Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Pelicaness
Bellona
Level 27
God Stats
83W - 99L
1,375 SR
Queue Stats
202W - 266L
1,309 Elo+
Party 1
Ullr
Ullr
RodentWhey
Ullr
Level 16
God Stats
7W - 0L
1,678 SR
Queue Stats
36W - 8L
1,761 Elo+
Party 3
Geb
Geb
ShieldGGez
Geb
Level 29
God Stats
158W - 28L
1,957 SR
Queue Stats
262W - 50L
1,882 Elo+
Party 3
Persephone
Persephone
Zaevon
Persephone
Level 42
God Stats
4W - 2L
1,596 SR
Queue Stats
29W - 28L
1,554 Elo+
Party 3
Team Averages
Level 49
1,621 SR
1,601 Elo+

VS

Team Averages
Level 70
1,642 SR
1,528 Elo+
Merlin
Merlin
 
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MclovinVibes
Chronos
Level 23
God Stats
8W - 3L
1,753 SR
Queue Stats
22W - 17L
1,642 Elo+
Party 2
Hel
Hel
NotYourCuteKitty
Hel
Level 42
God Stats
2W - 2L
1,661 SR
Queue Stats
13W - 29L
1,312 Elo+
Solo
Mulan
Mulan
lSPACECOWBOYll
Mulan
Level 143
God Stats
1W - 2L
1,534 SR
Queue Stats
54W - 49L
1,599 Elo+
Party 2
Zeus
Zeus
new-36832393
Zeus
Level 98
God Stats
1W - 1L
1,760 SR
Queue Stats
344W - 340L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 3 / 5
7,512
578
3,252
10,812
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Pelicaness
Bellona
13
2 / 1 / 2
7,695
592
4,041
8,494
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 0 / 1
8,788
676
6,849
3,992
1,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 10
7,869
605
4,435
9,532
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Zaevon
Persephone
13
4 / 1 / 2
8,317
640
9,059
5,049
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 2 / 1
6,552
504
4,172
6,940
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
MclovinVibes
Chronos
8
0 / 4 / 0
5,193
399
1,753
5,994
1,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
5,407
416
2,147
7,751
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
5,835
449
5,747
8,494
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 0
6,962
536
5,990
6,319
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
5
5
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
3
5
1.17
L
Merlin
 
Merlin
2
2
1
1.25
L
Chronos
MclovinVibes
Chronos
0
4
0
0
L
0
4
1
0.13
W
Bellona
Pelicaness
Bellona
2
1
2
3
W
7
0
1
7.5
W
1
0
10
6
W
Persephone
Zaevon
Persephone
4
1
2
5
L
1
2
1
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
19,809
37,879
Taken
35,498
20,926
Mitigated
12,759
12,005
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,252
2,249
0
2,678
10,812
4,224
744
3,395
7,093
0
35,892
L
Merlin
 
Merlin
4,172
99
0
750
6,940
1,855
464
5,301
1,639
29,483
0
L
Chronos
MclovinVibes
Chronos
1,753
680
0
1,043
5,994
1,197
0
1,414
4,580
25,422
0
L
2,147
326
304
1,755
7,751
3,725
0
2,933
4,592
9,892
0
W
Bellona
Pelicaness
Bellona
4,041
727
0
3,495
8,494
6,797
1,328
5,242
3,252
0
35,009
W
6,849
2,983
0
730
3,992
1,457
2,160
886
3,106
0
70,559
W
4,435
750
0
3,401
9,532
6,776
657
2,483
7,049
13,252
0
W
Persephone
Zaevon
Persephone
9,059
226
0
1,701
5,049
1,672
1,219
1,861
3,187
44,468
0
L
5,747
818
0
3,064
8,494
3,548
0
3,127
5,212
0
27,797
L
5,990
715
0
649
6,319
2,434
363
719
5,416
38,379
3,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
29,949
378
Minions Killed
274
0
Camps Cleared
0
1,305,716
Distance Traveled
1,147,256
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,512
578
88
7
0
275,087
3
L
Merlin
6,552
504
68
5
0
222,895
0
L
Chronos
5,193
399
50
4
0
222,022
0
L
Hel
5,407
416
11
1
0
212,100
3
W
Bellona
7,695
592
80
6
0
226,644
0
W
Ullr
8,788
676
118
9
0
248,713
5
W
Geb
7,869
605
13
1
0
303,333
7
W
Persephone
8,317
640
79
6
0
251,939
5
L
Mulan
5,835
449
52
4
0
281,536
2
L
Zeus
6,962
536
93
7
0
208,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role