Player Matchup

Arachne
Arachne
CrxzyHits
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo
Medusa
Medusa
KittyLovesRa-Men
Medusa
Level 129
God Stats
2W - 5L
1,280 SR
Queue Stats
267W - 275L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Mefistofeles557
Cthulhu
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
191W - 182L
1,438 Elo+
Solo
Geb
Geb
YungPhosgene
Geb
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
231W - 220L
1,465 Elo+
Solo
Tiamat
Tiamat
owensadr
Tiamat
Level 94
God Stats
74W - 68L
1,540 SR
Queue Stats
245W - 266L
1,443 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,447 Elo+

VS

Team Averages
Level 88
1,420 SR
1,410 Elo+
Ymir
Ymir
Agus_gonzalez19
Ymir
Level 60
God Stats
12W - 15L
1,318 SR
Queue Stats
511W - 554L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Dr_Smitty_Werben
Danzaburou
Level 72
God Stats
1W - 6L
1,123 SR
Queue Stats
15W - 31L
1,387 Elo+
Party 2
Hun Batz
Hun Batz
I_AM_JARED
Hun Batz
Level 78
God Stats
3W - 0L
1,654 SR
Queue Stats
29W - 45L
1,444 Elo+
Party 2
Hera
Hera
Shikamaru-14----
Hera
Level 146
God Stats
5W - 4L
1,548 SR
Queue Stats
502W - 557L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
Level 85
God Stats
90W - 70L
1,457 SR
Queue Stats
411W - 413L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrxzyHits
Arachne
15
8 / 4 / 4
9,230
615
10,424
11,641
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 5 / 5
7,678
512
10,135
13,710
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
6,859
457
6,376
13,102
9,001
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
1 / 5 / 7
6,617
441
5,760
14,994
11,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
owensadr
Tiamat
12
2 / 5 / 2
6,908
461
8,006
10,080
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,353
490
3,958
11,835
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Dr_Smitty_Werben
Danzaburou
14
6 / 3 / 6
9,332
622
13,088
14,864
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
I_AM_JARED
Hun Batz
15
6 / 5 / 4
8,640
576
11,427
13,158
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 4 / 1
9,079
605
8,594
6,550
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
stoneytony97
Ah Muzen Cab
15
2 / 1 / 2
8,945
596
10,500
12,513
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
16
Kills
22
22
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Arachne
CrxzyHits
Arachne
8
4
4
2.5
W
Danzaburou
Dr_Smitty_Werben
Danzaburou
6
3
6
3
W
Hun Batz
I_AM_JARED
Hun Batz
6
5
4
1.6
L
4
5
5
1.3
L
1
3
1
0.5
W
6
4
1
1.63
L
1
5
7
0.9
L
Tiamat
owensadr
Tiamat
2
5
2
0.6
W
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
47,567
63,527
Taken
58,920
33,280
Mitigated
26,777
14,607
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,958
770
136
1,326
11,835
9,219
24
3,869
7,966
15,640
0
L
Arachne
CrxzyHits
Arachne
10,424
8,906
0
1,560
11,641
3,585
0
706
10,935
0
46,408
W
Danzaburou
Dr_Smitty_Werben
Danzaburou
13,088
6,023
401
7,677
14,864
4,885
2,135
3,615
11,249
0
40,989
W
Hun Batz
I_AM_JARED
Hun Batz
11,427
4,779
0
3,354
13,158
5,181
0
3,838
9,320
0
55,951
L
10,135
4,309
0
4,256
13,710
4,617
366
3,295
10,415
0
41,812
L
6,376
707
67
3,787
13,102
9,001
0
0
13,102
36,308
0
W
8,594
3,343
0
1,257
6,550
2,048
215
1,660
4,890
59,945
2,270
L
5,760
625
203
2,504
14,994
11,086
0
4,839
10,155
18,103
0
L
Tiamat
owensadr
Tiamat
8,006
958
0
2,230
10,080
4,991
521
3,458
6,622
35,415
0
W
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
10,500
4,818
0
8,651
12,513
5,444
1,561
7,160
5,353
0
68,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
43,349
313
Minions Killed
436
0
Camps Cleared
0
1,386,451
Distance Traveled
1,318,846
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,353
490
26
2
0
265,162
1
L
Arachne
9,230
615
72
5
0
328,477
1
W
Danzaburou
9,332
622
67
4
0
246,749
0
W
Hun Batz
8,640
576
104
7
0
304,085
3
L
Medusa
7,678
512
71
5
0
264,992
1
L
Cthulhu
6,859
457
79
5
0
248,157
3
W
Hera
9,079
605
114
8
0
263,161
1
L
Geb
6,617
441
37
2
0
275,186
4
L
Tiamat
6,908
461
54
4
0
269,639
2
W
Ah Muzen Cab
8,945
596
125
8
0
239,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role