Player Matchup

Sylvanus
Sylvanus
CluelessTwo34
Sylvanus
Level 104
God Stats
4W - 8L
1,500 SR
Queue Stats
132W - 168L
1,472 Elo+
Solo
Charybdis
Charybdis
Oozy Wet Sock
Charybdis
Level 72
God Stats
30W - 22L
1,520 SR
Queue Stats
191W - 174L
1,393 Elo+
Solo
Sol
Sol
pitttiger
Sol
Level 89
God Stats
56W - 38L
1,463 SR
Queue Stats
745W - 793L
1,430 Elo+
Solo
Da Ji
Da Ji
slayer98554
Da Ji
Level 140
God Stats
4W - 2L
1,528 SR
Queue Stats
76W - 96L
1,421 Elo+
Solo
Loki
Loki
xoBEASTMODEox
Loki
Level 149
God Stats
2W - 3L
1,579 SR
Queue Stats
19W - 6L
1,599 Elo+
Solo
Team Averages
Level 111
1,518 SR
1,463 Elo+

VS

Team Averages
Level 89
1,474 SR
1,408 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FabricioTM2
Nu Wa
Level 63
God Stats
0W - 1L
1,868 SR
Queue Stats
14W - 17L
1,481 Elo+
Solo
Chaac
Chaac
Lylapgia
Chaac
Level 145
God Stats
6W - 6L
1,559 SR
Queue Stats
233W - 223L
1,439 Elo+
Solo
Sol
Sol
ProGenNetic
Sol
Level 59
God Stats
0W - 2L
1,296 SR
Queue Stats
96W - 131L
1,182 Elo+
Solo
Loki
Loki
RezPenguin10
Loki
Level 67
God Stats
3W - 16L
1,144 SR
Queue Stats
86W - 69L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CluelessTwo34
Sylvanus
14
0 / 1 / 0
7,811
391
1,472
10,029
5,656
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Oozy Wet Sock
Charybdis
17
1 / 2 / 7
10,068
503
9,575
14,988
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 1
9,295
465
5,554
15,499
7,368
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
9 / 2 / 1
10,509
525
10,210
13,362
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 1 / 4
10,823
541
10,560
11,534
4,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 2 / 3
9,291
465
3,549
16,836
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 1
10,442
522
17,564
15,571
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Lylapgia
Chaac
17
1 / 0 / 0
9,730
487
12,043
9,644
6,271
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 0
8,282
414
4,668
9,953
1,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 3 / 4
8,679
434
1,375
10,825
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
7
7
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
3
1.75
W
Sylvanus
CluelessTwo34
Sylvanus
0
1
0
0
L
3
5
1
0.7
L
Chaac
Lylapgia
Chaac
1
0
0
1
W
Charybdis
Oozy Wet Sock
Charybdis
1
2
7
2.25
L
1
5
0
0.2
L
0
3
4
0.67
W
0
1
1
0.5
W
9
2
1
4.75
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
39,199
65,412
Taken
62,829
27,465
Mitigated
29,235
20,283
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,549
558
1,400
4,837
16,836
14,308
382
1,008
15,828
0
33,570
W
Sylvanus
CluelessTwo34
Sylvanus
1,472
1,035
633
2,600
10,029
5,656
436
2,708
7,321
25,467
0
L
17,564
2,795
74
3,288
15,571
4,225
1,291
135
15,436
92,935
0
L
Chaac
Lylapgia
Chaac
12,043
456
0
1,829
9,644
6,271
0
5,553
4,091
0
66,537
W
Charybdis
Oozy Wet Sock
Charybdis
9,575
5,213
0
8,975
14,988
4,940
361
5,791
9,197
0
77,023
L
4,668
633
0
2,028
9,953
1,529
952
112
9,841
35,910
0
L
1,375
74
0
4,489
10,825
2,902
0
218
10,607
0
50,919
W
5,554
1,878
0
5,553
15,499
7,368
1,146
2,069
13,430
63,543
0
W
10,210
2,410
0
2,291
13,362
5,288
0
5,990
7,372
0
58,343
W
10,560
1,246
0
231
11,534
4,213
731
5,674
5,860
0
83,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
46,424
546
Minions Killed
465
0
Camps Cleared
0
1,755,319
Distance Traveled
1,910,262
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,291
465
60
3
0
411,031
4
W
Sylvanus
7,811
391
60
3
0
274,070
6
L
Nu Wa
10,442
522
143
7
0
355,338
3
L
Chaac
9,730
487
110
6
0
410,761
1
W
Charybdis
10,068
503
136
7
0
306,874
6
L
Sol
8,282
414
68
3
0
346,930
4
L
Loki
8,679
434
84
4
0
386,202
4
W
Sol
9,295
465
138
7
0
315,009
8
W
Da Ji
10,509
525
81
4
0
411,230
0
W
Loki
10,823
541
131
7
0
448,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role