Player Matchup

Chaac
Chaac
Bfones
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Dreadful-Empress
Baron Samedi
Level 144
God Stats
5W - 3L
1,498 SR
Queue Stats
95W - 125L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
EsteemDaDreadz
Danzaburou
Level 109
God Stats
20W - 13L
1,501 SR
Queue Stats
70W - 85L
1,436 Elo+
Party 2
Artemis
Artemis
Thor90Odinson
Artemis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1
Anubis
Anubis
TruTrickster838
Anubis
Level 66
God Stats
4W - 3L
1,530 SR
Queue Stats
7W - 6L
1,159 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,347 Elo+

VS

Team Averages
Level 77
1,489 SR
1,426 Elo+
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LeginTheGreat
King Arthur
Level 126
God Stats
9W - 18L
1,389 SR
Queue Stats
288W - 373L
1,458 Elo+
Solo
Susano
Susano
gat1tosm1tero
Susano
Level 139
God Stats
2W - 2L
1,761 SR
Queue Stats
249W - 284L
1,385 Elo+
Solo
Poseidon
Poseidon
jacobnorwood1999
Poseidon
Level 40
God Stats
4W - 7L
1,295 SR
Queue Stats
215W - 263L
1,422 Elo+
Solo
Neith
Neith
new-36885243
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bfones
Chaac
18
9 / 1 / 11
12,035
1,094
10,988
10,106
8,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Dreadful-Empress
Baron Samedi
19
5 / 1 / 20
12,555
1,141
15,641
10,136
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
EsteemDaDreadz
Danzaburou
18
7 / 2 / 14
12,024
1,093
12,888
7,732
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
19
6 / 6 / 24
12,740
1,158
20,057
13,763
4,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 6 / 17
13,548
1,232
20,914
17,241
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

205

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 6 / 6
13,518
1,229
14,876
17,356
6,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LeginTheGreat
King Arthur
17
2 / 10 / 7
11,549
1,050
9,981
23,340
24,839
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 5 / 7
11,504
1,046
12,369
14,061
5,194
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 12 / 10
10,606
964
6,782
20,041
8,402
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 8
11,188
1,017
8,867
10,678
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
54
37
Kills
16
16
Deaths
37
86
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
6
6
1.83
W
Chaac
Bfones
Chaac
9
1
11
14.5
W
Baron Samedi
Dreadful-Empress
Baron Samedi
5
1
20
15
W
Danzaburou
EsteemDaDreadz
Danzaburou
7
2
14
7
L
King Arthur
LeginTheGreat
King Arthur
2
10
7
0.55
W
Artemis
6
6
24
3
W
10
6
17
3.08
L
4
5
7
1.5
L
0
12
10
0.42
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,488
Damage
52,875
58,978
Taken
85,476
28,618
Mitigated
48,312
20,416
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,876
0
0
2,063
17,356
6,667
0
8,034
9,158
37,072
0
W
Chaac
Bfones
Chaac
10,988
1,943
0
3,674
10,106
8,124
0
3,592
6,514
0
19,845
W
Baron Samedi
Dreadful-Empress
Baron Samedi
15,641
1,149
3,178
4,064
10,136
5,316
0
3,288
6,848
36,304
0
W
Danzaburou
EsteemDaDreadz
Danzaburou
12,888
4,661
0
1,410
7,732
2,820
0
1,672
6,060
0
29,513
L
King Arthur
LeginTheGreat
King Arthur
9,981
1,418
19
214
23,340
24,839
0
10,165
12,891
0
31,628
W
Artemis
20,057
10,174
300
2,829
13,763
4,830
0
5,614
8,149
0
38,062
W
20,914
551
260
4,701
17,241
7,528
0
7,492
9,749
43,165
0
L
12,369
1,784
0
1,534
14,061
5,194
0
4,194
9,797
0
19,525
L
6,782
1,345
388
304
20,041
8,402
0
8,441
11,274
20,482
0
L
8,867
4,005
0
571
10,678
3,210
0
4,759
5,801
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,902
Gold Earned
58,365
198
Minions Killed
214
8
Camps Cleared
4
955,796
Distance Traveled
944,960
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,518
1,229
56
5
0
191,836
0
W
Chaac
12,035
1,094
21
2
2
231,622
3
W
Baron Samedi
12,555
1,141
56
5
2
195,393
1
W
Danzaburou
12,024
1,093
24
2
3
200,284
0
L
King Arthur
11,549
1,050
52
5
0
193,481
0
W
Artemis
12,740
1,158
42
4
0
166,121
0
W
Anubis
13,548
1,232
55
5
1
162,376
0
L
Susano
11,504
1,046
11
1
0
207,598
1
L
Poseidon
10,606
964
27
2
3
156,286
3
L
Neith
11,188
1,017
68
6
1
195,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role