Player Matchup

Raijin
Raijin
A Drooling Goat
Raijin
Level 110
God Stats
2W - 1L
1,246 SR
Queue Stats
399W - 471L
1,398 Elo+
Solo
Anhur
Anhur
ConfirmedNumber2
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,362 Elo+
Party 2
Horus
Horus
GHOSTKILLER24xX
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Strawnan
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 51L
1,681 Elo+
Party 2
Jormungandr
Jormungandr
Swerve Ben
Jormungandr
Level 148
God Stats
10W - 5L
1,744 SR
Queue Stats
277W - 265L
1,434 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,448 Elo+

VS

Team Averages
Level 83
1,473 SR
1,429 Elo+
Jing Wei
Jing Wei
BigMeme4207621
Jing Wei
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 22L
1,167 Elo+
Party 1
Ravana
Ravana
TamalesGamer12
Ravana
Level 73
God Stats
6W - 3L
1,500 SR
Queue Stats
225W - 174L
1,503 Elo+
Solo
Horus
Horus
TheOUTLAW420581
Horus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 42L
1,757 Elo+
Party 1
The Morrigan
The Morrigan
WayTooSaucey
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,161 Elo+
Party 1
Erlang Shen
Erlang Shen
ixpluto
Erlang Shen
Level 28
God Stats
1W - 2L
1,364 SR
Queue Stats
200W - 191L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
9,093
909
7,858
8,638
3,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 15
9,962
996
10,623
10,483
4,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 5 / 19
8,798
880
3,196
11,201
13,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Strawnan
Danzaburou
20
15 / 2 / 11
12,225
1,223
22,293
11,876
6,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Swerve Ben
Jormungandr
15
4 / 7 / 12
9,264
926
11,656
16,971
15,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
8 / 5 / 11
11,214
1,121
14,469
16,426
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 4 / 6
7,790
779
3,539
6,373
2,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 12
8,805
881
5,376
14,711
15,428
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
WayTooSaucey
The Morrigan
13
2 / 7 / 9
8,105
811
5,741
10,542
3,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ixpluto
Erlang Shen
16
9 / 6 / 8
9,869
987
12,103
18,418
13,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
69
29
Kills
23
24
Deaths
29
65
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Jing Wei
8
5
11
2.7
W
6
5
15
2.7
W
0
5
19
1.9
W
Danzaburou
Strawnan
Danzaburou
15
2
11
10.25
W
Jormungandr
Swerve Ben
Jormungandr
4
7
12
1.43
L
2
4
6
1.25
L
2
7
12
1.14
L
The Morrigan
WayTooSaucey
The Morrigan
2
7
9
0.93
L
Erlang Shen
ixpluto
Erlang Shen
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,626
Damage
41,228
59,169
Taken
66,470
42,265
Mitigated
42,014
18,390
Healing
21,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,858
731
921
855
8,638
3,208
301
977
7,661
17,004
0
L
Jing Wei
14,469
8,487
872
6,312
16,426
7,208
1,627
5,023
11,278
0
37,159
W
10,623
5,951
17
1,576
10,483
4,260
1,719
474
10,009
0
18,622
W
3,196
1,668
3,867
3,480
11,201
13,539
361
1,829
9,372
0
6,709
W
Danzaburou
Strawnan
Danzaburou
22,293
15,669
77
5,667
11,876
6,237
2,170
906
10,970
0
48,040
W
Jormungandr
Swerve Ben
Jormungandr
11,656
2,053
185
1,745
16,971
15,021
640
1,427
15,544
22,198
0
L
3,539
653
447
490
6,373
2,443
0
1,655
4,676
0
5,571
L
5,376
2,238
1,306
3,873
14,711
15,428
0
3,567
10,928
0
8,075
L
The Morrigan
WayTooSaucey
The Morrigan
5,741
1,731
654
998
10,542
3,924
270
2,606
7,748
13,535
675
L
Erlang Shen
ixpluto
Erlang Shen
12,103
8,019
1,064
5,011
18,418
13,011
1,084
5,918
12,326
0
15,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
45,783
114
Minions Killed
82
0
Camps Cleared
0
889,645
Distance Traveled
790,670
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,093
909
23
2
0
159,725
0
L
Jing Wei
11,214
1,121
51
5
0
176,203
0
W
Anhur
9,962
996
13
1
0
177,187
0
W
Horus
8,798
880
5
1
0
186,506
1
W
Danzaburou
12,225
1,223
63
6
0
192,192
0
W
Jormungandr
9,264
926
10
1
0
174,035
0
L
Ravana
7,790
779
3
0
0
134,362
1
L
Horus
8,805
881
5
1
0
157,902
2
L
The Morrigan
8,105
811
12
1
0
150,233
0
L
Erlang Shen
9,869
987
11
1
0
171,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role