Player Matchup

Mulan
Mulan
Chopper399
Mulan
Level 127
God Stats
5W - 2L
1,580 SR
Queue Stats
84W - 72L
1,587 Elo+
Solo
Eset
Eset
GhastlySun71648
Eset
Level 154
God Stats
5W - 9L
1,310 SR
Queue Stats
316W - 331L
1,607 Elo+
Solo
Loki
Loki
Ishatmyself_69
Loki
Level 102
God Stats
2W - 0L
1,505 SR
Queue Stats
39W - 21L
1,297 Elo+
Solo
Team Averages
Level 128
1,465 SR
1,497 Elo+

VS

Team Averages
Level 63
1,660 SR
1,482 Elo+
Heimdallr
Heimdallr
Liisen
Heimdallr
Level 87
God Stats
0W - 1L
1,753 SR
Queue Stats
8W - 7L
1,447 Elo+
Party 1
Merlin
Merlin
US_MasSacRe
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mauitime16
Kumbhakarna
Level 77
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 0 / 15
8,877
888
7,619
6,661
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
10 / 0 / 10
9,143
914
9,723
2,326
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 0 / 10
8,798
880
5,772
6,666
2,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Liisen
Heimdallr
9
0 / 9 / 0
5,850
585
2,833
10,703
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
10
0 / 6 / 0
6,007
601
2,510
6,975
2,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
mauitime16
Kumbhakarna
8
0 / 8 / 0
5,937
594
1,077
10,387
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
23
Kills
0
0
Deaths
23
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
0
15
12.5
W
10
0
10
15
W
8
0
10
13
L
Heimdallr
Liisen
Heimdallr
0
9
0
0
L
Merlin
0
6
0
0
L
Kumbhakarna
mauitime16
Kumbhakarna
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
6,420
15,653
Taken
28,065
10,214
Mitigated
16,429
5,845
Healing
924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,619
1,314
0
1,914
6,661
6,988
1,135
1,697
4,964
0
20,868
W
9,723
453
231
581
2,326
711
1,313
761
1,565
34,582
0
W
5,772
1,938
0
3,119
6,666
2,515
412
1,403
5,263
0
28,714
L
Heimdallr
Liisen
Heimdallr
2,833
975
19
471
10,703
4,175
0
3,513
7,090
0
14,329
L
Merlin
2,510
227
0
246
6,975
2,958
0
1,932
4,873
22,026
0
L
Kumbhakarna
mauitime16
Kumbhakarna
1,077
93
0
188
10,387
9,296
0
5,080
5,047
6,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
17,794
122
Minions Killed
63
8
Camps Cleared
1
582,274
Distance Traveled
410,099
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,877
888
29
3
1
213,695
1
W
Eset
9,143
914
56
6
3
177,775
1
W
Loki
8,798
880
37
4
4
190,804
2
L
Heimdallr
5,850
585
26
3
0
132,562
2
L
Merlin
6,007
601
29
3
0
137,763
0
L
Kumbhakarna
5,937
594
8
1
1
139,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role