Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Flamin Bacon856
Izanami
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 214L
1,507 Elo+
Solo
Serqet
Serqet
NHR_zenitsu656
Serqet
Level 119
God Stats
19W - 34L
1,402 SR
Queue Stats
657W - 684L
1,440 Elo+
Solo
Kukulkan
Kukulkan
cokanebill
Kukulkan
Level 158
God Stats
14W - 20L
1,504 SR
Queue Stats
343W - 388L
1,445 Elo+
Solo
Sylvanus
Sylvanus
vDduBv
Sylvanus
Level 118
God Stats
0W - 2L
1,262 SR
Queue Stats
26W - 26L
1,364 Elo+
Solo
Team Averages
Level 118
1,434 SR
1,451 Elo+

VS

Team Averages
Level 129
1,730 SR
1,501 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AaronBanez
Nemesis
Level 127
God Stats
7W - 4L
1,620 SR
Queue Stats
118W - 125L
1,501 Elo+
Solo
Janus
Janus
I Settzer I
Janus
Level 109
God Stats
8W - 2L
1,889 SR
Queue Stats
234W - 231L
1,453 Elo+
Solo
Sol
Sol
Silva4jy
Sol
Level 127
God Stats
11W - 9L
1,778 SR
Queue Stats
153W - 132L
1,550 Elo+
Solo
Chiron
Chiron
Sky-Shirox
Chiron
Level 125
God Stats
6W - 0L
1,863 SR
Queue Stats
222W - 213L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 0
5,576
558
4,033
6,450
1,821
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 6 / 0
5,106
511
4,376
7,842
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 3 / 0
4,406
441
1,938
5,738
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
cokanebill
Kukulkan
11
0 / 0 / 1
5,936
594
1,503
1,540
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
vDduBv
Sylvanus
6
0 / 4 / 1
4,344
434
2,215
8,621
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 0 / 1
6,427
643
1,573
6,814
4,068
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
AaronBanez
Nemesis
10
2 / 1 / 0
5,521
552
4,221
6,063
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 0
5,627
563
1,433
2,802
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 4
6,770
677
6,969
4,585
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Sky-Shirox
Chiron
11
3 / 1 / 6
6,407
641
6,610
8,282
2,194
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Tyr
 
Tyr
0
0
1
0.5
W
Nemesis
AaronBanez
Nemesis
2
1
0
2
L
1
6
0
0.17
W
2
0
0
2
L
1
3
0
0.33
W
7
0
4
9
W
Chiron
Sky-Shirox
Chiron
3
1
6
6
L
Kukulkan
cokanebill
Kukulkan
0
0
1
0.5
L
Sylvanus
vDduBv
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
20,806
30,191
Taken
28,546
8,054
Mitigated
9,711
10,371
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,033
400
0
4,544
6,450
1,821
0
0
6,450
33,948
0
W
Tyr
 
Tyr
1,573
330
0
3,483
6,814
4,068
215
3,476
3,338
0
36,858
W
Nemesis
AaronBanez
Nemesis
4,221
1,802
0
743
6,063
1,633
0
1,277
4,521
0
31,629
L
4,376
3,130
0
1,801
7,842
1,820
0
2,999
4,843
0
27,546
W
1,433
261
0
385
2,802
724
0
449
2,353
29,151
0
L
1,938
428
0
1,434
5,738
1,272
0
929
4,809
0
14,582
W
6,969
4,388
0
2,863
4,585
1,092
754
1,217
3,368
33,603
0
W
Chiron
Sky-Shirox
Chiron
6,610
2,417
225
3,412
8,282
2,194
44
1,022
7,260
0
33,399
L
Kukulkan
cokanebill
Kukulkan
1,503
126
0
250
1,540
434
0
95
1,445
40,191
0
L
Sylvanus
vDduBv
Sylvanus
2,215
860
78
2,264
8,621
2,707
0
4,379
4,242
9,191
2,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
30,752
275
Minions Killed
337
0
Camps Cleared
0
920,902
Distance Traveled
992,284
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,576
558
82
8
0
163,556
0
W
Tyr
6,427
643
90
9
0
202,119
0
W
Nemesis
5,521
552
61
6
0
242,486
2
L
Izanami
5,106
511
50
5
0
171,289
0
W
Janus
5,627
563
68
7
0
179,277
2
L
Serqet
4,406
441
36
4
0
218,535
4
W
Sol
6,770
677
61
6
0
184,790
2
W
Chiron
6,407
641
57
6
0
183,612
1
L
Kukulkan
5,936
594
77
8
0
199,590
3
L
Sylvanus
4,344
434
30
3
0
167,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role