Player Matchup

Baron Samedi
Baron Samedi
Inordinationem
Baron Samedi
Level 118
God Stats
6W - 2L
1,748 SR
Queue Stats
180W - 193L
1,585 Elo+
Solo
Chaac
Chaac
Sparkitan
Chaac
Level 121
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 5L
1,198 Elo+
Party 1
Nemesis
Nemesis
hhEshhTAG
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Party 1
Team Averages
Level 121
1,650 SR
1,335 Elo+

VS

Team Averages
Level 123
1,543 SR
1,501 Elo+
Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
imIsshope
Mulan
Level 99
God Stats
44W - 44L
1,599 SR
Queue Stats
124W - 147L
1,539 Elo+
Solo
Nox
Nox
lolothagod
Nox
Level 118
God Stats
56W - 39L
1,529 SR
Queue Stats
419W - 469L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Inordinationem
Baron Samedi
14
2 / 2 / 3
9,481
593
7,322
9,904
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Sparkitan
Chaac
14
1 / 4 / 2
9,385
587
8,239
16,228
11,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
hhEshhTAG
Nemesis
13
2 / 6 / 3
9,522
595
8,369
14,899
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
5 / 0 / 7
10,847
678
8,400
8,502
6,206
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
imIsshope
Mulan
15
2 / 4 / 9
10,270
642
16,292
18,148
21,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 7
11,214
701
10,838
7,350
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
12
12
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
7
8.5
L
Baron Samedi
Inordinationem
Baron Samedi
2
2
3
1.75
L
Chaac
Sparkitan
Chaac
1
4
2
0.5
L
Nemesis
hhEshhTAG
Nemesis
2
6
3
0.58
W
Mulan
imIsshope
Mulan
2
4
9
1.63
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
35,530
41,031
Taken
34,000
23,014
Mitigated
30,259
13,063
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,400
1,455
0
1,578
8,502
6,206
850
1,661
6,612
0
36,292
L
Baron Samedi
Inordinationem
Baron Samedi
7,322
478
1,947
4,014
9,904
3,450
56
2,109
6,792
36,906
0
L
Chaac
Sparkitan
Chaac
8,239
1,033
436
4,146
16,228
11,591
0
4,234
11,257
0
35,408
L
Nemesis
hhEshhTAG
Nemesis
8,369
2,680
0
2,520
14,899
7,973
0
4,291
9,640
0
16,171
W
Mulan
imIsshope
Mulan
16,292
935
0
3,986
18,148
21,274
58
4,194
13,384
290
32,306
W
10,838
927
0
327
7,350
2,779
1,271
2,500
4,788
48,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
32,331
143
Minions Killed
167
6
Camps Cleared
9
790,389
Distance Traveled
873,358
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,847
678
52
3
3
305,682
9
L
Baron Samedi
9,481
593
49
3
3
240,675
4
L
Chaac
9,385
587
70
4
0
263,187
3
L
Nemesis
9,522
595
24
2
3
286,527
0
W
Mulan
10,270
642
30
2
2
280,070
1
W
Nox
11,214
701
85
5
4
287,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role