Player Matchup

Nox
Nox
Silver III
Aenntio
Nox
Silver III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,448 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Jereymm
Sun Wukong
Silver IV
Level 117
God Stats
0W - 1L
1,194 SR
Queue Stats
20W - 29L
1,241 MMR
Party 1
Mercury
Mercury
Bronze V
Mds_Chpain
Mercury
Bronze V
Level 70
God Stats
2W - 2L
1,802 SR
Queue Stats
6W - 13L
1,380 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,499 SR
1,356 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,473 SR
1,337 MMR
Odin
Odin
Silver II
 
Odin
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
FoRsaKeNoNe123
Bastet
Silver I
Level 108
God Stats
7W - 6L
1,586 SR
Queue Stats
53W - 78L
1,284 MMR
Solo
Scylla
Scylla
Silver I
GuMeRLH
Scylla
Silver I
Level 128
God Stats
19W - 39L
1,334 SR
Queue Stats
258W - 366L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 7 / 6
16,022
668
14,560
21,743
9,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Jereymm
Sun Wukong
20
5 / 3 / 6
15,489
645
17,503
32,532
30,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Mds_Chpain
Mercury
18
3 / 12 / 6
14,797
617
11,620
24,041
8,091
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AchillesShivaCliodhnaPersephoneJormungandr

VS

Bans
GilgameshHerculesYmirAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
7 / 6 / 9
15,756
657
13,327
27,832
30,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 12
15,726
655
25,967
24,368
10,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
GuMeRLH
Scylla
20
9 / 5 / 10
17,743
739
29,200
14,309
5,797
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
22
22
Deaths
14
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
6
9
1.92
L
Nox
6
7
6
1.29
W
6
3
12
4
W
Scylla
GuMeRLH
Scylla
9
5
10
2.8
L
Sun Wukong
Jereymm
Sun Wukong
5
3
6
2.67
L
Mercury
Mds_Chpain
Mercury
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,683
Damage
68,494
78,316
Taken
66,509
48,087
Mitigated
47,585
10,887
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,327
1,613
0
2,823
27,832
30,982
482
6,707
20,685
0
53,472
L
Nox
14,560
492
0
3,356
21,743
9,912
0
7,825
13,918
63,993
0
W
25,967
4,994
0
11,662
24,368
10,806
536
5,014
19,138
0
62,430
W
Scylla
GuMeRLH
Scylla
29,200
829
0
1,905
14,309
5,797
1,841
2,704
11,463
102,022
0
L
Sun Wukong
Jereymm
Sun Wukong
17,503
2,664
0
6,927
32,532
30,084
28
13,674
18,858
0
63,614
L
Mercury
Mds_Chpain
Mercury
11,620
3,721
0
604
24,041
8,091
0
8,341
15,700
0
36,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
49,225
239
Minions Killed
250
6
Camps Cleared
13
1,186,500
Distance Traveled
1,336,757
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,756
657
65
3
5
410,535
1
L
Nox
16,022
668
105
4
3
357,736
4
W
Bastet
15,726
655
57
2
5
506,896
0
W
Scylla
17,743
739
128
5
3
419,326
2
L
Sun Wukong
15,489
645
74
3
1
458,045
6
L
Mercury
14,797
617
60
3
2
370,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role