Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CiganIzKraja
Ares
Level 45
God Stats
4W - 7L
1,594 SR
Queue Stats
23W - 17L
1,437 Elo+
Party 2
Ravana
Ravana
ItsRevant
Ravana
Level 63
God Stats
21W - 12L
1,438 SR
Queue Stats
101W - 131L
1,388 Elo+
Solo
Anhur
Anhur
cadjavii
Anhur
Level 27
God Stats
5W - 6L
1,498 SR
Queue Stats
52W - 51L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
enzonissimo69
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,290 SR
Queue Stats
101W - 95L
1,382 Elo+
Solo
Team Averages
Level 61
1,464 SR
1,428 Elo+

VS

Team Averages
Level 74
1,501 SR
1,467 Elo+
Merlin
Merlin
NineOgres
Merlin
Level 67
God Stats
4W - 4L
1,343 SR
Queue Stats
34W - 27L
1,581 Elo+
Solo
Chiron
Chiron
PODVELNYY
Chiron
Level 7
God Stats
6W - 4L
1,716 SR
Queue Stats
19W - 21L
1,343 Elo+
Party 1
Xing Tian
Xing Tian
SherlokKots
Xing Tian
Level 105
God Stats
6W - 6L
1,474 SR
Queue Stats
47W - 43L
1,438 Elo+
Party 1
Set
Set
TFM6
Set
Level 87
God Stats
10W - 7L
1,473 SR
Queue Stats
119W - 124L
1,537 Elo+
Solo
Chaac
Chaac
Tahtah1995
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 1
8,179
584
9,857
8,533
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 10
7,396
528
5,498
7,601
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
ItsRevant
Ravana
14
8 / 0 / 4
8,368
598
9,809
8,506
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
cadjavii
Anhur
13
5 / 1 / 5
7,549
539
7,087
8,196
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
enzonissimo69
Morgan Le Fay
11
2 / 3 / 2
7,023
502
5,543
6,618
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NineOgres
Merlin
10
2 / 4 / 1
6,468
462
5,365
8,247
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
PODVELNYY
Chiron
9
0 / 5 / 2
5,640
403
4,420
10,534
2,292
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SherlokKots
Xing Tian
9
2 / 3 / 0
6,368
455
4,024
13,051
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
TFM6
Set
13
2 / 5 / 0
7,279
520
4,518
11,281
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
13
0 / 2 / 1
7,218
516
4,375
10,787
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
6
6
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
1
3.5
W
1
1
10
6
W
Ravana
ItsRevant
Ravana
8
0
4
10
L
Merlin
NineOgres
Merlin
2
4
1
0.63
L
Chiron
PODVELNYY
Chiron
0
5
2
0.2
L
Xing Tian
SherlokKots
Xing Tian
2
3
0
0.67
L
Set
TFM6
Set
2
5
0
0.4
L
Chaac
0
2
1
0.25
W
Anhur
cadjavii
Anhur
5
1
5
7.5
W
Morgan Le Fay
enzonissimo69
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
22,702
39,454
Taken
53,900
23,538
Mitigated
23,138
15,512
Healing
18,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,857
2,408
0
4,060
8,533
7,932
0
872
7,661
0
54,451
W
5,498
503
0
1,087
7,601
6,257
207
2,637
4,964
20,295
6,363
W
Ravana
ItsRevant
Ravana
9,809
3,247
0
4,968
8,506
3,870
0
1,277
7,229
0
51,872
L
Merlin
NineOgres
Merlin
5,365
44
108
2,158
8,247
2,574
0
2,275
5,894
30,340
0
L
Chiron
PODVELNYY
Chiron
4,420
1,557
370
2,125
10,534
2,292
156
2,848
7,686
0
28,981
L
Xing Tian
SherlokKots
Xing Tian
4,024
398
202
3,010
13,051
8,966
161
4,253
8,798
15,609
0
L
Set
TFM6
Set
4,518
1,916
0
4,208
11,281
3,647
0
1,334
9,918
0
47,639
L
Chaac
4,375
565
0
6,171
10,787
5,659
33
0
10,153
0
40,264
W
Anhur
cadjavii
Anhur
7,087
3,981
0
3,920
8,196
2,937
559
1,827
6,369
0
45,196
W
Morgan Le Fay
enzonissimo69
Morgan Le Fay
5,543
727
169
1,308
6,618
2,542
726
2,776
3,842
35,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
32,973
378
Minions Killed
304
0
Camps Cleared
0
1,413,248
Distance Traveled
1,329,221
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,179
584
111
8
0
274,434
2
W
Ares
7,396
528
46
3
0
307,840
12
W
Ravana
8,368
598
91
7
0
334,087
1
L
Merlin
6,468
462
61
4
0
260,432
6
L
Chiron
5,640
403
59
4
0
244,035
1
L
Xing Tian
6,368
455
14
1
0
276,611
4
L
Set
7,279
520
91
7
0
279,357
3
L
Chaac
7,218
516
79
6
0
268,786
3
W
Anhur
7,549
539
65
5
0
250,000
3
W
Morgan Le Fay
7,023
502
65
5
0
246,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role