Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Jowqui
Pele
Level 82
God Stats
2W - 9L
1,278 SR
Queue Stats
146W - 158L
1,498 Elo+
Solo
Jing Wei
Jing Wei
ggkiller197
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,511 Elo+
Solo
Agni
Agni
zerkxes07
Agni
Level 79
God Stats
12W - 11L
1,246 SR
Queue Stats
618W - 648L
1,471 Elo+
Solo
King Arthur
King Arthur
狼牙贝尔小馋猫
King Arthur
Level 109
God Stats
0W - 3L
1,249 SR
Queue Stats
275W - 271L
1,507 Elo+
Solo
Team Averages
Level 88
1,355 SR
1,497 Elo+

VS

Team Averages
Level 79
1,401 SR
1,498 Elo+
Ah Puch
Ah Puch
Doge
Ah Puch
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 218L
1,484 Elo+
Party 1
Chaac
Chaac
Nyderan
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,501 Elo+
Party 1
Zeus
Zeus
YungQwazon
Zeus
Level 124
God Stats
5W - 2L
1,310 SR
Queue Stats
324W - 311L
1,505 Elo+
Solo
The Morrigan
The Morrigan
ebobola
The Morrigan
Level 92
God Stats
2W - 2L
1,389 SR
Queue Stats
106W - 89L
1,551 Elo+
Solo
Nu Wa
Nu Wa
zigiZaga
Nu Wa
Level 28
God Stats
6W - 3L
1,305 SR
Queue Stats
304W - 274L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 2 / 10
11,356
811
13,999
8,692
3,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Jowqui
Pele
17
6 / 6 / 11
10,608
758
12,687
16,335
6,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
ggkiller197
Jing Wei
15
1 / 6 / 12
9,102
650
6,408
11,861
5,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
14
2 / 5 / 12
8,719
623
9,109
10,071
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 8
9,947
711
6,396
14,943
19,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Doge
Ah Puch
17
2 / 5 / 12
10,370
741
14,043
18,967
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Nyderan
Chaac
18
5 / 5 / 7
11,197
800
9,355
19,318
25,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 2 / 5
12,553
897
14,768
9,204
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
ebobola
The Morrigan
17
6 / 7 / 7
10,722
766
8,887
10,678
4,773
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
zigiZaga
Nu Wa
16
0 / 3 / 11
9,726
695
7,508
8,810
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
22
Kills
24
24
Deaths
22
53
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
8
2
10
6.5
W
Ah Puch
Doge
Ah Puch
2
5
12
1.6
L
Pele
Jowqui
Pele
6
6
11
1.92
W
Chaac
Nyderan
Chaac
5
5
7
1.7
W
11
2
5
6.75
W
The Morrigan
ebobola
The Morrigan
6
7
7
1.36
L
Jing Wei
ggkiller197
Jing Wei
1
6
12
1.17
L
Agni
2
5
12
1.6
W
Nu Wa
zigiZaga
Nu Wa
0
3
11
1.83
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,599
Damage
54,561
61,902
Taken
66,977
38,601
Mitigated
45,931
21,001
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,999
1,140
1,964
2,340
8,692
3,975
182
6,392
2,282
31,832
0
W
Ah Puch
Doge
Ah Puch
14,043
800
1,320
7,778
18,967
7,994
1,042
6,722
12,245
27,028
0
L
Pele
Jowqui
Pele
12,687
2,287
1,201
5,037
16,335
6,114
717
11,963
4,292
0
26,319
W
Chaac
Nyderan
Chaac
9,355
1,523
193
3,982
19,318
25,738
0
5,906
13,412
0
16,707
W
14,768
1,805
1,081
2,157
9,204
3,882
2,187
3,531
5,673
36,843
0
W
The Morrigan
ebobola
The Morrigan
8,887
1,782
318
222
10,678
4,773
245
3,615
7,063
25,566
0
L
Jing Wei
ggkiller197
Jing Wei
6,408
4,481
1,046
1,473
11,861
5,038
463
8,268
3,557
0
29,729
L
Agni
9,109
294
1,841
1,977
10,071
3,629
150
8,170
1,885
22,646
0
W
Nu Wa
zigiZaga
Nu Wa
7,508
1,217
830
803
8,810
3,544
1,006
3,334
5,476
19,545
0
L
6,396
1,004
1,074
3,048
14,943
19,845
60
10,088
4,680
0
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
54,568
172
Minions Killed
154
0
Camps Cleared
0
1,278,556
Distance Traveled
1,253,105
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,356
811
57
4
0
280,379
0
W
Ah Puch
10,370
741
30
2
0
263,089
0
L
Pele
10,608
758
22
2
0
268,721
3
W
Chaac
11,197
800
10
1
0
260,000
0
W
Zeus
12,553
897
48
3
0
257,462
1
W
The Morrigan
10,722
766
45
3
0
226,343
0
L
Jing Wei
9,102
650
53
4
0
253,545
1
L
Agni
8,719
623
30
2
0
255,578
0
W
Nu Wa
9,726
695
21
2
0
246,211
0
L
King Arthur
9,947
711
10
1
0
220,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role