Player Matchup

Ra
Ra
DarkXDemonzz159
Ra
Level 130
God Stats
6W - 4L
1,678 SR
Queue Stats
301W - 312L
1,472 Elo+
Solo
Charybdis
Charybdis
Eric-PMV
Charybdis
Level 126
God Stats
5W - 9L
1,436 SR
Queue Stats
216W - 233L
1,500 Elo+
Solo
King Arthur
King Arthur
Splitterschiss7
King Arthur
Level 154
God Stats
47W - 77L
1,291 SR
Queue Stats
977W - 934L
1,560 Elo+
Solo
Athena
Athena
inykapo9
Athena
Level 106
God Stats
15W - 6L
1,837 SR
Queue Stats
599W - 570L
1,566 Elo+
Solo
Cliodhna
Cliodhna
ztheMistikz
Cliodhna
Level 66
God Stats
11W - 9L
1,572 SR
Queue Stats
67W - 71L
1,520 Elo+
Solo
Team Averages
Level 116
1,563 SR
1,524 Elo+

VS

Team Averages
Level 116
1,590 SR
1,510 Elo+
Anhur
Anhur
Abdul037
Anhur
Level 145
God Stats
8W - 9L
1,582 SR
Queue Stats
329W - 326L
1,592 Elo+
Solo
Ymir
Ymir
MeisonPro
Ymir
Level 125
God Stats
3W - 3L
1,563 SR
Queue Stats
74W - 88L
1,445 Elo+
Solo
Poseidon
Poseidon
RealAzizz
Poseidon
Level 128
God Stats
8W - 4L
1,635 SR
Queue Stats
305W - 308L
1,482 Elo+
Solo
Ne Zha
Ne Zha
panda1745-TG
Ne Zha
Level 101
God Stats
2W - 4L
1,439 SR
Queue Stats
178W - 178L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
temp-295404
Gilgamesh
Level 81
God Stats
19W - 13L
1,732 SR
Queue Stats
285W - 253L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 10
12,232
556
18,082
11,795
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Eric-PMV
Charybdis
18
0 / 4 / 9
11,906
541
13,138
18,391
6,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Splitterschiss7
King Arthur
20
3 / 1 / 7
13,180
599
16,519
17,829
22,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
inykapo9
Athena
17
2 / 6 / 17
11,572
526
10,420
31,215
41,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
ztheMistikz
Cliodhna
20
14 / 1 / 8
14,323
651
26,861
16,937
9,013
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Abdul037
Anhur
19
3 / 2 / 4
11,311
514
13,073
15,680
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
0 / 4 / 8
9,270
421
8,455
26,793
31,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
RealAzizz
Poseidon
16
5 / 10 / 2
10,855
493
21,390
19,575
8,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
16
5 / 5 / 3
10,253
466
9,711
17,858
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
temp-295404
Gilgamesh
20
3 / 4 / 3
12,049
548
8,672
26,700
29,023
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
25
Kills
16
16
Deaths
25
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
Abdul037
Anhur
3
2
4
2.5
W
6
4
10
2.75
W
Charybdis
Eric-PMV
Charybdis
0
4
9
1.13
L
Ymir
0
4
8
1
L
Poseidon
RealAzizz
Poseidon
5
10
2
0.6
W
King Arthur
Splitterschiss7
King Arthur
3
1
7
6.5
W
Athena
inykapo9
Athena
2
6
17
1.75
L
Ne Zha
5
5
3
1.3
L
Gilgamesh
temp-295404
Gilgamesh
3
4
3
1.13
W
Cliodhna
ztheMistikz
Cliodhna
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,020
Damage
61,301
96,167
Taken
106,606
84,304
Mitigated
82,552
30,929
Healing
23,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Abdul037
Anhur
13,073
8,044
0
5,220
15,680
6,530
0
3,663
12,017
0
87,605
W
18,082
2,784
4,106
6,161
11,795
4,524
2,112
5,113
6,344
102,044
0
W
Charybdis
Eric-PMV
Charybdis
13,138
7,189
0
6,444
18,391
6,181
4,377
2,720
15,573
0
93,264
L
Ymir
8,455
2,231
580
4,286
26,793
31,456
0
11,913
14,880
36,128
0
L
Poseidon
RealAzizz
Poseidon
21,390
2,332
0
3,598
19,575
8,240
0
7,801
11,774
74,955
0
W
King Arthur
Splitterschiss7
King Arthur
16,519
2,231
0
2,412
17,829
22,732
255
4,334
12,843
0
95,505
W
Athena
inykapo9
Athena
10,420
3,238
0
3,973
31,215
41,854
14
12,090
18,610
28,863
2,685
L
Ne Zha
9,711
1,972
0
4,965
17,858
7,303
0
1,778
16,080
0
62,760
L
Gilgamesh
temp-295404
Gilgamesh
8,672
1,863
0
5,246
26,700
29,023
0
2,623
24,077
0
87,261
W
Cliodhna
ztheMistikz
Cliodhna
26,861
4,406
0
7,833
16,937
9,013
0
4,376
12,432
0
127,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,213
Gold Earned
53,738
731
Minions Killed
658
0
Camps Cleared
0
2,210,902
Distance Traveled
2,023,337
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,311
514
172
8
0
394,833
7
W
Ra
12,232
556
178
8
0
439,002
4
W
Charybdis
11,906
541
158
7
0
380,737
2
L
Ymir
9,270
421
49
2
0
403,959
7
L
Poseidon
10,855
493
135
6
0
367,782
3
W
King Arthur
13,180
599
195
9
0
413,762
4
W
Athena
11,572
526
37
2
0
432,173
10
L
Ne Zha
10,253
466
104
5
0
427,870
10
L
Gilgamesh
12,049
548
198
9
0
428,893
0
W
Cliodhna
14,323
651
163
7
0
545,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role