Player Matchup

Merlin
Merlin
A a ron6286
Merlin
Level 27
God Stats
4W - 4L
1,642 SR
Queue Stats
67W - 80L
1,500 Elo+
Solo
Horus
Horus
Jtatstic
Horus
Level 122
God Stats
0W - 1L
1,584 SR
Queue Stats
22W - 28L
1,300 Elo+
Solo
Sol
Sol
Th3sisfista
Sol
Level 28
God Stats
2W - 4L
1,579 SR
Queue Stats
140W - 169L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
h4irytoil3tb0wl
Guan Yu
Level 126
God Stats
3W - 2L
1,721 SR
Queue Stats
136W - 133L
1,506 Elo+
Party 1
Charybdis
Charybdis
roguefoil
Charybdis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 66
1,605 SR
1,456 Elo+

VS

Team Averages
Level 69
1,528 SR
1,453 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
F0rsak3nHate
Geb
Level 158
God Stats
20W - 15L
1,628 SR
Queue Stats
490W - 510L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Nuwayy
Nu Wa
Level 91
God Stats
63W - 62L
1,510 SR
Queue Stats
71W - 86L
1,424 Elo+
Solo
Loki
Loki
S1nyail
Loki
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 1 / 1
7,657
696
7,937
8,629
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Jtatstic
Horus
13
1 / 4 / 1
7,189
654
6,750
14,468
9,106
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 0
7,565
688
5,477
7,667
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 2
7,237
658
3,868
10,157
9,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
roguefoil
Charybdis
13
0 / 4 / 1
7,207
655
2,368
8,263
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 0 / 0
8,792
799
7,817
5,791
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
 
Xbalanque
15
1 / 0 / 6
8,196
745
8,380
8,411
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
8,024
729
6,513
9,808
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Nuwayy
Nu Wa
16
1 / 0 / 5
8,322
757
10,210
5,165
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
S1nyail
Loki
14
2 / 3 / 3
8,047
732
8,458
7,480
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
0
7
W
Xbalanque
 
Xbalanque
1
0
6
4
L
Merlin
1
1
1
1.5
W
1
1
4
3
L
Horus
Jtatstic
Horus
1
4
1
0.38
W
Nu Wa
Nuwayy
Nu Wa
1
0
5
3.5
W
Loki
S1nyail
Loki
2
3
3
1.17
L
1
1
0
1
L
1
2
2
1
L
Charybdis
roguefoil
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
41,378
49,184
Taken
36,655
27,832
Mitigated
15,774
12,325
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,817
4,263
0
1,382
5,791
1,834
0
2,484
3,243
0
25,952
W
Xbalanque
 
Xbalanque
8,380
4,903
0
1,541
8,411
2,545
1,351
2,995
5,292
0
34,205
L
Merlin
7,937
444
0
2,670
8,629
3,441
204
2,985
5,644
45,082
0
W
6,513
170
0
1,452
9,808
7,430
0
1,884
7,904
19,151
0
L
Horus
Jtatstic
Horus
6,750
1,955
848
1,964
14,468
9,106
75
4,338
10,130
0
15,090
W
Nu Wa
Nuwayy
Nu Wa
10,210
2,112
0
235
5,165
1,515
737
1,990
3,099
47,486
0
W
Loki
S1nyail
Loki
8,458
2,189
0
380
7,480
2,450
451
3,562
3,703
0
22,615
L
5,477
1,738
194
2,552
7,667
2,325
122
1,905
5,762
26,319
0
L
3,868
431
1,123
1,483
10,157
9,988
0
4,212
5,945
0
11,859
L
Charybdis
roguefoil
Charybdis
2,368
726
0
1,491
8,263
2,972
120
3,283
4,980
0
23,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
41,381
216
Minions Killed
234
0
Camps Cleared
0
1,056,829
Distance Traveled
998,340
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,792
799
33
3
0
131,958
0
W
Xbalanque
8,196
745
66
6
0
214,925
0
L
Merlin
7,657
696
71
6
0
197,327
0
W
Geb
8,024
729
13
1
0
233,227
4
L
Horus
7,189
654
20
2
0
213,262
1
W
Nu Wa
8,322
757
83
8
0
209,644
2
W
Loki
8,047
732
39
4
0
208,586
4
L
Sol
7,565
688
66
6
0
217,019
1
L
Guan Yu
7,237
658
18
2
0
231,459
7
L
Charybdis
7,207
655
41
4
0
197,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role