Player Matchup

Zeus
Zeus
BossinUp6969
Zeus
Level 128
God Stats
20W - 29L
1,463 SR
Queue Stats
25W - 34L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
CulturedMexican
Cthulhu
Level 15
God Stats
10W - 14L
1,449 SR
Queue Stats
12W - 22L
1,339 Elo+
Party 1
Bastet
Bastet
Localzonly808
Bastet
Level 27
God Stats
23W - 20L
1,570 SR
Queue Stats
30W - 40L
1,449 Elo+
Party 1
Team Averages
Level 57
1,494 SR
1,404 Elo+

VS

Team Averages
Level 110
1,419 SR
1,373 Elo+
Discordia
Discordia
Destoyer431
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,223 Elo+
Solo
Kuzenbo
Kuzenbo
KingLJIII
Kuzenbo
Level 109
God Stats
1W - 0L
1,525 SR
Queue Stats
22W - 42L
1,399 Elo+
Party 2
Chernobog
Chernobog
aragon331
Chernobog
Level 117
God Stats
14W - 18L
1,230 SR
Queue Stats
112W - 117L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
10,113
674
13,127
9,525
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 8
9,849
657
8,738
14,654
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 5 / 3
10,898
727
8,952
14,375
5,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Destoyer431
Discordia
15
4 / 7 / 6
10,723
715
6,255
10,083
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
KingLJIII
Kuzenbo
16
4 / 1 / 7
11,524
768
8,676
17,509
20,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
aragon331
Chernobog
17
4 / 4 / 6
11,407
760
17,887
15,555
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
12
12
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
1
3
8
1.67
W
Discordia
Destoyer431
Discordia
4
7
6
1
W
Kuzenbo
KingLJIII
Kuzenbo
4
1
7
7.5
L
6
5
3
1.5
W
Chernobog
aragon331
Chernobog
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
32,818
38,554
Taken
43,147
22,691
Mitigated
28,288
6,088
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,127
1,893
386
1,439
9,525
3,702
0
3,751
5,774
44,419
0
L
8,738
192
543
1,980
14,654
13,610
0
5,166
9,488
23,121
0
W
Discordia
Destoyer431
Discordia
6,255
219
448
1,379
10,083
2,581
724
4,873
4,643
29,597
0
W
Kuzenbo
KingLJIII
Kuzenbo
8,676
2,822
385
3,005
17,509
20,198
160
8,545
8,189
30,967
0
L
8,952
1,791
0
1,740
14,375
5,379
11
6,218
8,157
0
22,345
W
Chernobog
aragon331
Chernobog
17,887
10,911
0
6,708
15,555
5,509
1,859
7,652
7,277
0
62,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
33,654
141
Minions Killed
185
6
Camps Cleared
7
812,202
Distance Traveled
779,679
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,113
674
71
5
4
258,310
5
L
Cthulhu
9,849
657
33
2
1
287,018
3
W
Discordia
10,723
715
40
3
1
233,074
0
W
Kuzenbo
11,524
768
45
3
2
275,809
4
L
Bastet
10,898
727
37
2
1
266,874
3
W
Chernobog
11,407
760
100
7
4
270,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role