Player Matchup

Cliodhna
Cliodhna
AmberEyes
Cliodhna
Level 144
God Stats
5W - 14L
1,265 SR
Queue Stats
224W - 249L
1,470 Elo+
Solo
Zeus
Zeus
GoldRushe
Zeus
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
75W - 49L
1,575 Elo+
Solo
Kukulkan
Kukulkan
LEG3END
Kukulkan
Level 160
God Stats
4W - 2L
1,575 SR
Queue Stats
68W - 69L
1,450 Elo+
Solo
Chaac
Chaac
Skyson1488
Chaac
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 34L
1,411 Elo+
Solo
Chernobog
Chernobog
th30d0r523
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,444 Elo+
Solo
Team Averages
Level 123
1,468 SR
1,470 Elo+

VS

Team Averages
Level 63
1,515 SR
1,454 Elo+
Ah Puch
Ah Puch
Classik14rus
Ah Puch
Level 3
God Stats
3W - 4L
1,506 SR
Queue Stats
3W - 6L
1,289 Elo+
Party 1
Da Ji
Da Ji
KaZzZa
Da Ji
Level 105
God Stats
5W - 10L
1,345 SR
Queue Stats
356W - 370L
1,526 Elo+
Solo
Hercules
Hercules
Kuts
Hercules
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,668 Elo+
Party 2
Ra
Ra
ManiaV
Ra
Level 60
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 6L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
Venhut
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AmberEyes
Cliodhna
19
6 / 0 / 14
13,899
1,158
16,693
7,166
3,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
19
15 / 1 / 7
14,479
1,207
29,618
10,050
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
LEG3END
Kukulkan
19
3 / 3 / 13
12,927
1,077
19,979
9,820
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
19
3 / 3 / 15
12,314
1,026
8,847
14,358
14,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
th30d0r523
Chernobog
19
6 / 3 / 12
13,154
1,096
15,682
9,904
4,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Classik14rus
Ah Puch
17
0 / 4 / 4
10,926
911
5,132
14,788
9,156
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
KaZzZa
Da Ji
17
4 / 9 / 4
12,031
1,003
17,197
20,201
10,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Kuts
Hercules
17
4 / 5 / 2
12,226
1,019
11,303
31,462
34,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
17
0 / 8 / 4
11,468
956
5,383
13,906
5,525
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
Venhut
Kukulkan
17
2 / 7 / 5
11,889
991
7,489
16,792
5,911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
33
Kills
10
10
Deaths
33
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AmberEyes
Cliodhna
6
0
14
13
L
Ah Puch
Classik14rus
Ah Puch
0
4
4
0.5
W
Zeus
15
1
7
18.5
L
Da Ji
KaZzZa
Da Ji
4
9
4
0.67
L
Hercules
Kuts
Hercules
4
5
2
1
W
Kukulkan
LEG3END
Kukulkan
3
3
13
3.17
L
Ra
0
8
4
0.25
W
Chaac
3
3
15
3.5
L
Kukulkan
Venhut
Kukulkan
2
7
5
0.64
W
Chernobog
th30d0r523
Chernobog
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,819
Damage
46,504
51,298
Taken
97,149
30,226
Mitigated
64,727
6,819
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AmberEyes
Cliodhna
16,693
1,959
0
495
7,166
3,201
0
2,093
4,847
0
37,916
L
Ah Puch
Classik14rus
Ah Puch
5,132
561
60
1,176
14,788
9,156
0
9,001
5,787
25,011
0
W
Zeus
29,618
4,689
0
866
10,050
3,759
0
3,944
5,954
55,822
0
L
Da Ji
KaZzZa
Da Ji
17,197
3,095
0
0
20,201
10,013
0
11,558
8,596
0
22,341
L
Hercules
Kuts
Hercules
11,303
3,711
0
12,356
31,462
34,122
0
11,424
19,946
0
22,448
W
Kukulkan
LEG3END
Kukulkan
19,979
1,041
0
287
9,820
4,007
0
2,609
7,211
52,097
0
L
Ra
5,383
544
652
208
13,906
5,525
0
6,693
7,078
39,302
0
W
Chaac
8,847
2,152
275
4,216
14,358
14,695
0
6,813
7,085
468
22,578
L
Kukulkan
Venhut
Kukulkan
7,489
1,438
0
0
16,792
5,911
0
11,389
5,403
27,834
0
W
Chernobog
th30d0r523
Chernobog
15,682
8,904
0
680
9,904
4,564
0
2,445
7,163
0
30,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,773
Gold Earned
58,540
259
Minions Killed
209
15
Camps Cleared
3
1,199,162
Distance Traveled
1,015,397
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,899
1,158
43
4
8
264,224
3
L
Ah Puch
10,926
911
45
4
0
151,923
2
W
Zeus
14,479
1,207
70
6
5
247,707
0
L
Da Ji
12,031
1,003
6
1
0
230,699
0
L
Hercules
12,226
1,019
14
1
1
256,996
1
W
Kukulkan
12,927
1,077
92
8
0
250,238
0
L
Ra
11,468
956
96
8
1
161,736
0
W
Chaac
12,314
1,026
31
3
0
238,002
2
L
Kukulkan
11,889
991
48
4
1
214,043
0
W
Chernobog
13,154
1,096
23
2
2
198,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role