Player Matchup

Xing Tian
Xing Tian
EinArmImDarm
Xing Tian
Level 83
God Stats
15W - 11L
1,887 SR
Queue Stats
837W - 612L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
SMUGMISH2
Baron Samedi
Level 64
God Stats
16W - 19L
1,292 SR
Queue Stats
199W - 211L
1,472 Elo+
Solo
Medusa
Medusa
SrShini
Medusa
Level 59
God Stats
9W - 7L
1,507 SR
Queue Stats
80W - 82L
1,446 Elo+
Solo
Team Averages
Level 69
1,562 SR
1,490 Elo+

VS

Team Averages
Level 93
1,602 SR
1,311 Elo+
Medusa
Medusa
B6hh_0
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
Tupa_x
Shiva
Level 126
God Stats
0W - 2L
1,701 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 1
Merlin
Merlin
ksaxv0
Merlin
Level 141
God Stats
0W - 2L
1,605 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EinArmImDarm
Xing Tian
15
4 / 2 / 11
10,207
729
6,600
12,522
12,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
SMUGMISH2
Baron Samedi
16
4 / 2 / 13
10,782
770
10,892
9,209
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SrShini
Medusa
15
9 / 3 / 4
10,631
759
10,550
9,353
3,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B6hh_0
Medusa
13
2 / 6 / 1
9,056
647
3,207
9,548
2,695
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
Tupa_x
Shiva
14
2 / 6 / 5
9,461
676
6,195
13,245
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
ksaxv0
Merlin
13
3 / 5 / 3
9,496
678
11,943
9,774
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
7
7
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
B6hh_0
Medusa
2
6
1
0.42
W
Xing Tian
EinArmImDarm
Xing Tian
4
2
11
4.75
W
Baron Samedi
SMUGMISH2
Baron Samedi
4
2
13
5.25
W
Medusa
SrShini
Medusa
9
3
4
3.67
L
Shiva
Tupa_x
Shiva
2
6
5
0.75
L
Merlin
ksaxv0
Merlin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
21,345
31,084
Taken
32,567
20,866
Mitigated
16,569
8,678
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B6hh_0
Medusa
3,207
1,505
0
138
9,548
2,695
0
5,461
4,087
0
11,692
W
Xing Tian
EinArmImDarm
Xing Tian
6,600
733
240
3,423
12,522
12,858
54
3,458
8,710
17,587
0
W
Baron Samedi
SMUGMISH2
Baron Samedi
10,892
1,282
936
3,795
9,209
4,154
726
5,464
3,653
44,294
0
W
Medusa
SrShini
Medusa
10,550
4,255
0
284
9,353
3,854
676
3,506
5,690
0
52,175
L
Shiva
Tupa_x
Shiva
6,195
396
420
1,487
13,245
10,729
0
7,295
5,950
0
18,786
L
Merlin
ksaxv0
Merlin
11,943
224
99
1,051
9,774
3,145
0
4,980
4,794
41,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
28,013
168
Minions Killed
122
10
Camps Cleared
2
736,734
Distance Traveled
694,200
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,056
647
18
1
0
226,981
0
W
Xing Tian
10,207
729
15
1
0
262,160
0
W
Baron Samedi
10,782
770
67
5
8
233,822
1
W
Medusa
10,631
759
86
6
2
240,752
4
L
Shiva
9,461
676
33
2
1
238,823
4
L
Merlin
9,496
678
71
5
1
228,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role