Player Matchup

Kukulkan
Kukulkan
Breno963
Kukulkan
Level 128
God Stats
5W - 4L
1,112 SR
Queue Stats
115W - 118L
1,518 Elo+
Solo
Amaterasu
Amaterasu
GumboP
Amaterasu
Level 137
God Stats
2W - 3L
1,661 SR
Queue Stats
191W - 180L
1,494 Elo+
Party 1
Olorun
Olorun
JuK01nferno
Olorun
Level 143
God Stats
6W - 7L
1,762 SR
Queue Stats
66W - 71L
1,561 Elo+
Solo
Hachiman
Hachiman
Wholemaple6917
Hachiman
Level 157
God Stats
3W - 2L
1,617 SR
Queue Stats
147W - 127L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
lForgiveness
Zhong Kui
Level 123
God Stats
1W - 1L
1,134 SR
Queue Stats
51W - 60L
1,450 Elo+
Solo
Team Averages
Level 138
1,457 SR
1,519 Elo+

VS

Team Averages
Level 87
1,557 SR
1,479 Elo+
Discordia
Discordia
Adrenalin92
Discordia
Level 77
God Stats
2W - 4L
1,393 SR
Queue Stats
227W - 241L
1,601 Elo+
Solo
Sol
Sol
Ghostman1995
Sol
Level 140
God Stats
2W - 2L
1,725 SR
Queue Stats
42W - 18L
1,601 Elo+
Party 2
Izanami
Izanami
Tarranath
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,179 Elo+
Party 2
Ares
Ares
Virtuu Qc
Ares
Level 142
God Stats
0W - 1L
1,720 SR
Queue Stats
46W - 52L
1,572 Elo+
Solo
Bellona
Bellona
uncanny044reward
Bellona
Level 61
God Stats
1W - 1L
1,447 SR
Queue Stats
12W - 20L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Breno963
Kukulkan
17
5 / 2 / 12
10,330
795
9,002
10,608
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
GumboP
Amaterasu
17
4 / 1 / 18
10,338
795
8,089
16,773
13,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
19
7 / 0 / 9
11,480
883
11,103
9,123
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
17
3 / 0 / 11
10,159
781
8,723
12,647
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
lForgiveness
Zhong Kui
18
10 / 2 / 13
11,175
860
14,365
13,291
8,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adrenalin92
Discordia
15
1 / 6 / 3
8,524
656
10,399
10,047
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 1
9,594
738
13,441
10,952
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Tarranath
Izanami
13
0 / 10 / 2
7,694
592
6,061
12,453
3,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
15
1 / 4 / 4
9,248
711
5,041
11,289
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 1
8,193
630
6,487
13,601
13,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
29
Kills
5
5
Deaths
29
63
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Adrenalin92
Discordia
1
6
3
0.42
W
Kukulkan
Breno963
Kukulkan
5
2
12
5.5
L
2
4
1
0.63
W
Amaterasu
GumboP
Amaterasu
4
1
18
13
W
Olorun
7
0
9
11.5
L
Izanami
Tarranath
Izanami
0
10
2
0.1
L
Ares
1
4
4
0.75
W
Hachiman
3
0
11
8.5
W
Zhong Kui
lForgiveness
Zhong Kui
10
2
13
8.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,282
Damage
41,429
62,442
Taken
58,342
33,743
Mitigated
35,552
21,970
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Adrenalin92
Discordia
10,399
439
0
370
10,047
3,395
0
5,833
4,066
39,983
0
W
Kukulkan
Breno963
Kukulkan
9,002
838
323
2,052
10,608
3,821
198
5,606
5,002
33,825
0
L
13,441
3,377
0
3,037
10,952
4,312
665
6,364
4,310
37,253
2,443
W
Amaterasu
GumboP
Amaterasu
8,089
2,698
283
5,863
16,773
13,091
3,174
7,326
9,447
0
22,066
W
Olorun
11,103
5,804
782
4,673
9,123
3,886
2,463
4,221
4,902
54,560
0
L
Izanami
Tarranath
Izanami
6,061
4,221
0
726
12,453
3,872
0
7,117
5,084
0
15,193
L
Ares
5,041
111
0
616
11,289
10,523
0
6,037
5,136
12,239
0
W
Hachiman
8,723
4,444
0
3,544
12,647
4,690
3,794
5,340
7,307
0
44,882
W
Zhong Kui
lForgiveness
Zhong Kui
14,365
1,387
0
4,450
13,291
8,255
484
5,273
8,018
36,898
0
L
6,487
771
0
2,119
13,601
13,450
0
8,195
5,154
0
21,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,482
Gold Earned
43,253
285
Minions Killed
185
0
Camps Cleared
0
1,393,758
Distance Traveled
1,171,435
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,524
656
60
5
0
236,579
1
W
Kukulkan
10,330
795
47
4
0
289,181
2
L
Sol
9,594
738
65
5
0
236,749
1
W
Amaterasu
10,338
795
33
3
0
297,955
1
W
Olorun
11,480
883
99
8
0
257,346
1
L
Izanami
7,694
592
20
2
0
210,132
0
L
Ares
9,248
711
13
1
0
218,606
0
W
Hachiman
10,159
781
61
5
0
272,103
4
W
Zhong Kui
11,175
860
45
3
0
277,173
1
L
Bellona
8,193
630
27
2
0
269,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role