Player Matchup

Eset
Eset
 
Eset
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Cartballs
King Arthur
Level 146
God Stats
3W - 10L
1,542 SR
Queue Stats
151W - 132L
1,529 Elo+
Party 3
Olorun
Olorun
YetiConfeti
Olorun
Level 157
God Stats
5W - 3L
1,809 SR
Queue Stats
551W - 480L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
YvngStxcks
Ao Kuang
Level 159
God Stats
6W - 5L
1,210 SR
Queue Stats
447W - 419L
1,572 Elo+
Party 1
Rama
Rama
paull_smenis
Rama
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 6L
1,488 Elo+
Party 3
Team Averages
Level 108
1,512 SR
1,528 Elo+

VS

Team Averages
Level 105
1,646 SR
1,586 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AlohaRann
Horus
Level 105
God Stats
7W - 5L
1,924 SR
Queue Stats
57W - 58L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
Sanchez_YurDaddy
Heimdallr
Level 127
God Stats
17W - 10L
1,728 SR
Queue Stats
162W - 153L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
george_adriano
Zhong Kui
Level 160
God Stats
32W - 32L
1,579 SR
Queue Stats
554W - 639L
1,389 Elo+
Solo
Bakasura
Bakasura
iSupportTMT
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,907 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 1 / 5
6,016
463
4,470
8,975
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Cartballs
King Arthur
14
3 / 0 / 0
7,993
615
8,604
9,425
7,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
13
3 / 1 / 9
7,612
586
7,813
9,029
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
YvngStxcks
Ao Kuang
13
6 / 1 / 6
7,981
614
7,423
10,177
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 3
7,397
569
4,252
7,932
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 0
5,933
456
6,598
6,389
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
AlohaRann
Horus
9
1 / 1 / 2
6,358
489
3,913
8,343
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
12
3 / 3 / 1
7,114
547
5,703
7,630
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
george_adriano
Zhong Kui
12
0 / 2 / 0
6,353
489
4,426
11,641
7,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
iSupportTMT
Bakasura
10
1 / 7 / 1
6,133
472
5,038
10,234
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
6
6
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
5
4.5
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
Horus
AlohaRann
Horus
1
1
2
2
W
King Arthur
Cartballs
King Arthur
3
0
0
3
L
Heimdallr
3
3
1
1.17
W
Olorun
3
1
9
7.5
W
Ao Kuang
YvngStxcks
Ao Kuang
6
1
6
9
L
Zhong Kui
george_adriano
Zhong Kui
0
2
0
0
L
Bakasura
iSupportTMT
Bakasura
1
7
1
0.21
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
25,678
45,538
Taken
44,237
19,559
Mitigated
21,710
18,482
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,470
414
493
2,169
8,975
2,856
0
1,501
7,474
16,219
0
L
Nu Wa
 
Nu Wa
6,598
1,099
0
250
6,389
2,429
42
5,175
1,122
33,682
0
L
Horus
AlohaRann
Horus
3,913
1,736
1,676
3,381
8,343
5,738
0
4,556
3,569
0
12,562
W
King Arthur
Cartballs
King Arthur
8,604
1,125
0
1,500
9,425
7,538
0
4,746
4,679
0
52,345
L
Heimdallr
5,703
2,997
0
1,426
7,630
2,489
1,102
3,107
4,307
0
40,434
W
Olorun
7,813
3,995
457
5,726
9,029
3,755
1,246
2,640
6,368
44,098
5,899
W
Ao Kuang
YvngStxcks
Ao Kuang
7,423
1,769
0
5,046
10,177
3,488
0
1,813
8,324
47,714
0
L
Zhong Kui
george_adriano
Zhong Kui
4,426
1,262
0
7,181
11,641
7,549
0
0
11,641
36,250
0
L
Bakasura
iSupportTMT
Bakasura
5,038
3,841
0
849
10,234
3,505
0
5,092
5,138
0
30,002
W
4,252
3,435
0
3,091
7,932
1,922
212
324
7,608
0
44,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,999
Gold Earned
31,891
402
Minions Killed
294
0
Camps Cleared
0
1,228,926
Distance Traveled
1,175,390
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,016
463
28
2
0
243,144
6
L
Nu Wa
5,933
456
53
4
0
219,232
1
L
Horus
6,358
489
19
1
0
272,143
2
W
King Arthur
7,993
615
109
8
0
256,718
5
L
Heimdallr
7,114
547
74
6
0
218,200
2
W
Olorun
7,612
586
83
6
0
229,143
2
W
Ao Kuang
7,981
614
91
7
0
253,403
1
L
Zhong Kui
6,353
489
83
6
0
194,499
3
L
Bakasura
6,133
472
65
5
0
271,316
0
W
Rama
7,397
569
91
7
0
246,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role