Player Matchup

Baron Samedi
Baron Samedi
KittySama
Baron Samedi
Level 148
God Stats
12W - 1L
1,572 SR
Queue Stats
149W - 97L
1,655 Elo+
Party 2
Pele
Pele
TrueMyrmidon
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,576 Elo+
Party 2
Horus
Horus
supersonic1107
Horus
Level 127
God Stats
29W - 16L
1,634 SR
Queue Stats
417W - 203L
1,686 Elo+
Party 2
Team Averages
Level 112
1,569 SR
1,639 Elo+

VS

Team Averages
Level 102
1,466 SR
1,508 Elo+
Bellona
Bellona
BootyHoleSlyr
Bellona
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 50L
1,417 Elo+
Party 1
Fenrir
Fenrir
Remik909
Fenrir
Level 111
God Stats
5W - 3L
1,343 SR
Queue Stats
25W - 20L
1,490 Elo+
Party 1
Olorun
Olorun
SheeeLuvvX
Olorun
Level 66
God Stats
2W - 3L
1,553 SR
Queue Stats
6W - 6L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KittySama
Baron Samedi
20
8 / 0 / 7
17,096
712
32,715
13,742
9,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 13 / 12
14,857
619
17,708
32,448
21,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 0 / 10
16,819
701
17,543
35,077
63,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
3 / 2 / 7
14,694
612
21,787
31,953
45,950
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Remik909
Fenrir
19
8 / 5 / 4
14,607
609
22,685
23,230
15,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
SheeeLuvvX
Olorun
18
1 / 8 / 7
13,922
580
11,923
21,741
8,366
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
15
Kills
12
13
Deaths
15
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
2
7
3.25
W
Baron Samedi
KittySama
Baron Samedi
8
0
7
11.5
L
Fenrir
Remik909
Fenrir
8
5
4
2
L
Olorun
SheeeLuvvX
Olorun
1
8
7
0.56
W
2
13
12
0.62
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,966
Damage
56,395
81,267
Taken
76,924
94,203
Mitigated
69,741
46,695
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
21,787
4,997
0
2,596
31,953
45,950
0
13,930
18,023
0
65,698
W
Baron Samedi
KittySama
Baron Samedi
32,715
2,787
8,228
6,589
13,742
9,344
1,567
3,700
9,738
122,154
0
L
Fenrir
Remik909
Fenrir
22,685
3,436
0
3,241
23,230
15,425
0
10,054
13,176
156
52,493
L
Olorun
SheeeLuvvX
Olorun
11,923
6,984
1,314
5,730
21,741
8,366
0
8,974
12,767
67,633
0
W
17,708
2,525
0
6,591
32,448
21,414
715
3,780
26,679
0
31,072
W
17,543
6,901
6,509
18,778
35,077
63,445
569
6,298
26,615
0
41,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
43,223
204
Minions Killed
248
9
Camps Cleared
11
1,200,033
Distance Traveled
1,229,238
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,694
612
78
3
2
486,410
1
W
Baron Samedi
17,096
712
154
6
7
404,560
4
L
Fenrir
14,607
609
54
2
7
410,546
4
L
Olorun
13,922
580
116
5
2
332,282
0
W
Pele
14,857
619
23
1
0
325,119
0
W
Horus
16,819
701
27
1
2
470,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role