Player Matchup

Nu Wa
Nu Wa
Arno Palermo
Nu Wa
Level 56
God Stats
13W - 10L
1,550 SR
Queue Stats
31W - 31L
1,477 Elo+
Solo
Fenrir
Fenrir
Bobby_Bandz69
Fenrir
Level 124
God Stats
1W - 0L
1,223 SR
Queue Stats
16W - 19L
1,494 Elo+
Solo
Khepri
Khepri
LocalBoii89
Khepri
Level 123
God Stats
8W - 6L
1,754 SR
Queue Stats
271W - 242L
1,542 Elo+
Party 1
Ratatoskr
Ratatoskr
WorldLegacyy
Ratatoskr
Level 119
God Stats
9W - 6L
1,500 SR
Queue Stats
200W - 180L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hawaiian_boy666
Ah Muzen Cab
Level 139
God Stats
24W - 24L
1,819 SR
Queue Stats
573W - 558L
1,483 Elo+
Party 1
Team Averages
Level 112
1,569 SR
1,506 Elo+

VS

Team Averages
Level 100
1,531 SR
1,508 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ascendingvenus
Chang'e
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Dark-Skimp
Sun Wukong
Level 99
God Stats
20W - 18L
1,558 SR
Queue Stats
480W - 525L
1,487 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lForepIay
Morgan Le Fay
Level 106
God Stats
1W - 3L
1,608 SR
Queue Stats
7W - 6L
1,530 Elo+
Party 2
Atlas
Atlas
tryt666
Atlas
Level 121
God Stats
1W - 4L
1,488 SR
Queue Stats
619W - 647L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 11
9,946
995
14,010
3,498
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 2 / 8
10,536
1,054
12,062
14,396
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
16
3 / 0 / 10
10,892
1,089
5,165
6,025
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
WorldLegacyy
Ratatoskr
16
2 / 0 / 9
10,422
1,042
8,240
9,506
8,581
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
hawaiian_boy666
Ah Muzen Cab
16
4 / 1 / 6
10,406
1,041
15,235
4,746
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

292

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 8 / 0
9,333
933
6,442
13,334
5,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 2
9,177
918
4,769
8,693
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Dark-Skimp
Sun Wukong
15
0 / 0 / 2
9,182
918
6,327
11,692
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
lForepIay
Morgan Le Fay
15
1 / 3 / 2
9,594
959
9,032
11,578
4,683
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
tryt666
Atlas
15
0 / 2 / 3
9,489
949
8,805
16,191
18,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
15
Kills
3
3
Deaths
15
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
8
0
0.25
W
1
0
11
6.5
L
0
2
2
0.5
W
5
2
8
4.5
L
Sun Wukong
Dark-Skimp
Sun Wukong
0
0
2
1
W
Khepri
3
0
10
8
W
Ratatoskr
WorldLegacyy
Ratatoskr
2
0
9
6.5
W
Ah Muzen Cab
hawaiian_boy666
Ah Muzen Cab
4
1
6
7
L
Morgan Le Fay
lForepIay
Morgan Le Fay
1
3
2
0.67
L
Atlas
tryt666
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,712
Damage
35,375
38,171
Taken
61,488
32,611
Mitigated
45,875
5,392
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,442
1,914
0
836
13,334
5,373
0
3,718
8,971
0
11,297
W
14,010
8,527
0
100
3,498
1,407
0
2,490
913
37,180
0
L
4,769
72
4,267
2,888
8,693
3,175
0
3,080
5,547
29,011
0
W
12,062
3,214
0
1,845
14,396
13,471
0
8,013
5,640
0
17,105
L
Sun Wukong
Dark-Skimp
Sun Wukong
6,327
390
0
2,123
11,692
13,765
0
3,658
7,782
0
19,918
W
Khepri
5,165
350
0
654
6,025
7,285
0
3,020
2,748
15,431
0
W
Ratatoskr
WorldLegacyy
Ratatoskr
8,240
1,487
0
1,353
9,506
8,581
0
5,140
4,066
0
36,896
W
Ah Muzen Cab
hawaiian_boy666
Ah Muzen Cab
15,235
2,814
83
1,357
4,746
1,867
0
2,992
1,512
0
29,902
L
Morgan Le Fay
lForepIay
Morgan Le Fay
9,032
692
9
1,941
11,578
4,683
0
3,436
7,997
45,779
0
L
Atlas
tryt666
Atlas
8,805
2,837
0
897
16,191
18,879
0
5,283
10,725
35,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
46,775
184
Minions Killed
243
7
Camps Cleared
6
1,023,938
Distance Traveled
973,081
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,333
933
11
1
0
167,554
0
W
Nu Wa
9,946
995
44
4
1
196,489
0
L
Chang'e
9,177
918
62
6
1
208,340
1
W
Fenrir
10,536
1,054
10
1
1
198,522
0
L
Sun Wukong
9,182
918
33
3
3
220,910
1
W
Khepri
10,892
1,089
22
2
1
209,221
2
W
Ratatoskr
10,422
1,042
61
6
2
216,405
0
W
Ah Muzen Cab
10,406
1,041
47
5
2
203,301
0
L
Morgan Le Fay
9,594
959
83
8
2
184,370
2
L
Atlas
9,489
949
54
5
0
191,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role