Player Matchup

Bellona
Bellona
JoseAF
Bellona
Level 141
God Stats
0W - 1L
1,601 SR
Queue Stats
10W - 14L
1,423 Elo+
Party 3
Da Ji
Da Ji
Katdevolved
Da Ji
Level 10
God Stats
1W - 2L
1,750 SR
Queue Stats
4W - 5L
1,755 Elo+
Party 3
Raijin
Raijin
NemesisIsQueen
Raijin
Level 27
God Stats
1W - 1L
1,828 SR
Queue Stats
38W - 20L
1,713 Elo+
Party 4
Cabrakan
Cabrakan
Obviously
Cabrakan
Level 146
God Stats
0W - 1L
1,545 SR
Queue Stats
12W - 10L
1,514 Elo+
Party 3
Chernobog
Chernobog
xlTaurus
Chernobog
Level 146
God Stats
16W - 7L
1,371 SR
Queue Stats
459W - 232L
1,719 Elo+
Party 4
Team Averages
Level 94
1,619 SR
1,625 Elo+

VS

Team Averages
Level 83
1,663 SR
1,778 Elo+
Achilles
Achilles
Beαu
Achilles
Level 104
God Stats
5W - 4L
1,816 SR
Queue Stats
358W - 145L
1,811 Elo+
Party 2
Ullr
Ullr
DepMoofin
Ullr
Level 29
God Stats
2W - 0L
1,765 SR
Queue Stats
123W - 20L
2,126 Elo+
Party 2
Serqet
Serqet
EliteTortuga
Serqet
Level 146
God Stats
6W - 0L
1,733 SR
Queue Stats
498W - 297L
1,789 Elo+
Party 2
Tiamat
Tiamat
Gummycatt
Tiamat
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,527 Elo+
Party 1
Ganesha
Ganesha
shafthairz
Ganesha
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoseAF
Bellona
13
3 / 4 / 0
7,689
591
8,328
13,138
13,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 4 / 2
5,911
455
2,645
8,620
2,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 2
6,930
533
4,361
7,753
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Obviously
Cabrakan
10
0 / 3 / 6
6,518
501
3,642
11,129
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
xlTaurus
Chernobog
11
2 / 6 / 0
6,651
512
5,958
11,187
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beαu
Achilles
14
6 / 2 / 1
8,329
641
11,034
11,713
10,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
15
6 / 1 / 2
9,018
694
9,755
7,360
2,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
13
6 / 2 / 3
7,479
575
6,256
7,333
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Gummycatt
Tiamat
11
1 / 0 / 3
6,633
510
5,224
4,663
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
shafthairz
Ganesha
11
0 / 3 / 8
6,860
528
4,570
9,965
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
19
19
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Beαu
Achilles
6
2
1
3.25
W
Ullr
6
1
2
7
W
Serqet
6
2
3
3.75
W
Tiamat
Gummycatt
Tiamat
1
0
3
2.5
L
Bellona
JoseAF
Bellona
3
4
0
0.75
L
2
4
2
0.75
L
1
2
2
1
L
Cabrakan
Obviously
Cabrakan
0
3
6
1
W
Ganesha
shafthairz
Ganesha
0
3
8
1.33
L
Chernobog
xlTaurus
Chernobog
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,934
Damage
36,839
51,827
Taken
41,034
28,930
Mitigated
26,176
10,617
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Beαu
Achilles
11,034
4,772
0
3,239
11,713
10,765
0
647
11,066
0
46,221
W
Ullr
9,755
4,175
0
794
7,360
2,367
1,132
1,249
6,111
0
70,505
W
Serqet
6,256
1,196
0
2,691
7,333
2,286
0
673
6,225
0
32,170
W
Tiamat
Gummycatt
Tiamat
5,224
736
0
1,363
4,663
2,298
0
3,359
1,304
30,618
0
L
Bellona
JoseAF
Bellona
8,328
4,732
0
4,971
13,138
13,117
0
1
13,033
0
54,426
L
2,645
1,128
0
587
8,620
2,500
0
882
7,463
0
23,296
L
4,361
629
0
543
7,753
2,235
0
3,581
4,036
50,226
0
L
Cabrakan
Obviously
Cabrakan
3,642
613
84
2,126
11,129
8,202
0
4,275
6,466
17,658
0
W
Ganesha
shafthairz
Ganesha
4,570
897
0
2,334
9,965
8,460
0
2,075
7,890
17,907
0
L
Chernobog
xlTaurus
Chernobog
5,958
4,391
0
2,306
11,187
2,876
0
544
10,398
0
41,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
38,319
382
Minions Killed
378
0
Camps Cleared
0
1,233,827
Distance Traveled
1,375,387
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,329
641
98
8
0
271,575
1
W
Ullr
9,018
694
137
11
0
266,273
6
W
Serqet
7,479
575
56
4
0
299,122
5
W
Tiamat
6,633
510
81
6
0
276,456
5
L
Bellona
7,689
591
113
9
0
249,137
3
L
Da Ji
5,911
455
41
3
0
258,375
0
L
Raijin
6,930
533
115
9
0
230,552
4
L
Cabrakan
6,518
501
25
2
0
267,317
6
W
Ganesha
6,860
528
6
0
0
261,961
4
L
Chernobog
6,651
512
88
7
0
228,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role