Player Matchup

Bellona
Bellona
CrimsonJDR
Bellona
Level 146
God Stats
15W - 9L
1,639 SR
Queue Stats
211W - 240L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
Hermasvidal
Nu Wa
Level 118
God Stats
17W - 10L
1,652 SR
Queue Stats
301W - 315L
1,465 Elo+
Party 3
Shiva
Shiva
IA_Dehmy
Shiva
Level 107
God Stats
24W - 5L
1,750 SR
Queue Stats
489W - 420L
1,471 Elo+
Solo
Ganesha
Ganesha
Michau36_PL
Ganesha
Level 52
God Stats
25W - 34L
1,451 SR
Queue Stats
72W - 113L
1,364 Elo+
Party 2
Neith
Neith
NiemyKrzyk
Neith
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 155L
1,381 Elo+
Party 2
Team Averages
Level 108
1,599 SR
1,447 Elo+

VS

Team Averages
Level 72
1,513 SR
1,431 Elo+
Terra
Terra
Cousin-687
Terra
Level 85
God Stats
7W - 8L
1,465 SR
Queue Stats
105W - 122L
1,499 Elo+
Solo
Cupid
Cupid
LiI Stoney
Cupid
Level 64
God Stats
17W - 9L
1,812 SR
Queue Stats
47W - 33L
1,425 Elo+
Party 1
Fenrir
Fenrir
Mr Roger2309
Fenrir
Level 66
God Stats
2W - 3L
1,287 SR
Queue Stats
34W - 27L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
PotsMalone
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,405 Elo+
Party 1
Ra
Ra
Thijsieman12345
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrimsonJDR
Bellona
12
2 / 0 / 1
7,304
609
6,609
6,916
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 1
7,440
620
6,434
4,098
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
IA_Dehmy
Shiva
12
3 / 1 / 2
7,186
599
3,728
6,508
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Michau36_PL
Ganesha
9
0 / 1 / 0
5,790
483
2,467
9,556
3,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
9
0 / 2 / 0
5,506
459
5,570
7,619
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 0 / 3
5,740
478
4,826
9,641
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
10
1 / 0 / 2
5,814
485
6,783
6,855
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
3 / 2 / 0
6,454
538
3,060
8,814
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
PotsMalone
Sun Wukong
11
0 / 3 / 0
5,899
492
3,012
9,040
6,262
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 0
5,665
472
2,470
5,386
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
4
4
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
0
0
3
1.5
W
Bellona
CrimsonJDR
Bellona
2
0
1
2.5
W
3
0
1
3.5
W
Shiva
IA_Dehmy
Shiva
3
1
2
4
L
Cupid
1
0
2
2
W
Ganesha
Michau36_PL
Ganesha
0
1
0
0
L
Fenrir
3
2
0
1.5
W
Neith
0
2
0
0
L
Sun Wukong
PotsMalone
Sun Wukong
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
20,151
34,697
Taken
39,736
14,092
Mitigated
19,556
13,684
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
4,826
1,521
1,613
2,728
9,641
6,879
0
2,201
7,252
19,043
0
W
Bellona
CrimsonJDR
Bellona
6,609
2,049
0
3,242
6,916
4,624
501
1,715
5,201
0
42,055
W
6,434
1,119
0
1,808
4,098
1,239
372
640
3,458
38,646
0
W
Shiva
IA_Dehmy
Shiva
3,728
976
0
970
6,508
2,188
0
1,646
4,862
0
42,231
L
Cupid
6,783
2,497
107
2,524
6,855
1,678
0
1,716
4,995
0
40,239
W
Ganesha
Michau36_PL
Ganesha
2,467
398
1,645
3,301
9,556
3,562
0
1,865
7,691
16,980
0
L
Fenrir
3,060
731
0
467
8,814
3,139
0
1,301
7,335
0
38,259
W
Neith
5,570
2,284
0
2,718
7,619
2,479
216
1,430
6,189
0
30,500
L
Sun Wukong
PotsMalone
Sun Wukong
3,012
727
0
1,406
9,040
6,262
0
581
8,355
0
36,807
L
2,470
317
259
1,096
5,386
1,598
0
2,218
2,898
41,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
29,572
358
Minions Killed
320
0
Camps Cleared
0
1,159,038
Distance Traveled
1,139,068
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,740
478
34
3
0
210,717
0
W
Bellona
7,304
609
99
8
0
259,502
3
W
Nu Wa
7,440
620
85
7
0
215,674
5
W
Shiva
7,186
599
84
7
0
252,640
1
L
Cupid
5,814
485
67
6
0
215,070
1
W
Ganesha
5,790
483
5
0
0
219,776
2
L
Fenrir
6,454
538
74
6
0
248,304
0
W
Neith
5,506
459
85
7
0
211,446
4
L
Sun Wukong
5,899
492
77
6
0
245,595
2
L
Ra
5,665
472
68
6
0
219,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role