Player Matchup

Gilgamesh
Gilgamesh
HEY CATCH
Gilgamesh
Level 107
God Stats
3W - 2L
1,341 SR
Queue Stats
37W - 26L
1,629 Elo+
Party 3
Ymir
Ymir
JWong16
Ymir
Level 82
God Stats
6W - 7L
1,717 SR
Queue Stats
55W - 62L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
Jaguarwarrior80
Xbalanque
Level 26
God Stats
26W - 22L
1,576 SR
Queue Stats
42W - 47L
1,466 Elo+
Party 2
Mercury
Mercury
Satans Shark
Mercury
Level 126
God Stats
0W - 2L
1,634 SR
Queue Stats
31W - 25L
1,617 Elo+
Party 3
Kukulkan
Kukulkan
ShhDadsHome
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 69
1,553 SR
1,542 Elo+

VS

Team Averages
Level 108
1,638 SR
1,568 Elo+
Horus
Horus
DabCoach
Horus
Level 158
God Stats
10W - 2L
1,950 SR
Queue Stats
133W - 40L
1,691 Elo+
Party 1
Baron Samedi
Baron Samedi
Telshor
Baron Samedi
Level 159
God Stats
10W - 4L
1,663 SR
Queue Stats
179W - 147L
1,468 Elo+
Party 1
Arachne
Arachne
pvncvkes
Arachne
Level 151
God Stats
3W - 3L
1,257 SR
Queue Stats
190W - 163L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
smokepenith
Zhong Kui
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
61W - 24L
1,731 Elo+
Party 1
Charybdis
Charybdis
therealSwisa
Charybdis
Level 43
God Stats
5W - 4L
1,574 SR
Queue Stats
18W - 37L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HEY CATCH
Gilgamesh
9
0 / 4 / 0
5,192
472
2,715
8,406
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
JWong16
Ymir
10
2 / 2 / 3
6,364
579
3,303
10,624
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Jaguarwarrior80
Xbalanque
10
2 / 2 / 3
5,669
515
5,804
7,515
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Satans Shark
Mercury
10
3 / 5 / 1
5,854
532
3,783
7,542
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ShhDadsHome
Kukulkan
8
0 / 6 / 3
5,034
458
2,215
4,423
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DabCoach
Horus
11
7 / 0 / 5
6,998
636
4,779
5,223
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Telshor
Baron Samedi
10
1 / 4 / 4
6,108
555
5,013
11,366
5,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
pvncvkes
Arachne
12
5 / 0 / 1
7,657
696
4,262
5,953
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
smokepenith
Zhong Kui
11
6 / 2 / 8
6,977
634
6,265
5,792
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
therealSwisa
Charybdis
9
0 / 1 / 3
5,531
503
6,298
5,815
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
19
19
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
DabCoach
Horus
7
0
5
9.5
L
Gilgamesh
HEY CATCH
Gilgamesh
0
4
0
0
L
Ymir
JWong16
Ymir
2
2
3
1.75
L
Xbalanque
Jaguarwarrior80
Xbalanque
2
2
3
1.75
L
Mercury
Satans Shark
Mercury
3
5
1
0.7
L
Kukulkan
ShhDadsHome
Kukulkan
0
6
3
0.25
W
Baron Samedi
Telshor
Baron Samedi
1
4
4
0.75
W
Arachne
pvncvkes
Arachne
5
0
1
5.5
W
Zhong Kui
smokepenith
Zhong Kui
6
2
8
5
W
Charybdis
therealSwisa
Charybdis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
26,617
38,510
Taken
34,149
16,760
Mitigated
15,411
6,360
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DabCoach
Horus
4,779
1,374
203
3,217
5,223
1,798
0
371
4,852
0
27,638
L
Gilgamesh
HEY CATCH
Gilgamesh
2,715
736
0
395
8,406
3,351
0
521
7,885
0
24,318
L
Ymir
JWong16
Ymir
3,303
773
0
2,134
10,624
8,061
0
1,899
8,725
24,712
0
L
Xbalanque
Jaguarwarrior80
Xbalanque
5,804
4,116
0
3,288
7,515
2,312
666
2,532
4,983
0
34,583
L
Mercury
Satans Shark
Mercury
3,783
1,152
0
543
7,542
1,849
0
1,937
5,605
0
26,405
L
Kukulkan
ShhDadsHome
Kukulkan
2,215
945
0
0
4,423
1,187
0
3,105
1,318
11,882
0
W
Baron Samedi
Telshor
Baron Samedi
5,013
831
1,218
3,761
11,366
5,382
250
2,279
8,897
22,046
4,538
W
Arachne
pvncvkes
Arachne
4,262
2,982
0
3,652
5,953
3,730
0
0
5,953
0
35,709
W
Zhong Kui
smokepenith
Zhong Kui
6,265
549
0
2,593
5,792
3,300
943
1,587
4,205
29,042
0
W
Charybdis
therealSwisa
Charybdis
6,298
3,078
0
2,136
5,815
1,201
869
1,281
4,534
0
26,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
33,271
255
Minions Killed
291
0
Camps Cleared
0
972,660
Distance Traveled
1,018,588
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,998
636
64
6
0
223,934
0
L
Gilgamesh
5,192
472
64
6
0
185,200
5
L
Ymir
6,364
579
35
3
0
200,570
2
L
Xbalanque
5,669
515
85
8
0
187,307
1
L
Mercury
5,854
532
48
4
0
242,743
4
L
Kukulkan
5,034
458
23
2
0
156,840
1
W
Baron Samedi
6,108
555
37
3
0
175,202
6
W
Arachne
7,657
696
89
8
0
227,325
5
W
Zhong Kui
6,977
634
49
4
0
202,093
2
W
Charybdis
5,531
503
52
5
0
190,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role