Player Matchup

Apollo
Apollo
Silver I
Ii Hissarlik iI
Apollo
Silver I
Level 93
God Stats
5W - 4L
1,890 SR
Queue Stats
250W - 246L
1,557 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,890 SR
1,557 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,500 SR
1,500 MMR
Anhur
Anhur
Bronze III
Brasterd
Anhur
Bronze III
Level 40
God Stats
7W - 0L
1,500 SR
Queue Stats
14W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,516
919
2,768
7,526
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ChronosBakasuraHadesLokiAh Muzen Cab

VS

Bans
KaliUllrHe BoHou YiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brasterd
Anhur
13
6 / 1 / 0
7,471
1,245
6,385
4,455
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Brasterd
Anhur
6
1
0
6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,768
Damage
6,385
7,526
Taken
4,455
2,368
Mitigated
2,567
1,015
Healing
820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Brasterd
Anhur
6,385
3,273
0
820
4,455
2,567
717
323
4,132
0
31,094
L
2,768
1,222
0
1,015
7,526
2,368
144
48
7,478
0
21,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,516
Gold Earned
7,471
45
Minions Killed
67
1
Camps Cleared
5
118,045
Distance Traveled
107,118
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,471
1,245
67
11
5
107,118
3
L
Apollo
5,516
919
45
8
1
118,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role