Player Matchup

Anhur
Anhur
Gold III
Brasterd
Anhur
Gold III
Level 40
God Stats
7W - 0L
2,105 SR
Queue Stats
14W - 1L
1,700 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 40
2,105 SR
1,700 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 127
1,500 SR
1,600 MMR
Gilgamesh
Gilgamesh
Bronze V
Karfusu__
Gilgamesh
Bronze V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 50L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brasterd
Anhur
17
8 / 1 / 0
10,998
1,000
13,144
10,524
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraAh Muzen CabLokiSkadiHe Bo

VS

Bans
ChronosHadesFreyaPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Karfusu__
Gilgamesh
13
1 / 8 / 0
8,094
736
5,808
17,410
13,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Brasterd
Anhur
8
1
0
8
L
Gilgamesh
Karfusu__
Gilgamesh
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,144
Damage
5,808
10,524
Taken
17,410
8,468
Mitigated
13,503
3,308
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Brasterd
Anhur
13,144
6,122
0
3,308
10,524
8,468
1,719
169
10,355
0
62,451
L
Gilgamesh
Karfusu__
Gilgamesh
5,808
2,198
0
3,518
17,410
13,503
0
443
16,967
0
32,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,998
Gold Earned
8,094
108
Minions Killed
50
6
Camps Cleared
2
179,154
Distance Traveled
185,180
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,998
1,000
108
10
6
179,154
2
L
Gilgamesh
8,094
736
50
5
2
185,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role