Player Matchup

Hun Batz
Hun Batz
BushyPack75
Hun Batz
Level 127
God Stats
4W - 0L
1,795 SR
Queue Stats
90W - 66L
1,632 Elo+
Solo
Charybdis
Charybdis
Firefly11
Charybdis
Level 45
God Stats
2W - 1L
1,618 SR
Queue Stats
64W - 69L
1,477 Elo+
Solo
Shiva
Shiva
ikaoini
Shiva
Level 47
God Stats
7W - 2L
1,595 SR
Queue Stats
120W - 152L
1,408 Elo+
Solo
Ymir
Ymir
imsinzz
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
letmeloveyvu
Aphrodite
Level 102
God Stats
4W - 11L
1,536 SR
Queue Stats
112W - 116L
1,491 Elo+
Party 1
Team Averages
Level 65
1,609 SR
1,488 Elo+

VS

Team Averages
Level 95
1,531 SR
1,497 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Agasuwooo
Persephone
Level 123
God Stats
10W - 12L
1,560 SR
Queue Stats
98W - 118L
1,423 Elo+
Solo
Guan Yu
Guan Yu
GioEverLasting
Guan Yu
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 68L
1,591 Elo+
Solo
Neith
Neith
PLAYERTBE
Neith
Level 99
God Stats
45W - 57L
1,523 SR
Queue Stats
49W - 64L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
poppingboy7
Zhong Kui
Level 81
God Stats
1W - 6L
1,573 SR
Queue Stats
33W - 40L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BushyPack75
Hun Batz
17
5 / 1 / 2
9,929
827
8,423
10,034
4,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Firefly11
Charybdis
16
0 / 0 / 4
8,741
728
4,355
6,195
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
ikaoini
Shiva
15
3 / 3 / 4
8,985
749
7,380
10,120
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
imsinzz
Ymir
15
0 / 2 / 6
8,771
731
3,199
15,244
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
letmeloveyvu
Aphrodite
16
4 / 2 / 5
9,265
772
7,123
8,130
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 3 / 3
8,104
675
4,612
13,897
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Agasuwooo
Persephone
13
1 / 2 / 0
7,992
666
6,608
4,376
1,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 2
8,038
670
4,691
6,445
3,118
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
PLAYERTBE
Neith
15
1 / 2 / 1
8,549
712
6,650
9,890
3,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
poppingboy7
Zhong Kui
16
2 / 2 / 2
8,743
729
8,160
8,670
6,233
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
8
8
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
3
0.83
L
Persephone
Agasuwooo
Persephone
1
2
0
0.5
W
Hun Batz
BushyPack75
Hun Batz
5
1
2
6
W
Charybdis
Firefly11
Charybdis
0
0
4
2
L
3
3
2
1.33
L
Neith
PLAYERTBE
Neith
1
2
1
0.75
W
Shiva
ikaoini
Shiva
3
3
4
1.67
W
Ymir
imsinzz
Ymir
0
2
6
1.5
W
Aphrodite
letmeloveyvu
Aphrodite
4
2
5
3.25
L
Zhong Kui
poppingboy7
Zhong Kui
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
30,721
49,723
Taken
43,278
33,137
Mitigated
21,842
16,818
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,612
1,008
0
2,971
13,897
7,227
0
3,544
10,149
0
14,571
L
Persephone
Agasuwooo
Persephone
6,608
264
0
687
4,376
1,615
0
1,137
3,141
20,871
0
W
Hun Batz
BushyPack75
Hun Batz
8,423
1,474
0
2,214
10,034
4,346
2,604
2,971
7,063
0
43,265
W
Charybdis
Firefly11
Charybdis
4,355
3,011
0
2,612
6,195
2,369
3,793
2,602
3,593
0
33,373
L
4,691
376
505
1,013
6,445
3,118
0
901
5,418
0
13,559
L
Neith
PLAYERTBE
Neith
6,650
2,003
56
2,517
9,890
3,649
1,604
2,096
7,676
0
37,215
W
Shiva
ikaoini
Shiva
7,380
1,800
775
1,376
10,120
8,861
456
4,538
5,582
0
22,164
W
Ymir
imsinzz
Ymir
3,199
400
0
2,138
15,244
13,983
29
3,078
12,166
16,283
0
W
Aphrodite
letmeloveyvu
Aphrodite
7,123
613
4,053
3,650
8,130
3,578
510
1,579
6,551
30,523
0
L
Zhong Kui
poppingboy7
Zhong Kui
8,160
1,127
0
3,145
8,670
6,233
0
2,642
5,910
28,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
41,426
233
Minions Killed
192
0
Camps Cleared
0
1,126,144
Distance Traveled
923,348
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,104
675
18
2
0
198,134
1
L
Persephone
7,992
666
24
2
0
150,570
0
W
Hun Batz
9,929
827
76
6
0
262,404
1
W
Charybdis
8,741
728
68
6
0
207,726
3
L
Guan Yu
8,038
670
21
2
0
131,405
0
L
Neith
8,549
712
63
5
0
213,473
0
W
Shiva
8,985
749
25
2
0
226,928
0
W
Ymir
8,771
731
20
2
0
229,884
2
W
Aphrodite
9,265
772
44
4
0
199,202
0
L
Zhong Kui
8,743
729
66
6
0
229,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role