Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
A Major Upset
Hera
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,410 Elo+
Solo
Xing Tian
Xing Tian
Kaizzo808
Xing Tian
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,649 Elo+
Solo
Discordia
Discordia
MR DE4DZ
Discordia
Level 110
God Stats
1W - 1L
1,235 SR
Queue Stats
24W - 28L
1,387 Elo+
Solo
Odin
Odin
Modo18
Odin
Level 68
God Stats
2W - 1L
1,489 SR
Queue Stats
143W - 157L
1,487 Elo+
Solo
Team Averages
Level 99
1,445 SR
1,487 Elo+

VS

Team Averages
Level 78
1,384 SR
1,372 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AcidentlyAwsome
Ymir
Level 127
God Stats
7W - 5L
1,289 SR
Queue Stats
293W - 350L
1,449 Elo+
Party 2
Achilles
Achilles
Lanybrinth
Achilles
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,254 Elo+
Solo
Freya
Freya
Sneaky Sylph
Freya
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,291 Elo+
Party 1
Medusa
Medusa
laiona
Medusa
Level 46
God Stats
0W - 4L
1,133 SR
Queue Stats
46W - 54L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
7 / 2 / 12
11,120
855
13,368
12,522
4,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 3 / 12
11,149
858
13,057
10,608
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Kaizzo808
Xing Tian
15
4 / 7 / 10
10,300
792
5,276
15,080
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
MR DE4DZ
Discordia
17
4 / 2 / 15
10,545
811
18,176
8,197
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Modo18
Odin
17
3 / 3 / 18
10,759
828
8,056
19,123
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 5 / 11
8,159
628
13,312
8,711
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 12
8,801
677
7,993
9,424
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Lanybrinth
Achilles
16
3 / 5 / 9
9,221
709
5,802
14,201
17,956
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 8 / 6
9,428
725
6,162
15,892
5,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
laiona
Medusa
16
9 / 5 / 7
9,983
768
11,850
13,420
4,864
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
25
Kills
17
17
Deaths
25
67
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
2
12
6.5
L
Nu Wa
 
Nu Wa
0
5
11
1.1
W
7
3
12
4.33
L
2
2
12
4
W
Xing Tian
Kaizzo808
Xing Tian
4
7
10
1.29
L
Achilles
Lanybrinth
Achilles
3
5
9
1.5
W
Discordia
MR DE4DZ
Discordia
4
2
15
5.75
W
Odin
Modo18
Odin
3
3
18
4
L
3
8
6
0.75
L
Medusa
laiona
Medusa
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,933
Damage
45,119
65,530
Taken
61,648
43,252
Mitigated
42,293
23,811
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
13,368
1,426
517
4,094
12,522
4,903
1,706
6,132
6,390
30,000
0
L
Nu Wa
 
Nu Wa
13,312
5,537
1,178
794
8,711
2,902
0
7,005
1,706
26,995
0
W
13,057
3,081
642
3,500
10,608
4,421
793
5,371
5,237
49,311
0
L
7,993
697
929
2,798
9,424
10,963
0
8,118
1,306
12,520
0
W
Xing Tian
Kaizzo808
Xing Tian
5,276
359
673
691
15,080
16,585
440
4,686
10,394
13,249
0
L
Achilles
Lanybrinth
Achilles
5,802
1,036
0
299
14,201
17,956
0
10,941
3,260
0
13,042
W
Discordia
MR DE4DZ
Discordia
18,176
798
1,985
3,090
8,197
3,035
726
3,872
4,325
40,810
0
W
Odin
Modo18
Odin
8,056
2,550
1,077
7,542
19,123
14,308
1,006
7,406
11,717
767
18,796
L
6,162
2,034
0
4,513
15,892
5,608
0
13,076
2,816
20,275
0
L
Medusa
laiona
Medusa
11,850
4,108
3,130
2,426
13,420
4,864
0
11,291
2,129
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
45,592
177
Minions Killed
111
0
Camps Cleared
0
1,241,098
Distance Traveled
1,121,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,120
855
42
3
0
233,192
0
L
Nu Wa
8,159
628
23
2
0
203,388
0
W
Hera
11,149
858
60
5
0
245,445
0
L
Ymir
8,801
677
11
1
0
178,108
0
W
Xing Tian
10,300
792
15
1
0
230,735
0
L
Achilles
9,221
709
14
1
0
235,194
1
W
Discordia
10,545
811
36
3
0
278,143
0
W
Odin
10,759
828
24
2
0
253,583
0
L
Freya
9,428
725
35
3
0
234,713
0
L
Medusa
9,983
768
28
2
0
270,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role