Player Matchup

Sun Wukong
Sun Wukong
Chaddy13
Sun Wukong
Level 48
God Stats
42W - 62L
1,347 SR
Queue Stats
157W - 244L
1,385 Elo+
Party 2
Chaac
Chaac
OTAKU f0r LIFE
Chaac
Level 21
God Stats
23W - 41L
1,431 SR
Queue Stats
57W - 121L
1,341 Elo+
Party 2
Cliodhna
Cliodhna
TytrinGaming
Cliodhna
Level 49
God Stats
25W - 8L
1,693 SR
Queue Stats
48W - 28L
1,640 Elo+
Party 3
Tiamat
Tiamat
lil_blue29
Tiamat
Level 126
God Stats
2W - 1L
1,568 SR
Queue Stats
53W - 43L
1,553 Elo+
Party 3
Fenrir
Fenrir
neji4152
Fenrir
Level 156
God Stats
3W - 6L
1,288 SR
Queue Stats
270W - 370L
1,432 Elo+
Party 2
Team Averages
Level 80
1,465 SR
1,470 Elo+

VS

Team Averages
Level 72
1,484 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Smitty5062
Geb
Level 97
God Stats
0W - 1L
1,257 SR
Queue Stats
3W - 7L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
dphamm
Kukulkan
Level 3
God Stats
1W - 3L
1,494 SR
Queue Stats
2W - 3L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
keyboardz
Hou Yi
Level 85
God Stats
0W - 1L
1,669 SR
Queue Stats
4W - 14L
1,370 Elo+
Party 1
Zeus
Zeus
longDigaty
Zeus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaddy13
Sun Wukong
14
2 / 1 / 4
7,077
786
2,837
4,820
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 3
6,363
707
2,340
6,271
2,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
TytrinGaming
Cliodhna
14
5 / 3 / 5
7,573
841
7,280
5,343
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
lil_blue29
Tiamat
13
2 / 0 / 5
7,158
795
5,858
5,038
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
neji4152
Fenrir
12
2 / 0 / 1
6,692
744
2,127
4,870
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 1
5,662
629
639
2,408
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 2
6,439
715
2,214
6,409
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
dphamm
Kukulkan
12
0 / 3 / 2
6,165
685
3,639
4,950
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
keyboardz
Hou Yi
13
2 / 3 / 2
6,818
758
5,910
6,141
2,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 0
6,461
718
5,531
5,479
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
W
Sun Wukong
Chaddy13
Sun Wukong
2
1
4
4
W
1
1
3
2.5
L
0
0
2
1
W
Cliodhna
TytrinGaming
Cliodhna
5
3
5
2.5
L
Kukulkan
dphamm
Kukulkan
0
3
2
0.33
L
Hou Yi
keyboardz
Hou Yi
2
3
2
1
W
Tiamat
lil_blue29
Tiamat
2
0
5
4.5
L
2
4
0
0.5
W
Fenrir
neji4152
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
17,933
26,342
Taken
25,387
13,826
Mitigated
10,521
5,624
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
639
163
0
199
2,408
709
0
669
1,707
0
4,930
W
Sun Wukong
Chaddy13
Sun Wukong
2,837
358
0
758
4,820
2,744
0
1,051
3,721
0
20,823
W
2,340
12
0
2,028
6,271
2,828
792
3,179
2,949
0
8,281
L
2,214
89
284
2,104
6,409
4,052
0
916
5,404
14,495
0
W
Cliodhna
TytrinGaming
Cliodhna
7,280
470
419
608
5,343
2,231
0
2,173
2,888
0
23,388
L
Kukulkan
dphamm
Kukulkan
3,639
531
0
400
4,950
1,931
0
1,574
3,348
17,251
0
L
Hou Yi
keyboardz
Hou Yi
5,910
2,014
0
680
6,141
2,178
0
1,338
4,698
0
14,628
W
Tiamat
lil_blue29
Tiamat
5,858
262
0
988
5,038
3,692
0
2,777
2,175
22,841
0
L
5,531
304
0
0
5,479
1,651
0
1,361
4,118
13,306
0
W
Fenrir
neji4152
Fenrir
2,127
257
0
823
4,870
2,331
556
1,565
3,225
0
9,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
31,545
176
Minions Killed
123
0
Camps Cleared
0
930,906
Distance Traveled
766,280
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,662
629
8
1
0
85,638
0
W
Sun Wukong
7,077
786
46
5
0
175,451
1
W
Chaac
6,363
707
13
1
0
177,003
0
L
Geb
6,439
715
14
2
0
200,345
0
W
Cliodhna
7,573
841
50
6
0
186,467
2
L
Kukulkan
6,165
685
29
3
0
148,777
0
L
Hou Yi
6,818
758
43
5
0
168,816
1
W
Tiamat
7,158
795
43
5
0
200,175
1
L
Zeus
6,461
718
29
3
0
162,704
1
W
Fenrir
6,692
744
24
3
0
191,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role