Player Matchup

Bacchus
Bacchus
Brocrixus
Bacchus
Level 58
God Stats
6W - 6L
1,386 SR
Queue Stats
46W - 45L
1,382 Elo+
Party 1
Hercules
Hercules
MACUMBA_CR
Hercules
Level 127
God Stats
7W - 15L
1,381 SR
Queue Stats
544W - 591L
1,538 Elo+
Party 1
Neith
Neith
ShigWig
Neith
Level 25
God Stats
1W - 0L
1,709 SR
Queue Stats
8W - 8L
1,373 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,431 Elo+

VS

Team Averages
Level 46
1,557 SR
1,248 Elo+
Thor
Thor
AmbersDeathWish
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 51L
1,125 Elo+
Party 2
Anubis
Anubis
GhettoGhandi
Anubis
Level 76
God Stats
63W - 31L
1,628 SR
Queue Stats
534W - 443L
1,468 Elo+
Solo
Hercules
Hercules
Juixzy
Hercules
Level 54
God Stats
3W - 3L
1,543 SR
Queue Stats
69W - 116L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brocrixus
Bacchus
17
7 / 4 / 14
12,496
735
13,940
24,551
27,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
MACUMBA_CR
Hercules
18
9 / 3 / 13
13,344
785
15,713
20,312
25,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ShigWig
Neith
17
7 / 2 / 13
12,385
729
21,341
15,147
4,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 4
9,248
544
5,219
15,582
4,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
18
8 / 8 / 1
12,516
736
24,690
21,283
10,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Juixzy
Hercules
16
1 / 4 / 4
10,901
641
13,790
23,112
20,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
23
Kills
9
9
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Bacchus
Brocrixus
Bacchus
7
4
14
3.5
L
Anubis
8
8
1
1.06
L
Hercules
Juixzy
Hercules
1
4
4
0.75
W
Hercules
MACUMBA_CR
Hercules
9
3
13
5.17
W
Neith
ShigWig
Neith
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,994
Damage
43,699
60,010
Taken
59,977
57,773
Mitigated
35,759
12,215
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,219
1,086
888
836
15,582
4,612
0
3,646
11,936
0
20,174
W
Bacchus
Brocrixus
Bacchus
13,940
2,964
384
1,133
24,551
27,702
282
11,335
13,216
27,076
0
L
Anubis
24,690
172
0
8,912
21,283
10,601
0
4,197
17,086
65,347
0
L
Hercules
Juixzy
Hercules
13,790
2,390
0
3,224
23,112
20,546
0
6,396
16,716
9,333
33,995
W
Hercules
MACUMBA_CR
Hercules
15,713
4,159
0
6,040
20,312
25,337
335
7,851
12,461
0
39,548
W
Neith
ShigWig
Neith
21,341
6,793
768
3,890
15,147
4,734
1,944
8,758
6,389
0
61,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
32,665
166
Minions Killed
168
3
Camps Cleared
8
938,481
Distance Traveled
844,797
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,248
544
31
2
1
248,433
0
W
Bacchus
12,496
735
22
1
2
318,510
1
L
Anubis
12,516
736
84
5
5
248,561
0
L
Hercules
10,901
641
53
3
2
347,803
1
W
Hercules
13,344
785
50
3
1
338,572
2
W
Neith
12,385
729
94
6
0
281,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role