Player Matchup

Fafnir
Fafnir
InsaneChar
Fafnir
Level 122
God Stats
108W - 117L
1,569 SR
Queue Stats
309W - 371L
1,498 Elo+
Solo
Vulcan
Vulcan
iS ZeigaN
Vulcan
Level 105
God Stats
26W - 25L
1,563 SR
Queue Stats
229W - 253L
1,442 Elo+
Solo
Hou Yi
Hou Yi
xErikTheRedx
Hou Yi
Level 127
God Stats
39W - 23L
1,622 SR
Queue Stats
265W - 301L
1,479 Elo+
Solo
Team Averages
Level 118
1,585 SR
1,473 Elo+

VS

Team Averages
Level 93
1,741 SR
1,745 Elo+
Ganesha
Ganesha
BettaThanTimmy
Ganesha
Level 4
God Stats
2W - 1L
1,764 SR
Queue Stats
16W - 6L
1,699 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheJohnkyKong
Ah Muzen Cab
Level 146
God Stats
2W - 1L
1,797 SR
Queue Stats
37W - 13L
1,751 Elo+
Party 1
Cthulhu
Cthulhu
TheSlimTimmy
Cthulhu
Level 129
God Stats
5W - 0L
1,661 SR
Queue Stats
54W - 20L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
InsaneChar
Fafnir
15
5 / 6 / 8
12,945
761
9,398
23,046
22,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
iS ZeigaN
Vulcan
15
1 / 6 / 9
11,494
676
20,616
12,305
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
8 / 5 / 4
12,995
764
19,592
14,846
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 12
12,277
722
5,567
22,314
21,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TheJohnkyKong
Ah Muzen Cab
18
9 / 6 / 7
13,870
816
21,016
16,787
6,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TheSlimTimmy
Cthulhu
18
8 / 4 / 9
13,490
794
13,804
22,365
21,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
14
Kills
17
17
Deaths
14
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
L
Fafnir
InsaneChar
Fafnir
5
6
8
1.5
W
Ah Muzen Cab
TheJohnkyKong
Ah Muzen Cab
9
6
7
2.08
W
Cthulhu
TheSlimTimmy
Cthulhu
8
4
9
3.13
L
Vulcan
iS ZeigaN
Vulcan
1
6
9
0.92
L
Hou Yi
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,606
Damage
40,387
50,197
Taken
61,466
30,672
Mitigated
49,708
9,150
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,567
189
2,116
3,358
22,314
21,776
100
10,782
11,532
30,058
0
L
Fafnir
InsaneChar
Fafnir
9,398
2,030
0
6,143
23,046
22,614
536
5,871
16,407
32,599
0
W
Ah Muzen Cab
TheJohnkyKong
Ah Muzen Cab
21,016
7,476
0
3,149
16,787
6,187
2,176
10,908
5,879
0
97,854
W
Cthulhu
TheSlimTimmy
Cthulhu
13,804
1,267
362
3,947
22,365
21,745
314
9,345
13,020
38,135
0
L
Vulcan
iS ZeigaN
Vulcan
20,616
7,390
0
887
12,305
3,512
919
5,621
6,294
61,414
0
L
Hou Yi
19,592
11,617
0
2,120
14,846
4,546
1,411
7,025
7,483
0
42,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
39,637
214
Minions Killed
213
6
Camps Cleared
7
872,298
Distance Traveled
960,948
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,277
722
0
0
0
341,345
3
L
Fafnir
12,945
761
33
2
2
287,882
3
W
Ah Muzen Cab
13,870
816
154
9
5
288,179
0
W
Cthulhu
13,490
794
59
3
2
331,424
0
L
Vulcan
11,494
676
103
6
2
310,836
2
L
Hou Yi
12,995
764
78
5
2
273,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role