Player Matchup

Hades
Hades
 
Hades
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
IcarusWings1301
Artio
Level 125
God Stats
2W - 0L
1,601 SR
Queue Stats
14W - 9L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Smite-Dogma
Danzaburou
Level 46
God Stats
17W - 13L
1,438 SR
Queue Stats
37W - 33L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
vArayy
Cu Chulainn
Level 86
God Stats
1W - 2L
1,131 SR
Queue Stats
128W - 127L
1,425 Elo+
Party 1
Susano
Susano
vEthxc
Susano
Level 108
God Stats
14W - 11L
1,448 SR
Queue Stats
93W - 100L
1,451 Elo+
Party 1
Team Averages
Level 83
1,424 SR
1,457 Elo+

VS

Team Averages
Level 91
1,481 SR
1,433 Elo+
Ah Puch
Ah Puch
HessiteTheGhost
Ah Puch
Level 107
God Stats
0W - 1L
1,434 SR
Queue Stats
24W - 34L
1,443 Elo+
Party 3
King Arthur
King Arthur
PS_DragonLord
King Arthur
Level 157
God Stats
44W - 39L
1,639 SR
Queue Stats
296W - 283L
1,567 Elo+
Solo
Mercury
Mercury
TrinityDnR
Mercury
Level 108
God Stats
24W - 28L
1,500 SR
Queue Stats
283W - 305L
1,464 Elo+
Party 3
Izanami
Izanami
base-barrage
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 32L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
vanay_pvp_100
Cthulhu
Level 60
God Stats
3W - 5L
1,335 SR
Queue Stats
354W - 409L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 3 / 4
7,046
440
4,858
13,220
6,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 9
8,088
506
6,556
16,194
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Smite-Dogma
Danzaburou
14
7 / 2 / 2
9,463
591
10,821
11,024
4,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
vArayy
Cu Chulainn
12
3 / 4 / 1
7,680
480
6,738
14,465
15,314
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
vEthxc
Susano
13
2 / 2 / 5
7,684
480
5,451
10,031
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,208
513
12,843
7,816
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
PS_DragonLord
King Arthur
15
7 / 1 / 1
9,094
568
15,969
16,629
17,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
TrinityDnR
Mercury
11
3 / 2 / 4
7,451
466
3,421
10,149
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
base-barrage
Izanami
7
0 / 5 / 0
5,652
353
1,455
5,210
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
9
1 / 5 / 2
6,594
412
7,397
15,469
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
15
Kills
14
14
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
3
4
0.67
L
3
2
4
2.5
W
3
3
9
2.5
L
King Arthur
PS_DragonLord
King Arthur
7
1
1
7.5
W
Danzaburou
Smite-Dogma
Danzaburou
7
2
2
4
L
Mercury
TrinityDnR
Mercury
3
2
4
2.5
L
Izanami
base-barrage
Izanami
0
5
0
0
W
Cu Chulainn
vArayy
Cu Chulainn
3
4
1
0.88
W
Susano
vEthxc
Susano
2
2
5
2.25
L
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
41,085
64,934
Taken
55,273
44,795
Mitigated
32,936
19,717
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,858
533
947
3,270
13,220
6,817
598
6,250
6,970
33,003
0
L
12,843
282
0
2,378
7,816
2,532
356
1,909
5,907
56,332
0
W
6,556
1,264
1,152
4,051
16,194
14,945
0
6,345
9,849
20,289
0
L
King Arthur
PS_DragonLord
King Arthur
15,969
2,776
0
2,932
16,629
17,387
14
3,528
13,101
0
52,264
W
Danzaburou
Smite-Dogma
Danzaburou
10,821
3,981
0
4,116
11,024
4,003
3,960
2,410
8,614
0
59,775
L
Mercury
TrinityDnR
Mercury
3,421
2,133
0
1,828
10,149
3,221
0
2,303
7,846
0
33,812
L
Izanami
base-barrage
Izanami
1,455
1,290
242
897
5,210
907
124
896
4,314
0
13,955
W
Cu Chulainn
vArayy
Cu Chulainn
6,738
1,887
0
2,833
14,465
15,314
0
2,174
12,291
0
35,646
W
Susano
vEthxc
Susano
5,451
1,106
0
3,348
10,031
3,716
28
3,061
6,970
0
44,230
L
Cthulhu
7,397
699
416
3,033
15,469
8,889
0
2,778
12,691
22,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
36,999
347
Minions Killed
283
0
Camps Cleared
0
1,429,760
Distance Traveled
1,411,584
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,046
440
80
5
0
282,084
3
L
Ah Puch
8,208
513
81
5
0
302,684
4
W
Artio
8,088
506
25
2
0
300,890
4
L
King Arthur
9,094
568
89
6
0
301,562
4
W
Danzaburou
9,463
591
101
6
0
264,119
0
L
Mercury
7,451
466
58
4
0
357,899
6
L
Izanami
5,652
353
26
2
0
139,447
2
W
Cu Chulainn
7,680
480
74
5
0
255,143
0
W
Susano
7,684
480
67
4
0
327,524
2
L
Cthulhu
6,594
412
29
2
0
309,992
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role