Player Matchup

Zeus
Zeus
MagicalORZ
Zeus
Level 128
God Stats
0W - 3L
1,250 SR
Queue Stats
55W - 88L
1,405 Elo+
Party 1
Ymir
Ymir
RAYCEHN
Ymir
Level 117
God Stats
57W - 54L
1,519 SR
Queue Stats
389W - 421L
1,421 Elo+
Party 1
Charybdis
Charybdis
allencycle
Charybdis
Level 95
God Stats
18W - 36L
1,326 SR
Queue Stats
103W - 133L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
bob890083
Zhong Kui
Level 76
God Stats
9W - 14L
1,428 SR
Queue Stats
76W - 107L
1,412 Elo+
Party 1
Ravana
Ravana
mlc3476
Ravana
Level 85
God Stats
8W - 8L
1,423 SR
Queue Stats
350W - 383L
1,443 Elo+
Solo
Team Averages
Level 100
1,389 SR
1,422 Elo+

VS

Team Averages
Level 82
1,364 SR
1,473 Elo+
Ra
Ra
FerrumAquila
Ra
Level 123
God Stats
174W - 194L
1,423 SR
Queue Stats
602W - 626L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
ImACutePanda
Sun Wukong
Level 126
God Stats
5W - 6L
1,318 SR
Queue Stats
364W - 328L
1,461 Elo+
Solo
Horus
Horus
Natediggitydawg
Horus
Level 82
God Stats
3W - 2L
1,312 SR
Queue Stats
98W - 88L
1,616 Elo+
Solo
Bacchus
Bacchus
SixPathsofPain
Bacchus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 2
Cupid
Cupid
SlamDunkley
Cupid
Level 29
God Stats
1W - 2L
1,268 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,078
508
3,292
2,883
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
RAYCEHN
Ymir
8
0 / 1 / 1
4,649
465
1,502
5,276
2,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
allencycle
Charybdis
9
1 / 1 / 0
5,026
503
2,206
5,212
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
bob890083
Zhong Kui
10
1 / 1 / 0
5,685
569
2,679
7,011
4,174
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
mlc3476
Ravana
8
0 / 4 / 0
4,617
462
2,478
6,227
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,791
679
2,517
4,980
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ImACutePanda
Sun Wukong
10
1 / 1 / 1
6,001
600
4,482
5,215
2,027
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 0 / 4
6,153
615
4,392
4,700
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 0 / 3
5,299
530
2,324
4,880
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,653
465
2,845
2,913
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Sun Wukong
ImACutePanda
Sun Wukong
1
1
1
1.5
L
1
3
0
0.33
W
4
0
4
6
L
Ymir
RAYCEHN
Ymir
0
1
1
0.5
W
0
0
3
1.5
W
0
1
1
0.5
L
Charybdis
allencycle
Charybdis
1
1
0
1
L
Zhong Kui
bob890083
Zhong Kui
1
1
0
1
L
Ravana
mlc3476
Ravana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,157
Damage
16,560
26,609
Taken
22,688
10,098
Mitigated
8,992
8,611
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,517
383
117
2,445
4,980
1,692
0
2,383
2,597
38,827
0
W
Sun Wukong
ImACutePanda
Sun Wukong
4,482
1,426
0
809
5,215
2,027
0
2,679
2,536
0
36,577
L
3,292
645
0
80
2,883
531
0
563
2,320
24,562
0
W
4,392
2,082
163
2,874
4,700
1,667
0
453
4,247
0
27,077
L
Ymir
RAYCEHN
Ymir
1,502
141
60
1,382
5,276
2,567
0
1,444
3,832
12,498
0
W
2,324
354
0
1,569
4,880
3,053
0
1,373
3,507
14,715
0
W
2,845
1,462
293
1,323
2,913
553
462
585
2,328
0
19,365
L
Charybdis
allencycle
Charybdis
2,206
787
0
2,217
5,212
1,091
0
2,299
2,913
0
31,249
L
Zhong Kui
bob890083
Zhong Kui
2,679
280
0
4,047
7,011
4,174
0
0
7,011
32,318
0
L
Ravana
mlc3476
Ravana
2,478
974
0
825
6,227
1,735
0
535
5,692
0
26,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,055
Gold Earned
28,897
269
Minions Killed
297
0
Camps Cleared
0
894,686
Distance Traveled
1,010,892
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,791
679
81
8
0
214,942
4
W
Sun Wukong
6,001
600
81
8
0
190,410
3
L
Zeus
5,078
508
46
5
0
193,363
1
W
Horus
6,153
615
59
6
0
214,287
3
L
Ymir
4,649
465
25
3
0
178,768
5
W
Bacchus
5,299
530
23
2
0
208,778
2
W
Cupid
4,653
465
53
5
0
182,475
0
L
Charybdis
5,026
503
69
7
0
178,197
2
L
Zhong Kui
5,685
569
82
8
0
155,716
2
L
Ravana
4,617
462
47
5
0
188,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role