Player Matchup

Ymir
Ymir
Bielka44
Ymir
Level 41
God Stats
1W - 3L
1,150 SR
Queue Stats
1W - 6L
992 Elo+
Party 2
Janus
Janus
R8ZVAN
Janus
Level 100
God Stats
16W - 36L
1,364 SR
Queue Stats
110W - 150L
1,259 Elo+
Solo
Hun Batz
Hun Batz
WylorcK
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
grausam885Otter
Chiron
Level 57
God Stats
7W - 8L
1,444 SR
Queue Stats
143W - 191L
1,354 Elo+
Solo
Chaac
Chaac
rap_lerapha95
Chaac
Level 41
God Stats
1W - 2L
1,365 SR
Queue Stats
1W - 6L
992 Elo+
Party 2
Team Averages
Level 53
1,365 SR
1,220 Elo+

VS

Team Averages
Level 65
1,500 SR
1,349 Elo+
Ymir
Ymir
DiooBrannDoo
Ymir
Level 49
God Stats
6W - 4L
1,510 SR
Queue Stats
149W - 156L
1,364 Elo+
Party 1
Olorun
Olorun
YTRinger
Olorun
Level 41
God Stats
15W - 6L
1,762 SR
Queue Stats
116W - 118L
1,412 Elo+
Solo
Skadi
Skadi
aireforce_du13
Skadi
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 19L
1,274 Elo+
Party 1
Sun Wukong
Sun Wukong
juancitus
Sun Wukong
Level 147
God Stats
22W - 27L
1,421 SR
Queue Stats
460W - 462L
1,373 Elo+
Solo
Fenrir
Fenrir
lazizounette
Fenrir
Level 78
God Stats
2W - 3L
1,305 SR
Queue Stats
98W - 108L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 3
8,916
425
7,233
19,740
21,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
R8ZVAN
Janus
17
1 / 3 / 1
9,757
465
9,601
11,566
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
WylorcK
Hun Batz
16
4 / 8 / 2
9,948
474
11,003
19,194
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 2
9,378
447
11,203
9,554
3,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 1
9,597
457
10,877
17,407
23,443
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,282
442
6,132
16,435
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
YTRinger
Olorun
20
12 / 0 / 4
12,980
618
20,595
13,184
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 3 / 5
8,615
410
8,668
11,326
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
juancitus
Sun Wukong
18
5 / 1 / 8
11,197
533
12,280
21,953
23,705
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
17
3 / 4 / 6
10,155
484
8,565
18,085
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
22
22
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
3
0.83
W
1
1
6
4
L
Janus
R8ZVAN
Janus
1
3
1
0.5
L
Hun Batz
WylorcK
Hun Batz
4
8
2
0.63
W
Olorun
YTRinger
Olorun
12
0
4
14
W
1
3
5
1.17
L
2
2
2
1.5
W
Sun Wukong
juancitus
Sun Wukong
5
1
8
9
W
Fenrir
3
4
6
1.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,917
Damage
56,240
77,461
Taken
80,983
60,835
Mitigated
57,032
17,789
Healing
32,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,233
551
324
2,387
19,740
21,614
131
8,203
11,537
20,830
0
W
6,132
962
511
4,147
16,435
15,369
0
2,944
13,491
27,607
0
L
Janus
R8ZVAN
Janus
9,601
926
62
3,437
11,566
4,820
0
6,050
5,516
72,273
0
L
Hun Batz
WylorcK
Hun Batz
11,003
2,989
0
3,602
19,194
7,612
0
4,699
14,495
0
62,112
W
Olorun
YTRinger
Olorun
20,595
8,730
59
8,583
13,184
5,960
2,562
6,142
7,042
105,794
0
W
8,668
2,967
0
1,610
11,326
4,485
50
2,975
8,351
0
47,478
L
11,203
3,538
2,012
2,416
9,554
3,346
213
4,162
5,392
0
71,683
W
Sun Wukong
juancitus
Sun Wukong
12,280
2,781
197
9,200
21,953
23,705
238
1,307
20,646
0
69,447
W
Fenrir
8,565
2,182
0
8,126
18,085
7,513
0
3,466
14,619
0
68,910
L
10,877
2,384
0
3,549
17,407
23,443
739
4,155
13,252
0
53,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
52,229
466
Minions Killed
567
0
Camps Cleared
0
1,893,025
Distance Traveled
1,953,930
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,916
425
24
1
0
395,517
1
W
Ymir
9,282
442
36
2
0
401,314
1
L
Janus
9,757
465
132
6
0
331,959
5
L
Hun Batz
9,948
474
96
5
0
389,207
0
W
Olorun
12,980
618
184
9
0
402,797
0
W
Skadi
8,615
410
91
4
0
382,932
0
L
Chiron
9,378
447
126
6
0
360,701
0
W
Sun Wukong
11,197
533
153
7
0
420,435
2
W
Fenrir
10,155
484
103
5
0
346,452
0
L
Chaac
9,597
457
88
4
0
415,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role