Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,500 Elo+

VS

Team Averages
Level 113
1,661 SR
1,601 Elo+
Ne Zha
Ne Zha
Rumoto97
Ne Zha
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
THEAP9
Baron Samedi
Level 146
God Stats
12W - 4L
1,808 SR
Queue Stats
119W - 113L
1,606 Elo+
Party 1
Medusa
Medusa
wolfgang10
Medusa
Level 82
God Stats
8W - 4L
1,675 SR
Queue Stats
50W - 36L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 2 / 3
11,699
731
12,690
13,986
4,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
 
Chaac
16
4 / 1 / 6
11,171
698
13,484
17,937
17,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
 
Baron Samedi
15
2 / 2 / 7
10,750
672
14,111
14,271
8,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Rumoto97
Ne Zha
14
0 / 4 / 3
9,514
595
9,476
14,933
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
THEAP9
Baron Samedi
17
4 / 3 / 1
11,503
719
12,453
19,265
10,107
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
wolfgang10
Medusa
14
1 / 4 / 2
9,799
612
8,180
10,213
3,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
3
3.25
W
Chaac
 
Chaac
4
1
6
7
W
Baron Samedi
 
Baron Samedi
2
2
7
2.75
L
Ne Zha
Rumoto97
Ne Zha
0
4
3
0.38
L
Baron Samedi
THEAP9
Baron Samedi
4
3
1
1.5
L
Medusa
wolfgang10
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,285
Damage
30,109
46,194
Taken
44,411
30,432
Mitigated
19,590
24,312
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,690
2,295
1,814
5,403
13,986
4,354
2,792
4,276
8,449
0
65,826
W
Chaac
 
Chaac
13,484
1,262
0
9,727
17,937
17,844
159
4,624
13,070
0
35,447
W
Baron Samedi
 
Baron Samedi
14,111
247
600
6,768
14,271
8,234
377
4,061
9,953
41,915
0
L
Ne Zha
Rumoto97
Ne Zha
9,476
1,710
0
1,779
14,933
6,170
0
5,264
9,669
0
31,537
L
Baron Samedi
THEAP9
Baron Samedi
12,453
536
847
7,288
19,265
10,107
0
7,375
11,890
43,544
0
L
Medusa
wolfgang10
Medusa
8,180
2,160
0
1,175
10,213
3,313
1,548
2,128
8,085
0
31,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
30,816
217
Minions Killed
172
9
Camps Cleared
6
926,092
Distance Traveled
936,649
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,699
731
128
8
4
294,342
0
W
Chaac
11,171
698
34
2
1
327,768
3
W
Baron Samedi
10,750
672
55
3
4
303,982
2
L
Ne Zha
9,514
595
48
3
2
325,239
2
L
Baron Samedi
11,503
719
70
4
3
295,160
7
L
Medusa
9,799
612
54
3
1
316,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role