Player Matchup

Ares
Ares
 
Ares
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CandymanJuzz
Kukulkan
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 31L
1,327 Elo+
Party 2
Neith
Neith
Deleting
Neith
Level 148
God Stats
6W - 4L
1,925 SR
Queue Stats
546W - 271L
1,777 Elo+
Solo
Arachne
Arachne
Joelyplops
Arachne
Level 119
God Stats
7W - 10L
1,537 SR
Queue Stats
238W - 266L
1,487 Elo+
Solo
Bellona
Bellona
bobliest
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,317 Elo+
Party 2
Team Averages
Level 107
1,592 SR
1,482 Elo+

VS

Team Averages
Level 145
1,672 SR
1,714 Elo+
Ganesha
Ganesha
AusCamSmith
Ganesha
Level 156
God Stats
48W - 54L
1,570 SR
Queue Stats
359W - 399L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Klafferr
Heimdallr
Level 146
God Stats
1W - 0L
1,758 SR
Queue Stats
172W - 47L
1,811 Elo+
Party 1
Achilles
Achilles
Stoinis
Achilles
Level 101
God Stats
9W - 1L
1,738 SR
Queue Stats
282W - 71L
1,831 Elo+
Party 1
Nu Wa
Nu Wa
UngaInstinct
Nu Wa
Level 160
God Stats
3W - 1L
1,685 SR
Queue Stats
274W - 126L
1,695 Elo+
Party 1
Mulan
Mulan
Vematron
Mulan
Level 160
God Stats
10W - 7L
1,609 SR
Queue Stats
567W - 346L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 5
7,610
423
7,258
13,314
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
CandymanJuzz
Kukulkan
13
1 / 6 / 0
7,845
436
6,806
10,652
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Deleting
Neith
15
4 / 7 / 1
9,295
516
13,041
13,309
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Joelyplops
Arachne
13
3 / 6 / 1
8,108
450
6,352
17,738
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
bobliest
Bellona
14
1 / 6 / 1
8,546
475
8,489
20,924
19,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AusCamSmith
Ganesha
15
0 / 3 / 11
9,159
509
4,412
15,174
11,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Klafferr
Heimdallr
19
5 / 3 / 4
11,562
642
11,412
18,429
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Stoinis
Achilles
18
8 / 0 / 10
11,193
622
14,666
14,747
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 1 / 6
12,377
688
17,571
4,849
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Vematron
Mulan
20
5 / 2 / 5
12,104
672
13,419
20,071
25,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
28
28
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
5
0.83
W
Ganesha
AusCamSmith
Ganesha
0
3
11
1.83
L
Kukulkan
CandymanJuzz
Kukulkan
1
6
0
0.17
L
Neith
Deleting
Neith
4
7
1
0.64
L
Arachne
Joelyplops
Arachne
3
6
1
0.58
W
Heimdallr
Klafferr
Heimdallr
5
3
4
2.33
W
Achilles
Stoinis
Achilles
8
0
10
13
W
10
1
6
13
W
Mulan
Vematron
Mulan
5
2
5
3.75
L
Bellona
bobliest
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,946
Damage
61,480
75,937
Taken
73,270
46,773
Mitigated
56,403
14,240
Healing
27,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,258
271
0
2,397
13,314
10,794
0
7,114
5,928
16,127
0
W
Ganesha
AusCamSmith
Ganesha
4,412
344
3,212
3,445
15,174
11,659
333
4,738
10,436
17,742
0
L
Kukulkan
CandymanJuzz
Kukulkan
6,806
482
0
1,901
10,652
4,112
35
3,390
7,094
60,299
0
L
Neith
Deleting
Neith
13,041
5,958
0
2,065
13,309
5,114
770
2,644
10,569
0
70,644
L
Arachne
Joelyplops
Arachne
6,352
3,402
0
3,801
17,738
6,942
0
5,254
12,289
0
50,008
W
Heimdallr
Klafferr
Heimdallr
11,412
7,699
0
9,333
18,429
8,611
3,477
1,617
16,812
0
90,324
W
Achilles
Stoinis
Achilles
14,666
6,168
0
3,920
14,747
8,285
1,015
4,201
9,796
0
82,667
W
17,571
2,310
232
807
4,849
1,872
1,949
2,029
2,820
107,961
0
W
Mulan
Vematron
Mulan
13,419
1,824
0
6,495
20,071
25,976
0
1,610
18,461
0
92,265
L
Bellona
bobliest
Bellona
8,489
3,388
0
4,076
20,924
19,811
0
2,712
18,074
0
46,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
56,395
464
Minions Killed
713
0
Camps Cleared
0
1,563,607
Distance Traveled
1,874,623
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,610
423
14
1
0
272,387
4
W
Ganesha
9,159
509
3
0
0
392,288
9
L
Kukulkan
7,845
436
116
6
0
315,985
3
L
Neith
9,295
516
147
8
0
293,763
4
L
Arachne
8,108
450
81
5
0
362,314
2
W
Heimdallr
11,562
642
173
10
0
348,090
6
W
Achilles
11,193
622
130
7
0
438,723
4
W
Nu Wa
12,377
688
208
12
0
354,483
2
W
Mulan
12,104
672
199
11
0
341,039
3
L
Bellona
8,546
475
106
6
0
319,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role