Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FelanWolfy
Hachiman
Level 148
God Stats
0W - 1L
1,768 SR
Queue Stats
33W - 24L
1,614 Elo+
Party 2
Mercury
Mercury
GangerZach
Mercury
Level 43
God Stats
2W - 9L
1,103 SR
Queue Stats
39W - 48L
1,444 Elo+
Party 3
Ymir
Ymir
Riley Komen
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,188 Elo+
Party 3
Achilles
Achilles
dawnvfx
Achilles
Level 101
God Stats
1W - 1L
1,528 SR
Queue Stats
9W - 10L
1,431 Elo+
Party 2
Team Averages
Level 75
1,480 SR
1,435 Elo+

VS

Team Averages
Level 69
1,481 SR
1,474 Elo+
Hel
Hel
FlowenSamoan
Hel
Level 155
God Stats
8W - 8L
1,588 SR
Queue Stats
301W - 278L
1,539 Elo+
Solo
Achilles
Achilles
Fuhnem
Achilles
Level 46
God Stats
3W - 3L
1,647 SR
Queue Stats
133W - 156L
1,451 Elo+
Party 1
Neith
Neith
RedSilkSnow
Neith
Level 35
God Stats
3W - 5L
1,333 SR
Queue Stats
15W - 15L
1,443 Elo+
Solo
Ullr
Ullr
lioncris21
Ullr
Level 69
God Stats
5W - 4L
1,440 SR
Queue Stats
119W - 135L
1,447 Elo+
Party 1
Thanatos
Thanatos
ハリウッド〆ミン
Thanatos
Level 41
God Stats
35W - 35L
1,399 SR
Queue Stats
735W - 703L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 5 / 1
10,463
523
9,621
11,803
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
FelanWolfy
Hachiman
17
3 / 4 / 1
10,889
544
15,565
16,149
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
GangerZach
Mercury
13
1 / 13 / 2
8,110
406
5,678
15,618
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 5
8,622
431
4,301
19,414
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
dawnvfx
Achilles
13
0 / 9 / 2
8,195
410
5,982
18,520
20,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 12
12,746
637
9,709
9,823
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Fuhnem
Achilles
17
7 / 0 / 11
11,667
583
9,266
13,276
11,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 3 / 10
11,398
570
16,297
12,899
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 2 / 9
11,662
583
15,150
18,272
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 4 / 14
12,767
638
15,199
20,822
8,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
9
Kills
38
38
Deaths
9
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
5
1
0.9
L
Hachiman
FelanWolfy
Hachiman
3
4
1
0.88
W
7
0
12
13
W
Achilles
Fuhnem
Achilles
7
0
11
12.5
L
Mercury
GangerZach
Mercury
1
13
2
0.15
W
8
3
10
4.33
L
1
7
5
0.5
L
Achilles
dawnvfx
Achilles
0
9
2
0.11
W
7
2
9
5.75
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,147
Damage
65,621
81,504
Taken
75,092
51,728
Mitigated
37,996
10,352
Healing
46,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,621
1,651
0
1,231
11,803
3,435
225
3,128
8,675
70,274
0
L
Hachiman
FelanWolfy
Hachiman
15,565
9,539
0
6,410
16,149
4,780
1,092
1,617
14,532
0
89,709
W
9,709
214
5,105
7,388
9,823
5,145
582
4,581
4,977
85,066
0
W
Achilles
Fuhnem
Achilles
9,266
3,121
0
2,620
13,276
11,641
408
1,494
11,337
0
56,702
L
Mercury
GangerZach
Mercury
5,678
4,016
0
0
15,618
3,732
0
1,190
14,428
0
37,992
W
16,297
9,205
0
4,662
12,899
5,385
5,087
2,468
10,280
0
65,596
L
4,301
1,383
0
1,141
19,414
19,038
203
2,753
16,661
17,208
0
L
Achilles
dawnvfx
Achilles
5,982
1,039
0
1,570
18,520
20,743
0
1,021
17,499
0
35,524
W
15,150
8,787
0
10,397
18,272
7,471
3,045
2,296
15,976
0
83,739
W
15,199
5,136
0
15,903
20,822
8,354
0
4,759
15,593
0
100,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
60,240
444
Minions Killed
613
0
Camps Cleared
0
1,704,558
Distance Traveled
1,995,555
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,463
523
149
7
0
311,197
7
L
Hachiman
10,889
544
142
7
0
365,717
10
W
Hel
12,746
637
154
8
0
436,435
5
W
Achilles
11,667
583
93
5
0
417,950
4
L
Mercury
8,110
406
71
4
0
367,582
0
W
Neith
11,398
570
107
5
0
358,342
4
L
Ymir
8,622
431
24
1
0
331,115
2
L
Achilles
8,195
410
58
3
0
328,947
8
W
Ullr
11,662
583
120
6
0
361,988
2
W
Thanatos
12,767
638
139
7
0
420,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role