Player Matchup

Chang'e
Chang'e
Drrgerydw
Chang'e
Level 128
God Stats
5W - 0L
1,380 SR
Queue Stats
87W - 96L
1,499 Elo+
Party 2
Bacchus
Bacchus
Itzshmoody
Bacchus
Level 80
God Stats
10W - 5L
1,544 SR
Queue Stats
40W - 41L
1,502 Elo+
Party 2
Chaac
Chaac
LONE WOLF3400
Chaac
Level 83
God Stats
18W - 17L
1,540 SR
Queue Stats
159W - 170L
1,521 Elo+
Party 2
Cliodhna
Cliodhna
MetalblaydX8
Cliodhna
Level 154
God Stats
17W - 8L
1,450 SR
Queue Stats
624W - 511L
1,618 Elo+
Party 2
Heimdallr
Heimdallr
Waylayz
Heimdallr
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 40L
1,674 Elo+
Party 2
Team Averages
Level 95
1,483 SR
1,563 Elo+

VS

Team Averages
Level 92
1,606 SR
1,563 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
A1-JATT
Jormungandr
Level 125
God Stats
14W - 14L
1,808 SR
Queue Stats
394W - 384L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
BinLaidOn1213
Sun Wukong
Level 14
God Stats
1W - 1L
1,663 SR
Queue Stats
8W - 6L
1,584 Elo+
Party 1
Ra
Ra
Countess18
Ra
Level 103
God Stats
6W - 6L
1,561 SR
Queue Stats
140W - 124L
1,578 Elo+
Party 1
Izanami
Izanami
YoungMaqb
Izanami
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 90L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drrgerydw
Chang'e
12
4 / 0 / 3
7,501
625
5,197
7,774
3,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Itzshmoody
Bacchus
11
1 / 1 / 11
6,952
579
4,401
7,124
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
7,115
593
4,648
5,934
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
MetalblaydX8
Cliodhna
13
3 / 1 / 7
7,500
625
6,335
8,070
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Waylayz
Heimdallr
12
8 / 0 / 3
7,166
597
10,298
8,567
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 1
5,489
457
2,979
8,069
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
A1-JATT
Jormungandr
9
1 / 4 / 0
5,509
459
5,110
9,098
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
BinLaidOn1213
Sun Wukong
11
0 / 0 / 0
6,316
526
4,088
9,262
7,019
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 6 / 0
6,020
502
3,723
7,641
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
YoungMaqb
Izanami
9
0 / 6 / 1
5,736
478
3,888
8,932
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
L
Jormungandr
A1-JATT
Jormungandr
1
4
0
0.25
L
Sun Wukong
BinLaidOn1213
Sun Wukong
0
0
0
0
L
1
6
0
0.17
W
Chang'e
Drrgerydw
Chang'e
4
0
3
5.5
W
Bacchus
Itzshmoody
Bacchus
1
1
11
6.5
W
1
0
1
1.5
W
Cliodhna
MetalblaydX8
Cliodhna
3
1
7
6.5
W
Heimdallr
Waylayz
Heimdallr
8
0
3
9.5
L
Izanami
YoungMaqb
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
19,788
37,469
Taken
43,002
19,564
Mitigated
17,544
16,273
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,979
1,741
0
1,403
8,069
2,463
0
709
7,360
0
24,507
L
Jormungandr
A1-JATT
Jormungandr
5,110
2,028
95
1,259
9,098
3,556
0
3,003
6,095
20,401
0
L
Sun Wukong
BinLaidOn1213
Sun Wukong
4,088
1,358
0
2,786
9,262
7,019
0
989
7,735
0
37,574
L
3,723
812
112
1,041
7,641
2,382
0
3,676
3,933
36,425
0
W
Chang'e
Drrgerydw
Chang'e
5,197
454
1,481
4,187
7,774
3,034
297
3,038
4,736
42,662
0
W
Bacchus
Itzshmoody
Bacchus
4,401
157
0
1,231
7,124
6,457
128
1,958
5,166
13,874
0
W
4,648
748
0
3,267
5,934
4,490
285
30
5,904
0
42,751
W
Cliodhna
MetalblaydX8
Cliodhna
6,335
442
0
874
8,070
2,812
257
923
7,147
0
55,781
W
Heimdallr
Waylayz
Heimdallr
10,298
4,048
0
5,233
8,567
2,771
202
2,884
5,683
0
47,312
L
Izanami
YoungMaqb
Izanami
3,888
2,238
0
2,236
8,932
2,124
0
1,221
7,711
0
35,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
29,070
390
Minions Killed
300
0
Camps Cleared
0
1,252,194
Distance Traveled
1,211,682
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,489
457
49
4
0
284,723
2
L
Jormungandr
5,509
459
33
3
0
215,845
2
L
Sun Wukong
6,316
526
84
7
0
221,376
0
L
Ra
6,020
502
62
5
0
245,291
3
W
Chang'e
7,501
625
96
8
0
244,468
2
W
Bacchus
6,952
579
18
2
0
261,087
0
W
Chaac
7,115
593
90
8
0
228,326
0
W
Cliodhna
7,500
625
105
9
0
288,988
2
W
Heimdallr
7,166
597
81
7
0
229,325
5
L
Izanami
5,736
478
72
6
0
244,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role