Player Matchup

Zeus
Zeus
BossinUp6969
Zeus
Level 128
God Stats
20W - 29L
1,461 SR
Queue Stats
25W - 34L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
CulturedMexican
Cthulhu
Level 15
God Stats
10W - 14L
1,424 SR
Queue Stats
12W - 22L
1,328 Elo+
Party 1
Bastet
Bastet
Localzonly808
Bastet
Level 27
God Stats
23W - 20L
1,574 SR
Queue Stats
30W - 40L
1,447 Elo+
Party 1
Team Averages
Level 57
1,486 SR
1,398 Elo+

VS

Team Averages
Level 55
1,502 SR
1,367 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HolyGerbil
Thoth
Level 62
God Stats
5W - 9L
1,506 SR
Queue Stats
36W - 60L
1,299 Elo+
Party 2
Bakasura
Bakasura
MayoToast
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 10
9,214
921
12,111
4,593
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 3 / 10
7,431
743
3,264
8,340
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
10 / 0 / 11
9,195
920
9,310
8,210
2,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 6 / 2
7,505
751
5,451
10,499
5,094
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
11
1 / 7 / 2
6,551
655
2,980
9,490
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
MayoToast
Bakasura
9
1 / 10 / 1
6,154
615
3,286
10,875
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
23
Kills
4
5
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
6
2
0.5
W
10
2
10
7.5
W
3
3
10
2.67
L
Thoth
1
7
2
0.29
W
10
0
11
15.5
L
Bakasura
MayoToast
Bakasura
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
11,717
21,143
Taken
30,864
8,588
Mitigated
10,837
4,329
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,451
2,146
78
1,780
10,499
5,094
0
3,499
6,765
0
17,615
W
12,111
1,146
438
480
4,593
1,461
1,066
803
3,615
34,675
0
W
3,264
300
440
873
8,340
4,775
228
1,017
7,027
13,977
0
L
Thoth
2,980
23
0
755
9,490
2,192
0
4,293
4,762
18,264
0
W
9,310
2,129
0
2,098
8,210
2,352
993
1,520
6,640
0
15,644
L
Bakasura
MayoToast
Bakasura
3,286
1,735
0
769
10,875
3,551
0
6,733
3,587
0
5,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
20,210
105
Minions Killed
73
3
Camps Cleared
3
599,809
Distance Traveled
438,136
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,505
751
23
2
2
134,351
1
W
Zeus
9,214
921
63
6
2
176,177
4
W
Cthulhu
7,431
743
20
2
0
195,548
1
L
Thoth
6,551
655
36
4
0
157,855
1
W
Bastet
9,195
920
22
2
1
228,084
2
L
Bakasura
6,154
615
14
1
1
145,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role