Player Matchup

Arachne
Arachne
Big_Boss4685
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 307L
1,375 Elo+
Solo
Yu Huang
Yu Huang
ClawfingersQc
Yu Huang
Level 88
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 12L
1,272 Elo+
Solo
Achilles
Achilles
Mrmillsap
Achilles
Level 49
God Stats
2W - 1L
1,206 SR
Queue Stats
34W - 56L
1,289 Elo+
Solo
Team Averages
Level 75
1,465 SR
1,312 Elo+

VS

Team Averages
Level 98
1,482 SR
1,456 Elo+
Yu Huang
Yu Huang
Elite_Headshot99
Yu Huang
Level 68
God Stats
2W - 2L
1,615 SR
Queue Stats
4W - 6L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
OEntropy
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 140L
1,437 Elo+
Solo
Hou Yi
Hou Yi
weksAynotnA0515
Hou Yi
Level 101
God Stats
8W - 20L
1,331 SR
Queue Stats
124W - 168L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Big_Boss4685
Arachne
12
2 / 2 / 5
8,101
736
4,996
11,636
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
ClawfingersQc
Yu Huang
16
9 / 0 / 3
10,188
926
15,430
5,807
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Mrmillsap
Achilles
13
2 / 3 / 7
8,882
807
8,081
10,574
9,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
6,302
573
0
755
179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OEntropy
Sun Wukong
13
2 / 7 / 2
7,787
708
7,960
18,147
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 2
8,028
730
5,401
13,993
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Big_Boss4685
Arachne
2
2
5
2.25
W
Yu Huang
ClawfingersQc
Yu Huang
9
0
3
10.5
L
0
1
1
0.5
W
Achilles
Mrmillsap
Achilles
2
3
7
1.83
L
Sun Wukong
OEntropy
Sun Wukong
2
7
2
0.43
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
13,361
28,017
Taken
32,895
16,931
Mitigated
12,470
8,662
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Big_Boss4685
Arachne
4,996
2,949
0
2,878
11,636
5,289
631
182
11,209
0
33,029
W
Yu Huang
ClawfingersQc
Yu Huang
15,430
2,678
0
2,475
5,807
2,402
974
332
5,373
42,038
0
L
0
0
0
0
755
179
0
216
499
0
0
W
Achilles
Mrmillsap
Achilles
8,081
1,959
210
3,099
10,574
9,240
734
0
10,205
0
24,173
L
Sun Wukong
OEntropy
Sun Wukong
7,960
1,028
0
1,603
18,147
8,685
0
7,317
10,316
0
25,725
L
5,401
2,010
0
2,638
13,993
3,606
0
7,283
6,352
0
23,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
22,117
142
Minions Killed
85
7
Camps Cleared
1
619,420
Distance Traveled
369,531
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,101
736
51
5
6
213,715
0
W
Yu Huang
10,188
926
61
6
1
208,644
2
L
Yu Huang
6,302
573
0
0
0
7,142
0
W
Achilles
8,882
807
30
3
0
197,061
2
L
Sun Wukong
7,787
708
46
4
1
199,989
4
L
Hou Yi
8,028
730
39
4
0
162,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role