Player Matchup

Xbalanque
Xbalanque
Buttercudda
Xbalanque
Level 157
God Stats
19W - 23L
1,602 SR
Queue Stats
660W - 725L
1,534 Elo+
Party 1
Bacchus
Bacchus
DiceHeart
Bacchus
Level 159
God Stats
26W - 9L
1,858 SR
Queue Stats
349W - 228L
1,682 Elo+
Solo
Zeus
Zeus
Moxy501
Zeus
Level 156
God Stats
1W - 8L
1,543 SR
Queue Stats
1,412W - 1,478L
1,519 Elo+
Party 1
Anubis
Anubis
SnowGoblin
Anubis
Level 114
God Stats
0W - 2L
1,271 SR
Queue Stats
23W - 23L
1,585 Elo+
Solo
Achilles
Achilles
YT-Klax
Achilles
Level 158
God Stats
4W - 5L
1,363 SR
Queue Stats
1,252W - 1,178L
1,601 Elo+
Solo
Team Averages
Level 149
1,527 SR
1,584 Elo+

VS

Team Averages
Level 135
1,571 SR
1,607 Elo+
Cerberus
Cerberus
Ice9112
Cerberus
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
47W - 45L
1,603 Elo+
Solo
Achilles
Achilles
Leoo
Achilles
Level 160
God Stats
11W - 6L
1,586 SR
Queue Stats
617W - 594L
1,528 Elo+
Solo
Yu Huang
Yu Huang
Scuzcii
Yu Huang
Level 112
God Stats
7W - 7L
1,304 SR
Queue Stats
461W - 494L
1,558 Elo+
Solo
Rama
Rama
Thegoras
Rama
Level 159
God Stats
14W - 6L
1,751 SR
Queue Stats
185W - 87L
1,744 Elo+
Solo
Bellona
Bellona
temp-972527
Bellona
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 40L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Buttercudda
Xbalanque
14
0 / 4 / 3
8,154
453
8,319
12,847
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DiceHeart
Bacchus
13
4 / 5 / 2
8,598
478
5,260
14,412
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Moxy501
Zeus
15
1 / 6 / 1
8,973
499
9,432
10,510
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
SnowGoblin
Anubis
13
3 / 5 / 5
8,810
489
11,706
15,350
6,005
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
YT-Klax
Achilles
14
4 / 9 / 3
8,541
475
9,660
20,214
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ice9112
Cerberus
13
2 / 5 / 11
9,017
501
5,085
15,765
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Leoo
Achilles
18
6 / 3 / 9
11,205
623
13,584
15,097
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Scuzcii
Yu Huang
17
7 / 3 / 10
11,045
614
15,030
10,235
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
12 / 0 / 2
12,218
679
13,449
11,349
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
temp-972527
Bellona
15
2 / 3 / 9
9,964
554
8,535
17,690
14,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
12
Kills
29
29
Deaths
14
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Buttercudda
Xbalanque
0
4
3
0.38
L
Bacchus
DiceHeart
Bacchus
4
5
2
1
W
Cerberus
Ice9112
Cerberus
2
5
11
1.5
W
Achilles
Leoo
Achilles
6
3
9
3.5
L
Zeus
Moxy501
Zeus
1
6
1
0.25
W
Yu Huang
Scuzcii
Yu Huang
7
3
10
4
L
Anubis
SnowGoblin
Anubis
3
5
5
1.1
W
Rama
12
0
2
13
L
Achilles
YT-Klax
Achilles
4
9
3
0.61
W
Bellona
temp-972527
Bellona
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
55,683
73,333
Taken
70,136
35,036
Mitigated
40,238
16,971
Healing
24,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Buttercudda
Xbalanque
8,319
2,702
0
4,127
12,847
3,778
0
2,157
10,690
0
60,410
L
Bacchus
DiceHeart
Bacchus
5,260
140
0
1,257
14,412
15,956
0
3,815
10,597
17,549
0
W
Cerberus
Ice9112
Cerberus
5,085
74
0
2,181
15,765
10,704
0
4,224
11,541
14,406
0
W
Achilles
Leoo
Achilles
13,584
3,963
0
6,291
15,097
6,248
0
5,310
9,787
0
78,180
L
Zeus
Moxy501
Zeus
9,432
1,238
0
891
10,510
2,883
0
1,669
8,841
71,456
0
W
Yu Huang
Scuzcii
Yu Huang
15,030
1,728
0
2,498
10,235
3,876
705
4,561
5,674
73,841
0
L
Anubis
SnowGoblin
Anubis
11,706
816
0
6,843
15,350
6,005
78
4,341
11,009
50,774
0
W
Rama
13,449
9,034
0
6,538
11,349
4,636
3,905
3,171
8,178
0
82,417
L
Achilles
YT-Klax
Achilles
9,660
2,490
0
3,853
20,214
6,414
0
8,979
11,235
0
50,684
W
Bellona
temp-972527
Bellona
8,535
3,258
0
6,624
17,690
14,774
1,305
9,451
8,239
0
47,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
53,449
441
Minions Killed
521
0
Camps Cleared
0
1,554,664
Distance Traveled
1,715,881
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,154
453
114
6
0
300,890
7
L
Bacchus
8,598
478
22
1
0
320,108
10
W
Cerberus
9,017
501
14
1
0
323,870
5
W
Achilles
11,205
623
103
6
0
410,063
3
L
Zeus
8,973
499
137
8
0
307,285
2
W
Yu Huang
11,045
614
137
8
0
318,982
3
L
Anubis
8,810
489
90
5
0
290,402
3
W
Rama
12,218
679
163
9
0
320,234
5
L
Achilles
8,541
475
78
4
0
335,979
0
W
Bellona
9,964
554
104
6
0
342,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role