Player Matchup

Nu Wa
Nu Wa
MadMacTho
Nu Wa
Level 119
God Stats
5W - 5L
1,539 SR
Queue Stats
87W - 84L
1,527 Elo+
Solo
Hel
Hel
Sxinttt
Hel
Level 46
God Stats
14W - 24L
1,388 SR
Queue Stats
574W - 604L
1,383 Elo+
Solo
Charybdis
Charybdis
Vkim
Charybdis
Level 149
God Stats
3W - 3L
1,804 SR
Queue Stats
53W - 56L
1,418 Elo+
Solo
Awilix
Awilix
WhiteWolf111
Awilix
Level 107
God Stats
1W - 4L
1,166 SR
Queue Stats
246W - 252L
1,445 Elo+
Solo
Vulcan
Vulcan
yazdanmirzaee
Vulcan
Level 76
God Stats
0W - 2L
1,692 SR
Queue Stats
83W - 82L
1,410 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,437 Elo+

VS

Team Averages
Level 95
1,499 SR
1,438 Elo+
Merlin
Merlin
Asmodues
Merlin
Level 54
God Stats
7W - 2L
1,605 SR
Queue Stats
65W - 62L
1,391 Elo+
Solo
Ares
Ares
ImADilpickle
Ares
Level 109
God Stats
2W - 3L
1,272 SR
Queue Stats
127W - 158L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
Purgador
Hou Yi
Level 144
God Stats
2W - 0L
1,355 SR
Queue Stats
277W - 362L
1,389 Elo+
Solo
Sylvanus
Sylvanus
TheZigbot9000
Sylvanus
Level 121
God Stats
92W - 76L
1,561 SR
Queue Stats
1,207W - 1,254L
1,487 Elo+
Solo
Loki
Loki
lokiac
Loki
Level 49
God Stats
8W - 4L
1,702 SR
Queue Stats
202W - 231L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MadMacTho
Nu Wa
20
0 / 4 / 8
16,603
449
20,059
33,660
54,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hel
20
2 / 13 / 8
17,107
462
21,826
32,179
11,726
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Vkim
Charybdis
20
10 / 10 / 2
20,158
545
31,276
33,485
10,179
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
20
10 / 10 / 8
19,841
536
24,733
31,646
12,885
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
0 / 2 / 1
10,492
284
894
2,779
1,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asmodues
Merlin
20
12 / 4 / 11
20,885
564
30,083
22,061
14,657
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 5 / 13
19,100
516
21,270
43,237
56,627
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Purgador
Hou Yi
4
0 / 0 / 0
9,866
267
0
2,243
725
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TheZigbot9000
Sylvanus
20
6 / 4 / 15
18,986
513
20,824
31,958
34,284
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
lokiac
Loki
20
18 / 9 / 13
22,063
596
34,859
37,345
14,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
22
Kills
39
39
Deaths
22
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Merlin
Asmodues
Merlin
12
4
11
4.38
W
3
5
13
1.9
L
Nu Wa
MadMacTho
Nu Wa
0
4
8
1
W
Hou Yi
Purgador
Hou Yi
0
0
0
0
L
Hel
2
13
8
0.46
W
Sylvanus
TheZigbot9000
Sylvanus
6
4
15
3.38
L
Charybdis
Vkim
Charybdis
10
10
2
1.1
L
Awilix
10
10
8
1.4
W
Loki
lokiac
Loki
18
9
13
2.72
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,788
Damage
107,036
133,749
Taken
136,844
90,026
Mitigated
120,374
30,045
Healing
26,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Asmodues
Merlin
30,083
1,282
0
1,480
22,061
14,657
3,130
6,068
15,710
164,436
0
W
21,270
1,211
2,184
5,928
43,237
56,627
1,417
12,372
29,793
117,681
9,301
L
Nu Wa
MadMacTho
Nu Wa
20,059
4,695
1,338
4,628
33,660
54,016
0
15,717
17,943
112,287
7,616
W
Hou Yi
Purgador
Hou Yi
0
0
0
0
2,243
725
0
2,243
0
0
0
L
Hel
21,826
2,025
1,510
8,248
32,179
11,726
738
19,088
13,091
131,428
0
W
Sylvanus
TheZigbot9000
Sylvanus
20,824
8,123
4,249
7,866
31,958
34,284
2,824
12,577
19,051
97,730
28,335
L
Charybdis
Vkim
Charybdis
31,276
20,771
0
8,882
33,485
10,179
5,527
19,904
13,581
149
164,922
L
Awilix
24,733
9,692
0
4,175
31,646
12,885
5,603
13,914
17,732
0
125,689
W
Loki
lokiac
Loki
34,859
7,040
0
4,824
37,345
14,081
3,902
8,086
29,125
1,244
202,132
L
894
403
0
1,264
2,779
1,220
0
713
2,066
10,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,201
Gold Earned
90,900
808
Minions Killed
799
0
Camps Cleared
0
2,546,922
Distance Traveled
2,622,055
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,885
564
256
7
0
591,096
0
W
Ares
19,100
516
152
4
0
702,922
4
L
Nu Wa
16,603
449
166
4
0
607,594
2
W
Hou Yi
9,866
267
0
0
0
9,873
0
L
Hel
17,107
462
209
6
0
609,008
4
W
Sylvanus
18,986
513
163
4
0
593,224
0
L
Charybdis
20,158
545
225
6
0
584,463
3
L
Awilix
19,841
536
185
5
0
666,203
7
W
Loki
22,063
596
228
6
0
724,940
13
L
Vulcan
10,492
284
23
1
0
79,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role