Player Matchup

Cthulhu
Cthulhu
CLASS1FIED33
Cthulhu
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
ExtraThiccLegend
Charybdis
Level 69
God Stats
9W - 11L
1,287 SR
Queue Stats
337W - 359L
1,418 Elo+
Solo
Janus
Janus
I Am Nack
Janus
Level 99
God Stats
1W - 8L
1,411 SR
Queue Stats
331W - 334L
1,531 Elo+
Solo
Vulcan
Vulcan
Kupomeister
Vulcan
Level 157
God Stats
3W - 4L
1,566 SR
Queue Stats
106W - 113L
1,580 Elo+
Solo
Susano
Susano
Shulakote
Susano
Level 127
God Stats
30W - 38L
1,514 SR
Queue Stats
273W - 319L
1,487 Elo+
Solo
Team Averages
Level 106
1,456 SR
1,503 Elo+

VS

Team Averages
Level 94
1,572 SR
1,577 Elo+
Gilgamesh
Gilgamesh
ArtifeXDK
Gilgamesh
Level 100
God Stats
7W - 7L
1,555 SR
Queue Stats
35W - 33L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
Black Hunter044
Baron Samedi
Level 78
God Stats
23W - 8L
1,564 SR
Queue Stats
104W - 91L
1,430 Elo+
Solo
Susano
Susano
Der_Wilde_Kevin
Susano
Level 54
God Stats
4W - 0L
1,913 SR
Queue Stats
15W - 6L
1,686 Elo+
Solo
Charybdis
Charybdis
Timian_DK
Charybdis
Level 111
God Stats
1W - 5L
1,312 SR
Queue Stats
25W - 26L
1,621 Elo+
Party 1
Kuzenbo
Kuzenbo
ziki-007
Kuzenbo
Level 127
God Stats
3W - 4L
1,519 SR
Queue Stats
4W - 5L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLASS1FIED33
Cthulhu
17
3 / 8 / 10
11,224
1,122
17,565
25,548
17,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
16
2 / 5 / 4
10,540
1,054
9,909
13,721
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
I Am Nack
Janus
16
1 / 6 / 9
10,457
1,046
15,055
12,973
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
5 / 6 / 4
11,179
1,118
16,450
12,816
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Shulakote
Susano
16
2 / 6 / 6
10,194
1,019
11,850
13,762
3,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

131

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArtifeXDK
Gilgamesh
17
4 / 3 / 11
11,512
1,151
9,725
15,221
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Black Hunter044
Baron Samedi
18
6 / 2 / 14
12,181
1,218
18,144
9,145
4,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 2 / 10
13,006
1,301
21,486
9,807
3,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Timian_DK
Charybdis
17
6 / 5 / 9
11,692
1,169
13,237
15,836
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
ziki-007
Kuzenbo
19
4 / 1 / 17
13,323
1,332
11,288
25,583
36,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
13
Kills
31
31
Deaths
13
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArtifeXDK
Gilgamesh
4
3
11
3.17
W
Baron Samedi
Black Hunter044
Baron Samedi
6
2
14
6.5
L
Cthulhu
CLASS1FIED33
Cthulhu
3
8
10
1
W
11
2
10
8
L
Charybdis
2
5
4
0.8
L
Janus
I Am Nack
Janus
1
6
9
0.92
L
Vulcan
5
6
4
1.17
L
Susano
Shulakote
Susano
2
6
6
0.83
W
Charybdis
Timian_DK
Charybdis
6
5
9
2.1
W
Kuzenbo
ziki-007
Kuzenbo
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,829
Damage
73,880
78,820
Taken
75,592
29,716
Mitigated
61,690
4,030
Healing
24,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArtifeXDK
Gilgamesh
9,725
2,922
70
835
15,221
11,320
0
9,877
5,195
0
27,607
W
Baron Samedi
Black Hunter044
Baron Samedi
18,144
1,259
1,985
2,290
9,145
4,039
0
6,945
1,996
36,182
0
L
Cthulhu
CLASS1FIED33
Cthulhu
17,565
2,402
169
1,681
25,548
17,660
0
8,583
16,793
37,624
0
W
21,486
3,670
0
100
9,807
3,724
0
5,292
4,286
0
37,980
L
Charybdis
9,909
6,899
0
1,404
13,721
3,388
0
5,715
7,937
0
31,384
L
Janus
I Am Nack
Janus
15,055
451
183
593
12,973
2,333
0
5,445
7,482
27,687
0
L
Vulcan
16,450
6,016
0
0
12,816
3,245
0
3,697
9,037
41,735
0
L
Susano
Shulakote
Susano
11,850
1,996
0
0
13,762
3,090
0
5,992
7,635
0
25,095
W
Charybdis
Timian_DK
Charybdis
13,237
7,001
62
2,395
15,836
6,016
0
10,320
5,361
0
31,562
W
Kuzenbo
ziki-007
Kuzenbo
11,288
3,201
3,452
13,409
25,583
36,591
0
15,423
9,684
35,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,594
Gold Earned
61,714
207
Minions Killed
201
4
Camps Cleared
10
969,780
Distance Traveled
1,024,813
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,512
1,151
51
5
6
208,775
0
W
Baron Samedi
12,181
1,218
40
4
1
199,538
0
L
Cthulhu
11,224
1,122
42
4
2
190,412
0
W
Susano
13,006
1,301
35
4
2
218,743
1
L
Charybdis
10,540
1,054
44
4
2
169,215
1
L
Janus
10,457
1,046
32
3
0
201,345
2
L
Vulcan
11,179
1,118
64
6
0
201,690
0
L
Susano
10,194
1,019
25
3
0
207,118
0
W
Charybdis
11,692
1,169
36
4
1
186,515
0
W
Kuzenbo
13,323
1,332
39
4
0
211,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role