Player Matchup

Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Ecchí
Anubis
Level 119
God Stats
1W - 0L
1,188 SR
Queue Stats
114W - 79L
1,735 Elo+
Party 1
Medusa
Medusa
GoogleWolfjob
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,500 Elo+
Party 1
Atlas
Atlas
Melannn
Atlas
Level 17
God Stats
4W - 2L
1,690 SR
Queue Stats
49W - 37L
1,571 Elo+
Party 1
Ravana
Ravana
MrGormath
Ravana
Level 45
God Stats
4W - 6L
1,525 SR
Queue Stats
38W - 58L
1,453 Elo+
Solo
Team Averages
Level 64
1,480 SR
1,552 Elo+

VS

Team Averages
Level 59
1,554 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ajett98
Arachne
Level 47
God Stats
19W - 16L
1,542 SR
Queue Stats
231W - 218L
1,568 Elo+
Solo
Izanami
Izanami
StingingCorn210
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
TopHatAK
Cthulhu
Level 149
God Stats
1W - 3L
1,720 SR
Queue Stats
292W - 337L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
tacotakeotaco
Kukulkan
Level 31
God Stats
9W - 3L
1,511 SR
Queue Stats
205W - 158L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 2 / 2
9,565
598
12,320
14,711
10,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Ecchí
Anubis
17
10 / 0 / 4
10,394
650
11,078
9,763
5,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 0 / 7
7,798
487
7,791
9,051
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Melannn
Atlas
13
2 / 0 / 10
8,221
514
5,513
10,296
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
MrGormath
Ravana
16
8 / 1 / 3
9,581
599
6,223
6,232
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 6 / 2
8,966
560
7,365
15,450
7,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Ajett98
Arachne
15
2 / 3 / 1
8,574
536
5,849
11,770
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 7 / 0
6,657
416
4,705
9,821
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TopHatAK
Cthulhu
11
0 / 5 / 0
7,119
445
7,543
13,799
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
tacotakeotaco
Kukulkan
9
0 / 8 / 0
6,637
415
2,448
9,213
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
29
Kills
3
3
Deaths
29
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
2
3.5
L
Aphrodite
 
Aphrodite
1
6
2
0.33
L
Arachne
Ajett98
Arachne
2
3
1
0.83
W
Anubis
Ecchí
Anubis
10
0
4
12
W
3
0
7
6.5
W
Atlas
Melannn
Atlas
2
0
10
7
W
Ravana
MrGormath
Ravana
8
1
3
9.5
L
0
7
0
0
L
Cthulhu
TopHatAK
Cthulhu
0
5
0
0
L
Kukulkan
tacotakeotaco
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,925
Damage
27,910
50,053
Taken
60,053
31,056
Mitigated
27,982
24,408
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,320
3,077
0
5,749
14,711
10,892
163
6,310
8,401
0
56,009
L
Aphrodite
 
Aphrodite
7,365
1,305
896
7,728
15,450
7,772
300
1,507
13,943
48,805
0
L
Arachne
Ajett98
Arachne
5,849
3,666
0
4,890
11,770
4,747
0
2,001
9,769
0
67,491
W
Anubis
Ecchí
Anubis
11,078
613
0
6,925
9,763
5,325
0
2,570
7,193
75,835
0
W
7,791
5,181
0
5,876
9,051
3,485
1,020
4,070
4,981
0
42,553
W
Atlas
Melannn
Atlas
5,513
1,147
0
1,974
10,296
8,726
38
3,220
7,076
20,728
7,727
W
Ravana
MrGormath
Ravana
6,223
2,042
0
3,884
6,232
2,628
254
1,186
5,046
0
57,446
L
4,705
3,324
0
500
9,821
2,473
88
2,587
7,234
0
30,237
L
Cthulhu
TopHatAK
Cthulhu
7,543
373
87
1,601
13,799
11,078
0
4,057
9,742
31,552
0
L
Kukulkan
tacotakeotaco
Kukulkan
2,448
280
0
369
9,213
1,912
0
5,712
3,501
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,559
Gold Earned
37,953
443
Minions Killed
393
0
Camps Cleared
0
1,624,894
Distance Traveled
1,466,270
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,565
598
100
6
0
353,379
4
L
Aphrodite
8,966
560
121
8
0
258,839
4
L
Arachne
8,574
536
116
7
0
368,740
0
W
Anubis
10,394
650
132
8
0
310,815
3
W
Medusa
7,798
487
66
4
0
299,546
1
W
Atlas
8,221
514
44
3
0
317,839
4
W
Ravana
9,581
599
101
6
0
343,315
3
L
Izanami
6,657
416
64
4
0
263,556
0
L
Cthulhu
7,119
445
37
2
0
298,311
0
L
Kukulkan
6,637
415
55
3
0
276,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role