Player Matchup

Zhong Kui
Zhong Kui
Eikcul
Zhong Kui
Level 126
God Stats
31W - 25L
1,515 SR
Queue Stats
437W - 316L
1,625 Elo+
Party 1
Neith
Neith
MySaiyanPride
Neith
Level 102
God Stats
35W - 18L
1,729 SR
Queue Stats
524W - 386L
1,674 Elo+
Party 1
Cabrakan
Cabrakan
Ranga-_RT
Cabrakan
Level 127
God Stats
9W - 9L
1,753 SR
Queue Stats
353W - 373L
1,702 Elo+
Solo
Team Averages
Level 118
1,666 SR
1,667 Elo+

VS

Team Averages
Level 120
1,469 SR
1,554 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Arno Palermo
Cerberus
Level 55
God Stats
1W - 0L
1,218 SR
Queue Stats
2W - 1L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BabyFroFace9562
Morgan Le Fay
Level 144
God Stats
113W - 89L
1,687 SR
Queue Stats
275W - 211L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eikcul
Zhong Kui
11
1 / 2 / 2
6,602
660
3,414
5,332
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 1
7,481
748
7,768
5,555
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Ranga-_RT
Cabrakan
10
0 / 2 / 2
6,666
667
3,406
8,458
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 1 / 3
6,448
645
6,138
5,385
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Arno Palermo
Cerberus
11
0 / 2 / 5
6,665
667
1,315
7,781
5,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
BabyFroFace9562
Morgan Le Fay
13
5 / 0 / 1
7,741
774
8,615
6,113
2,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
3
2.5
W
Cerberus
Arno Palermo
Cerberus
0
2
5
1.25
W
Morgan Le Fay
BabyFroFace9562
Morgan Le Fay
5
0
1
5.5
L
Zhong Kui
Eikcul
Zhong Kui
1
2
2
1
L
2
2
1
1.25
L
Cabrakan
Ranga-_RT
Cabrakan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,588
Damage
16,068
19,345
Taken
19,279
13,441
Mitigated
10,000
4,426
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,138
4,716
0
1,593
5,385
1,982
62
2,602
2,689
0
17,726
W
Cerberus
Arno Palermo
Cerberus
1,315
26
0
582
7,781
5,504
0
2,099
5,552
16,278
0
W
Morgan Le Fay
BabyFroFace9562
Morgan Le Fay
8,615
883
69
2,475
6,113
2,514
25
1,937
4,141
23,845
0
L
Zhong Kui
Eikcul
Zhong Kui
3,414
343
0
1,410
5,332
3,683
0
2,458
2,746
13,010
0
L
7,768
3,628
0
1,207
5,555
2,234
0
2,086
3,374
0
37,814
L
Cabrakan
Ranga-_RT
Cabrakan
3,406
295
0
1,809
8,458
7,524
0
5,271
2,981
13,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,749
Gold Earned
20,854
124
Minions Killed
118
6
Camps Cleared
2
477,800
Distance Traveled
482,542
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,448
645
38
4
0
106,695
1
W
Cerberus
6,665
667
43
4
0
184,900
1
W
Morgan Le Fay
7,741
774
37
4
2
190,947
3
L
Zhong Kui
6,602
660
22
2
4
115,035
2
L
Neith
7,481
748
79
8
0
165,173
2
L
Cabrakan
6,666
667
23
2
2
197,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role