Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bruceleepogchamp
Hades
Level 132
God Stats
1W - 3L
1,214 SR
Queue Stats
205W - 240L
1,451 Elo+
Party 1
Neith
Neith
LEGENDs x DAN
Neith
Level 106
God Stats
14W - 7L
1,532 SR
Queue Stats
215W - 227L
1,487 Elo+
Solo
Arachne
Arachne
NoVa l Twist
Arachne
Level 75
God Stats
27W - 18L
1,523 SR
Queue Stats
176W - 182L
1,483 Elo+
Solo
Ra
Ra
onikazuyi
Ra
Level 121
God Stats
3W - 5L
1,784 SR
Queue Stats
265W - 314L
1,482 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,481 Elo+

VS

Team Averages
Level 109
1,602 SR
1,460 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KillerMonster289
Cerberus
Level 127
God Stats
13W - 12L
1,613 SR
Queue Stats
148W - 156L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lolli_Police
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RussiaBussin
Ah Muzen Cab
Level 83
God Stats
4W - 1L
1,900 SR
Queue Stats
550W - 571L
1,485 Elo+
Solo
Awilix
Awilix
Wolf nutella
Awilix
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
177W - 188L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,417
492
5,682
8,775
6,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,228
475
2,056
6,654
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 1
5,709
519
3,906
5,634
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
NoVa l Twist
Arachne
9
0 / 2 / 2
5,123
466
3,434
8,427
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 0 / 1
7,047
641
4,505
4,170
1,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 0 / 0
6,559
596
3,246
2,173
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 2 / 3
5,570
506
3,904
10,037
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Lolli_Police
Morgan Le Fay
10
0 / 2 / 0
5,465
497
2,170
5,243
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
RussiaBussin
Ah Muzen Cab
11
1 / 1 / 2
6,052
550
8,898
8,377
2,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
10
2 / 1 / 2
5,787
526
3,250
7,943
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
7
7
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
0
0
L
Jing Wei
 
Jing Wei
2
0
0
2
W
1
1
2
2
L
2
2
3
1.75
W
1
2
1
0.75
L
Morgan Le Fay
Lolli_Police
Morgan Le Fay
0
2
0
0
W
Arachne
NoVa l Twist
Arachne
0
2
2
0.5
L
Ah Muzen Cab
RussiaBussin
Ah Muzen Cab
1
1
2
2
L
Awilix
2
1
2
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
21,468
33,660
Taken
33,773
15,663
Mitigated
14,323
10,302
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,682
1,396
0
2,260
8,775
6,571
0
0
8,775
0
29,510
L
Jing Wei
 
Jing Wei
3,246
1,950
0
1,186
2,173
568
154
213
1,960
0
40,453
W
2,056
212
234
1,545
6,654
3,746
0
1,157
5,497
16,186
0
L
3,904
121
0
3,618
10,037
6,664
0
2,536
7,501
13,879
0
W
3,906
1,961
0
2,914
5,634
1,685
0
2,051
3,583
0
38,937
L
Morgan Le Fay
Lolli_Police
Morgan Le Fay
2,170
164
0
1,596
5,243
1,873
0
1,309
3,934
35,284
0
W
Arachne
NoVa l Twist
Arachne
3,434
2,237
0
973
8,427
2,077
0
1,540
6,887
0
23,788
L
Ah Muzen Cab
RussiaBussin
Ah Muzen Cab
8,898
4,049
0
3,784
8,377
2,821
0
662
7,715
0
41,913
L
Awilix
3,250
1,061
0
3,381
7,943
2,397
0
1,841
6,102
0
26,344
W
4,505
274
354
2,022
4,170
1,584
0
1,326
2,844
47,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
29,433
322
Minions Killed
318
0
Camps Cleared
0
1,065,190
Distance Traveled
1,036,566
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,417
492
63
6
0
210,466
6
L
Jing Wei
6,559
596
87
8
0
193,641
6
W
Hades
5,228
475
46
4
0
205,395
0
L
Cerberus
5,570
506
25
2
0
200,803
1
W
Neith
5,709
519
72
7
0
180,792
1
L
Morgan Le Fay
5,465
497
70
6
0
185,341
3
W
Arachne
5,123
466
51
5
0
227,073
0
L
Ah Muzen Cab
6,052
550
78
7
0
209,526
1
L
Awilix
5,787
526
58
5
0
247,255
3
W
Ra
7,047
641
90
8
0
241,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role