Player Matchup

King Arthur
King Arthur
Gxo2012
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 1
Chronos
Chronos
M3liodz-
Chronos
Level 62
God Stats
2W - 2L
1,290 SR
Queue Stats
4W - 11L
1,229 Elo+
Party 1
Bastet
Bastet
Polosente0
Bastet
Level 104
God Stats
1W - 2L
1,512 SR
Queue Stats
7W - 16L
1,270 Elo+
Party 1
Chernobog
Chernobog
Roberwar28
Chernobog
Level 28
God Stats
3W - 2L
1,557 SR
Queue Stats
4W - 9L
1,211 Elo+
Party 1
Atlas
Atlas
SHADIC__SOUL
Atlas
Level 68
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 15L
1,217 Elo+
Party 1
Team Averages
Level 69
1,511 SR
1,242 Elo+

VS

Team Averages
Level 67
1,472 SR
1,424 Elo+
Merlin
Merlin
Amo_Shankz
Merlin
Level 84
God Stats
0W - 4L
1,190 SR
Queue Stats
47W - 55L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
GorgonaX01
Cabrakan
Level 45
God Stats
7W - 9L
1,406 SR
Queue Stats
599W - 505L
1,441 Elo+
Party 3
Cernunnos
Cernunnos
KarrarAli-W
Cernunnos
Level 60
God Stats
0W - 2L
1,754 SR
Queue Stats
65W - 75L
1,391 Elo+
Party 2
Thoth
Thoth
Not_Goku47
Thoth
Level 116
God Stats
1W - 4L
1,510 SR
Queue Stats
455W - 375L
1,465 Elo+
Party 3
Loki
Loki
R4G3__Sceptic
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gxo2012
King Arthur
20
5 / 3 / 7
13,175
573
13,299
18,515
19,543
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
M3liodz-
Chronos
16
0 / 8 / 3
10,311
448
2,864
13,358
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Polosente0
Bastet
20
22 / 0 / 5
14,583
634
21,667
16,415
6,266
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Roberwar28
Chernobog
19
5 / 1 / 11
11,816
514
16,618
13,001
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 16
10,872
473
9,263
20,120
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amo_Shankz
Merlin
18
2 / 6 / 2
10,865
472
9,417
14,794
10,568
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
GorgonaX01
Cabrakan
15
1 / 6 / 2
9,916
431
12,856
19,124
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
KarrarAli-W
Cernunnos
15
2 / 8 / 2
9,181
399
9,211
16,900
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
19
6 / 5 / 1
11,935
519
13,816
13,606
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 8 / 2
10,017
436
6,919
17,410
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
33
Kills
15
15
Deaths
33
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amo_Shankz
Merlin
2
6
2
0.5
L
Cabrakan
GorgonaX01
Cabrakan
1
6
2
0.33
W
King Arthur
Gxo2012
King Arthur
5
3
7
2.83
L
Cernunnos
KarrarAli-W
Cernunnos
2
8
2
0.38
W
Chronos
M3liodz-
Chronos
0
8
3
0.19
L
Thoth
6
5
1
1.3
W
Bastet
Polosente0
Bastet
22
0
5
24.5
L
4
8
2
0.63
W
Chernobog
Roberwar28
Chernobog
5
1
11
10.5
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,711
Damage
52,219
81,409
Taken
81,834
49,595
Mitigated
36,736
13,652
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amo_Shankz
Merlin
9,417
1,239
75
3,891
14,794
10,568
590
645
14,149
72,760
0
L
Cabrakan
GorgonaX01
Cabrakan
12,856
1,308
433
6,121
19,124
12,035
104
4,566
14,558
48,408
0
W
King Arthur
Gxo2012
King Arthur
13,299
1,594
0
500
18,515
19,543
1,479
8,100
10,415
0
75,789
L
Cernunnos
KarrarAli-W
Cernunnos
9,211
3,489
0
3,265
16,900
4,130
289
3,573
13,327
0
64,870
W
Chronos
M3liodz-
Chronos
2,864
376
0
1,398
13,358
2,590
2,253
9,391
3,967
55,088
0
L
Thoth
13,816
489
0
2,750
13,606
4,380
400
1,614
11,992
92,114
0
W
Bastet
Polosente0
Bastet
21,667
7,484
0
3,853
16,415
6,266
3,997
6,756
9,659
0
82,414
L
6,919
1,763
62
1,019
17,410
5,623
0
1,660
15,750
0
62,700
W
Chernobog
Roberwar28
Chernobog
16,618
9,872
0
5,121
13,001
4,267
3,724
4,340
8,661
0
90,717
W
9,263
2,442
286
2,494
20,120
16,929
531
7,678
12,442
33,436
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,757
Gold Earned
51,914
545
Minions Killed
579
0
Camps Cleared
0
2,159,486
Distance Traveled
1,873,668
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,865
472
141
6
0
347,500
2
L
Cabrakan
9,916
431
79
3
0
400,779
4
W
King Arthur
13,175
573
127
6
0
439,127
3
L
Cernunnos
9,181
399
98
4
0
347,610
1
W
Chronos
10,311
448
118
5
0
351,141
4
L
Thoth
11,935
519
168
7
0
380,877
2
W
Bastet
14,583
634
96
4
0
522,138
0
L
Loki
10,017
436
93
4
0
396,902
0
W
Chernobog
11,816
514
161
7
0
397,927
0
W
Atlas
10,872
473
43
2
0
449,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role