Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlackBeatRose
Tsukuyomi
Level 107
God Stats
1W - 2L
1,286 SR
Queue Stats
72W - 62L
1,458 Elo+
Solo
Hachiman
Hachiman
Mypbicuk
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,406 Elo+
Solo
Team Averages
Level 102
1,457 SR
1,473 Elo+

VS

Team Averages
Level 90
1,594 SR
1,327 Elo+
Thoth
Thoth
MWyoyo21_
Thoth
Level 88
God Stats
1W - 2L
1,793 SR
Queue Stats
72W - 99L
1,377 Elo+
Solo
Cerberus
Cerberus
Moori
Cerberus
Level 150
God Stats
1W - 1L
1,675 SR
Queue Stats
84W - 77L
1,442 Elo+
Solo
He Bo
He Bo
ping600
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,076 Elo+
Solo
Mulan
Mulan
puunjaab
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 201L
1,300 Elo+
Solo
Serqet
Serqet
xaros36
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
13 / 4 / 10
11,332
1,030
14,368
7,667
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
 
Sol
17
6 / 2 / 17
10,071
916
12,539
7,260
2,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
 
Sobek
15
1 / 5 / 17
9,007
819
3,011
11,573
8,328
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
BlackBeatRose
Tsukuyomi
15
5 / 6 / 16
9,990
908
11,313
15,447
6,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Mypbicuk
Hachiman
16
5 / 3 / 18
9,745
886
10,108
9,822
3,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MWyoyo21_
Thoth
17
3 / 4 / 9
9,022
820
6,648
9,842
12,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Moori
Cerberus
15
5 / 5 / 8
9,255
841
8,212
15,916
17,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
ping600
He Bo
15
7 / 9 / 6
9,911
901
9,311
11,567
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
puunjaab
Mulan
11
1 / 6 / 8
6,963
633
4,544
11,440
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
xaros36
Serqet
14
4 / 6 / 7
8,452
768
4,613
8,125
2,682
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
58
30
Kills
20
20
Deaths
30
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
13
4
10
4.5
W
Sol
 
Sol
6
2
17
7.25
W
Sobek
 
Sobek
1
5
17
1.9
W
Tsukuyomi
BlackBeatRose
Tsukuyomi
5
6
16
2.17
L
Thoth
MWyoyo21_
Thoth
3
4
9
1.88
L
Cerberus
Moori
Cerberus
5
5
8
1.8
W
Hachiman
Mypbicuk
Hachiman
5
3
18
4.67
L
He Bo
ping600
He Bo
7
9
6
1.11
L
Mulan
puunjaab
Mulan
1
6
8
0.83
L
Serqet
xaros36
Serqet
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,339
Damage
33,328
51,769
Taken
56,890
24,355
Mitigated
45,050
14,943
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,368
366
469
1,460
7,667
2,953
1,207
4,883
2,603
30,453
0
W
Sol
 
Sol
12,539
3,317
379
2,748
7,260
2,607
1,223
4,153
2,990
27,788
0
W
Sobek
 
Sobek
3,011
320
657
1,303
11,573
8,328
200
3,958
7,558
6,621
0
W
Tsukuyomi
BlackBeatRose
Tsukuyomi
11,313
3,776
1,266
3,179
15,447
6,936
854
7,106
7,546
0
20,148
L
Thoth
MWyoyo21_
Thoth
6,648
230
132
828
9,842
12,894
152
7,046
2,796
25,808
0
L
Cerberus
Moori
Cerberus
8,212
154
582
3,109
15,916
17,741
0
6,652
9,264
16,004
0
W
Hachiman
Mypbicuk
Hachiman
10,108
5,094
772
2,710
9,822
3,531
979
4,071
5,621
0
19,345
L
He Bo
ping600
He Bo
9,311
944
401
1,306
11,567
2,856
0
6,707
4,860
14,803
0
L
Mulan
puunjaab
Mulan
4,544
176
461
2,004
11,440
8,877
0
6,726
4,714
0
5,211
L
Serqet
xaros36
Serqet
4,613
569
295
457
8,125
2,682
342
2,787
5,338
0
7,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,145
Gold Earned
43,603
103
Minions Killed
85
0
Camps Cleared
0
1,033,284
Distance Traveled
864,210
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,332
1,030
33
3
0
200,999
1
W
Sol
10,071
916
23
2
0
225,749
0
W
Sobek
9,007
819
10
1
0
206,750
1
W
Tsukuyomi
9,990
908
20
2
0
206,278
0
L
Thoth
9,022
820
34
3
0
184,622
1
L
Cerberus
9,255
841
21
2
0
191,868
1
W
Hachiman
9,745
886
17
2
0
193,508
0
L
He Bo
9,911
901
14
1
0
152,186
0
L
Mulan
6,963
633
4
0
0
162,110
0
L
Serqet
8,452
768
12
1
0
173,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role