Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yourdirtydreams
Cu Chulainn
Level 86
God Stats
2W - 4L
1,790 SR
Queue Stats
174W - 174L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
enjoy-phoenix105
Gilgamesh
Level 60
God Stats
0W - 3L
1,424 SR
Queue Stats
115W - 118L
1,501 Elo+
Solo
Team Averages
Level 111
1,543 SR
1,501 Elo+

VS

Team Averages
Level 96
1,521 SR
1,486 Elo+
Ganesha
Ganesha
GloMH
Ganesha
Level 101
God Stats
1W - 2L
1,481 SR
Queue Stats
55W - 51L
1,503 Elo+
Party 3
Rama
Rama
NSGDrakon
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,570 Elo+
Party 3
Xing Tian
Xing Tian
Qwsl
Xing Tian
Level 68
God Stats
4W - 4L
1,307 SR
Queue Stats
223W - 204L
1,528 Elo+
Solo
Vamana
Vamana
ZD Gamz
Vamana
Level 67
God Stats
1W - 0L
1,644 SR
Queue Stats
13W - 25L
1,357 Elo+
Party 1
Arachne
Arachne
honkiejerkwad
Arachne
Level 126
God Stats
3W - 3L
1,670 SR
Queue Stats
140W - 130L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
10 / 7 / 6
10,625
817
10,698
12,047
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
 
Morgan Le Fay
16
5 / 5 / 9
9,683
745
15,578
12,288
5,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
 
Zhong Kui
16
0 / 2 / 9
9,211
709
12,205
10,192
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Yourdirtydreams
Cu Chulainn
17
2 / 6 / 15
9,519
732
14,666
17,401
21,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
13
2 / 8 / 10
8,200
631
11,696
16,090
8,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GloMH
Ganesha
18
1 / 6 / 24
10,470
805
13,849
14,685
14,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
18
8 / 3 / 9
11,460
882
13,856
13,261
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Qwsl
Xing Tian
18
7 / 3 / 12
11,668
898
9,586
18,854
25,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
ZD Gamz
Vamana
15
3 / 5 / 12
9,526
733
8,784
18,340
10,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
19
9 / 3 / 16
11,914
916
10,133
15,710
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
101
19
Kills
28
28
Deaths
20
49
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
10
7
6
1.86
L
Morgan Le Fay
 
Morgan Le Fay
5
5
9
1.9
L
Zhong Kui
 
Zhong Kui
0
2
9
2.25
W
Ganesha
GloMH
Ganesha
1
6
24
2.17
W
Rama
8
3
9
4.17
W
Xing Tian
Qwsl
Xing Tian
7
3
12
4.33
L
Cu Chulainn
Yourdirtydreams
Cu Chulainn
2
6
15
1.58
W
Vamana
ZD Gamz
Vamana
3
5
12
1.8
L
Gilgamesh
2
8
10
0.88
W
Arachne
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,843
Damage
56,208
68,018
Taken
80,850
48,746
Mitigated
66,855
16,632
Healing
27,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,698
5,303
351
577
12,047
4,702
118
4,175
7,872
0
17,738
L
Morgan Le Fay
 
Morgan Le Fay
15,578
1,438
718
2,843
12,288
5,198
132
4,802
7,486
27,819
0
L
Zhong Kui
 
Zhong Kui
12,205
296
1,133
2,875
10,192
8,388
0
2,711
7,481
29,614
0
W
Ganesha
GloMH
Ganesha
13,849
673
707
933
14,685
14,479
134
6,592
7,836
33,836
0
W
Rama
13,856
6,193
646
4,283
13,261
6,316
1,540
4,946
8,170
0
34,614
W
Xing Tian
Qwsl
Xing Tian
9,586
778
1,778
3,435
18,854
25,862
630
5,560
13,122
15,437
0
L
Cu Chulainn
Yourdirtydreams
Cu Chulainn
14,666
2,910
1,574
4,054
17,401
21,634
55
5,859
11,542
0
24,101
W
Vamana
ZD Gamz
Vamana
8,784
2,384
2,145
4,839
18,340
10,130
1,526
4,103
13,932
0
14,966
L
Gilgamesh
11,696
2,043
713
1,794
16,090
8,824
0
5,888
10,202
0
18,915
W
Arachne
10,133
5,005
2,078
6,781
15,710
10,068
1,225
6,582
8,980
0
25,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
55,038
139
Minions Killed
133
0
Camps Cleared
0
1,187,842
Distance Traveled
1,300,936
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,625
817
18
1
0
215,747
0
L
Morgan Le Fay
9,683
745
32
2
0
246,270
0
L
Zhong Kui
9,211
709
37
3
0
248,707
0
W
Ganesha
10,470
805
3
0
0
230,630
3
W
Rama
11,460
882
46
4
0
216,530
1
W
Xing Tian
11,668
898
17
1
0
269,427
5
L
Cu Chulainn
9,519
732
39
3
0
239,673
0
W
Vamana
9,526
733
17
1
0
310,555
0
L
Gilgamesh
8,200
631
13
1
0
237,445
0
W
Arachne
11,914
916
50
4
0
273,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role