Player Matchup

Shiva
Shiva
CanadianEh42047
Shiva
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,554 Elo+
Party 2
Bellona
Bellona
PtgFeral
Bellona
Level 33
God Stats
1W - 0L
1,704 SR
Queue Stats
43W - 20L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
Romellik
Heimdallr
Level 135
God Stats
3W - 3L
1,475 SR
Queue Stats
227W - 258L
1,478 Elo+
Solo
Xing Tian
Xing Tian
hankedj
Xing Tian
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 146L
1,474 Elo+
Solo
Fafnir
Fafnir
hyuckhyuck
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,524 Elo+
Party 2
Team Averages
Level 76
1,536 SR
1,518 Elo+

VS

Team Averages
Level 97
1,536 SR
1,423 Elo+
Thor
Thor
 
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fire2u50
Hades
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,305 Elo+
Party 1
Olorun
Olorun
Kriknis
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,305 Elo+
Party 1
Sol
Sol
Rosari
Sol
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 40L
1,507 Elo+
Party 1
Medusa
Medusa
SirRoyeth
Medusa
Level 143
God Stats
0W - 1L
1,682 SR
Queue Stats
28W - 34L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 13
9,726
973
10,547
11,755
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
PtgFeral
Bellona
17
9 / 4 / 14
10,092
1,009
14,212
12,825
12,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Romellik
Heimdallr
16
8 / 4 / 15
10,025
1,003
16,700
10,371
5,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
hankedj
Xing Tian
16
3 / 2 / 21
10,113
1,011
7,523
14,233
18,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fafnir
hyuckhyuck
Fafnir
15
6 / 4 / 18
10,200
1,020
7,216
11,879
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 7 / 16
7,955
796
6,280
17,184
13,347
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Fire2u50
Hades
12
2 / 10 / 8
7,546
755
6,997
12,766
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Kriknis
Olorun
15
2 / 5 / 9
7,902
790
4,500
9,801
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Rosari
Sol
17
5 / 6 / 9
9,038
904
6,469
11,213
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SirRoyeth
Medusa
16
9 / 5 / 6
9,323
932
14,977
10,334
3,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
33
Kills
19
20
Deaths
33
81
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
16
1.29
W
7
6
13
2.25
L
Hades
Fire2u50
Hades
2
10
8
0.6
L
Olorun
Kriknis
Olorun
2
5
9
1.3
W
Bellona
PtgFeral
Bellona
9
4
14
4
W
Heimdallr
Romellik
Heimdallr
8
4
15
3.88
L
Sol
Rosari
Sol
5
6
9
1.58
L
Medusa
SirRoyeth
Medusa
9
5
6
2.4
W
Xing Tian
hankedj
Xing Tian
3
2
21
6.75
W
Fafnir
hyuckhyuck
Fafnir
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
39,223
61,063
Taken
61,298
60,886
Mitigated
29,876
17,988
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,280
900
298
3,441
17,184
13,347
0
3,740
13,329
0
11,884
W
10,547
2,109
1,287
1,417
11,755
11,285
1,110
3,390
8,365
0
22,860
L
Hades
Fire2u50
Hades
6,997
785
623
956
12,766
5,935
0
2,621
10,042
9,466
0
L
Olorun
Kriknis
Olorun
4,500
2,300
891
2,412
9,801
3,239
0
3,286
6,483
10,045
0
W
Bellona
PtgFeral
Bellona
14,212
3,307
578
3,323
12,825
12,189
54
4,382
8,443
0
23,814
W
Heimdallr
Romellik
Heimdallr
16,700
5,281
1,179
2,225
10,371
5,292
2,055
2,963
7,408
0
35,106
L
Sol
Rosari
Sol
6,469
1,759
0
2,278
11,213
3,792
0
2,606
8,411
15,266
0
L
Medusa
SirRoyeth
Medusa
14,977
8,966
651
2,362
10,334
3,563
0
2,486
7,733
0
27,054
W
Xing Tian
hankedj
Xing Tian
7,523
722
1,268
3,376
14,233
18,393
491
5,796
8,437
11,082
0
W
Fafnir
hyuckhyuck
Fafnir
7,216
1,867
903
2,432
11,879
13,727
849
1,435
10,444
12,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
41,764
93
Minions Killed
76
0
Camps Cleared
0
925,981
Distance Traveled
813,157
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,955
796
11
1
0
217,317
1
W
Shiva
9,726
973
21
2
0
184,993
0
L
Hades
7,546
755
7
1
0
147,736
0
L
Olorun
7,902
790
13
1
0
147,498
0
W
Bellona
10,092
1,009
16
2
0
183,789
0
W
Heimdallr
10,025
1,003
41
4
0
183,908
0
L
Sol
9,038
904
23
2
0
130,388
0
L
Medusa
9,323
932
22
2
0
170,218
0
W
Xing Tian
10,113
1,011
6
1
0
201,139
0
W
Fafnir
10,200
1,020
9
1
0
172,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role