Player Matchup

Neith
Neith
GradChaser
Neith
Level 109
God Stats
1W - 1L
1,774 SR
Queue Stats
206W - 201L
1,524 Elo+
Solo
Fenrir
Fenrir
Stay_Godzilla
Fenrir
Level 68
God Stats
0W - 4L
1,289 SR
Queue Stats
130W - 134L
1,596 Elo+
Solo
Terra
Terra
burinkusu100
Terra
Level 89
God Stats
6W - 16L
1,392 SR
Queue Stats
421W - 480L
1,498 Elo+
Solo
Yu Huang
Yu Huang
konte1024
Yu Huang
Level 86
God Stats
26W - 21L
1,575 SR
Queue Stats
157W - 188L
1,544 Elo+
Solo
Sol
Sol
大丶奈奈
Sol
Level 43
God Stats
0W - 2L
1,285 SR
Queue Stats
62W - 49L
1,423 Elo+
Solo
Team Averages
Level 79
1,463 SR
1,517 Elo+

VS

Team Averages
Level 88
1,549 SR
1,478 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Baldwithani
Ao Kuang
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 49L
1,554 Elo+
Solo
Fenrir
Fenrir
Estrado27
Fenrir
Level 7
God Stats
4W - 4L
1,472 SR
Queue Stats
8W - 14L
1,348 Elo+
Party 1
King Arthur
King Arthur
ForeveReign
King Arthur
Level 62
God Stats
2W - 0L
1,706 SR
Queue Stats
23W - 24L
1,463 Elo+
Party 1
Neith
Neith
sayTTplz
Neith
Level 149
God Stats
428W - 420L
1,568 SR
Queue Stats
1,098W - 1,193L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 9 / 8
11,119
1,112
16,206
18,987
11,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 7
10,276
1,028
6,627
9,935
4,972
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 0 / 9
10,834
1,083
4,930
13,071
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
konte1024
Yu Huang
16
3 / 1 / 7
10,467
1,047
14,462
5,454
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 5 / 6
10,056
1,006
11,338
11,450
5,099
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

194

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 1 / 10
10,999
1,100
12,193
2,832
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Baldwithani
Ao Kuang
16
7 / 1 / 8
11,546
1,155
10,847
14,525
20,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Estrado27
Fenrir
16
4 / 9 / 5
10,294
1,029
5,504
16,419
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
ForeveReign
King Arthur
16
1 / 0 / 7
9,530
953
7,241
15,895
11,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
sayTTplz
Neith
16
1 / 2 / 14
10,188
1,019
18,550
9,233
3,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
13
Kills
18
18
Deaths
13
37
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
10
10
W
Ao Kuang
Baldwithani
Ao Kuang
7
1
8
11
W
Fenrir
Estrado27
Fenrir
4
9
5
0.72
W
King Arthur
ForeveReign
King Arthur
1
0
7
4.5
L
Neith
4
9
8
0.89
L
3
3
7
2.17
L
1
0
9
5.5
L
Yu Huang
konte1024
Yu Huang
3
1
7
6.5
W
Neith
sayTTplz
Neith
1
2
14
4
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,563
Damage
54,335
58,897
Taken
58,904
42,872
Mitigated
47,932
13,093
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,193
287
0
0
2,832
1,091
0
574
2,218
35,740
0
W
Ao Kuang
Baldwithani
Ao Kuang
10,847
3,608
0
3,866
14,525
20,677
0
6,984
7,384
17,925
0
W
Fenrir
Estrado27
Fenrir
5,504
1,716
0
1,295
16,419
11,144
0
8,541
7,668
0
14,121
W
King Arthur
ForeveReign
King Arthur
7,241
1,324
0
2,781
15,895
11,731
0
10,292
5,406
57
20,107
L
Neith
16,206
5,825
1,104
1,770
18,987
11,402
0
9,009
9,771
0
27,566
L
6,627
1,958
0
279
9,935
4,972
0
3,664
6,230
0
12,188
L
4,930
629
2,192
6,219
13,071
18,382
0
3,606
9,264
15,884
0
L
Yu Huang
konte1024
Yu Huang
14,462
965
0
274
5,454
3,017
0
2,759
2,695
35,996
0
W
Neith
sayTTplz
Neith
18,550
7,825
0
1,889
9,233
3,289
0
3,633
5,498
0
41,019
L
11,338
4,407
0
1,255
11,450
5,099
0
4,059
7,257
30,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
52,557
166
Minions Killed
174
7
Camps Cleared
6
892,589
Distance Traveled
884,224
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,999
1,100
66
7
2
169,662
1
W
Ao Kuang
11,546
1,155
16
2
3
167,516
2
W
Fenrir
10,294
1,029
19
2
1
181,092
0
W
King Arthur
9,530
953
27
3
0
196,180
3
L
Neith
11,119
1,112
23
2
2
164,955
4
L
Fenrir
10,276
1,028
9
1
2
189,609
0
L
Terra
10,834
1,083
17
2
0
168,951
3
L
Yu Huang
10,467
1,047
56
6
0
196,820
0
W
Neith
10,188
1,019
46
5
0
169,774
0
L
Sol
10,056
1,006
61
6
3
172,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role